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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 00:17 Quick UE5 Asset Tip to BOOST your Efficiency ???? #Gamedev #UE5 #Shorts

    Quick UE5 Asset Tip to BOOST your Efficiency ???? #Gamedev #UE5 #Shorts

    by shub Added 173 Views / 0 Likes

    ♥ Join the Virtus Discord: https://www.discord.gg/virtushubVirtus Creative Hub // Media● Website - https://www.virtushub.com● Facebook Page - http://www.facebook.com/virtushub● Twitter Page - https://www.twitter.com/virtushub#unrealengine #unrealengine5 #

  • 01:43 Quixel - We Capture The World

    Quixel - We Capture The World

    by shub Added 487 Views / 0 Likes

    At Quixel we capture the world, so you can create your own.https://megascans.se

  • 00:27 Quixel Content Roadmap

    Quixel Content Roadmap

    by shub Added 32 Views / 0 Likes

    The Quixel content roadmap is live. ????️Come take a look at where the Megascans ecosystem is going next. Check out which content packs are in the works, give us your feedback, and help us create the best assets for you! https://epic.gm/quixel-roadmap

  • 19:49 Quixel Livestream - Launch Highlights

    Quixel Livestream - Launch Highlights

    by shub Added 497 Views / 0 Likes

    See the highlights from the Launch Day livestream, hosted by Galen Davis and Wiktor Öhman. New releases, Mixer demonstration, new community contest and more!Livestreams will air every wednesday at 11:30 PST at http://twitch.tv/quixeltoolsLearn more about

  • 00:31 Quixel Mixer - A Cold Stop (Stålenhag Fan-Art)

    Quixel Mixer - A Cold Stop (Stålenhag Fan-Art)

    by shub Added 474 Views / 0 Likes

    A scene created by Quixel's Art Lead Wiktor Öhman in Unreal Engine 4 using Megascans assets and materials created in Quixel Mixer. Based on an artwork by Simon Stålenhag. Wiktor will be creating a tutorial on how he set up the snow shader and modified the

  • 17:27 Popular Quixel Mixer - Procedural Texturing

    Quixel Mixer - Procedural Texturing

    by shub Added 512 Views / 0 Likes

    Josh Powers goes through the new Mask Stack in Mixer: a powerful system that allows you to create procedural textures in no time.Follow along this tutorial and post your results in our forum thread below for feedback from Josh and other artists.https://bi

  • 18:18 Popular Quixel Mixer Workflow Primer

    Quixel Mixer Workflow Primer

    by shub Added 554 Views / 0 Likes

    Introducing the Quixel Mixer (Beta) - out NOW! Learn how to create your own, custom Mixes in this workflow primer covering all features of Mixer step-by-stepFor more on Quixel Mixer, visit https://megascans.se/apps.Get the Toolbag 3 scene here: https://d3

  • 18:18 Popular Quixel Mixer Workflow Primer

    Quixel Mixer Workflow Primer

    by shub Added 559 Views / 0 Likes

    Introducing the Quixel Mixer (Beta) - out NOW! Learn how to create your own, custom Mixes in this workflow primer covering all features of Mixer step-by-stepFor more on Quixel Mixer, visit https://megascans.se/apps.Get the Toolbag 3 scene here: https://d3

  • 10:19 Quixel Mixer: Creating Corrugated Metal in Mixer

    Quixel Mixer: Creating Corrugated Metal in Mixer

    by shub Added 470 Views / 0 Likes

    In this tutorial, Josh Powers creates a stunning corrugated metal sheet material in Mixer. This material is a perfect example of how to leverage all sorts of techniques in Mixer: scans, proceduralism and hand-painting.Don't hesitate to give this tutorial

  • 13:17 Quixel Mixer: Material Blending Workflow

    Quixel Mixer: Material Blending Workflow

    by shub Added 482 Views / 0 Likes

    In this tutorial, Josh Powers goes through the basics of scan blending with Quixel Mixer, by showing you how to create a very simple mossy rock with only three scans.All the Megascans surfaces used in this tutorial are FREE so don't hesitate to give this

  • 12:51 Quixel Mixer: Material Rendering with Toolbag 3

    Quixel Mixer: Material Rendering with Toolbag 3

    by shub Added 411 Views / 0 Likes

    Participate in the Mixer/Marmoset Contest! https://bit.ly/2OAfNYVIn this tutorial, Josh Powers will deconstruct the render process of Mixer materials, showing you everything you need to make stunning portfolio renders with Marmoset Toolbag 3.More about Ma

  • 09:09 Popular Quixel Road to 2018

    Quixel Road to 2018

    by shub Added 503 Views / 0 Likes

    A rare behind-the-scenes of a day at Quixel as the team prepares to ship Quixel Mixer and Megascans Bridge.For more on Bridge, Mixer and Megascans visit https://megascans.se

  • 00:08 RaceTheFam - CouchPlanes

    RaceTheFam - CouchPlanes

    by shub Added 54 Views / 0 Likes

    Take to the skies in RaceTheDam ! Explore this exciting new map from our upcoming stylized plane racing game ????️Join our discord for more: https://discord.gg/7Y7fN7CW#gameart #gamedev #indiegame #stylizedart #ue5

  • 08:44 Ragdoll Death - #11 Creating A MOBILE Endless Runner Unreal Engine 4

    Ragdoll Death - #11 Creating A MOBILE Endless Runner Unreal Engine 4

    by shub Added 491 Views / 0 Likes

    In this video we take a look at how we can get your player to fall over and activate ragdoll physics when they trip or hit your obstacles. We setup the physics assets and the code used to activate them.►Resources: https://virtushub.co.uk/runner-course/►Re

  • 05:54 Popular Random Loot Pickup Items - #46 Creating A Role Playing Game With Unreal Engine 4

    Random Loot Pickup Items - #46 Creating A Role Playing Game With Unreal Engine 4

    by shub Added 566 Views / 0 Likes

    In this video we take a look at how we can make the loot bag system generate items randomly for the player to pick up. We cover how to fill the slots and use the in-range node to randomly assign item ids.Unreal Engine 4 Beginner Tutorial Series:https://ww

  • 04:45 Popular Ray Tracing While Aiming Down Sight - #44 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Ray Tracing While Aiming Down Sight - #44 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shub Added 518 Views / 0 Likes

    In this video we take a look at how we can make the engine ray trace from the aim down sight camera based on a variable switch for more accurate aiming results.Unreal Engine 4 Beginner Tutorial Series:https://www.youtube.com/playlist?list=PLL0cLF8gjBpqDdM

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