Latest products unboxing for office and outdoors. Tests of 3d printer and PC.
Welcome
Login / Register

3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 06:07 New Merging Animations - #13 Unreal Engine 4 Animation Essentials Tutorial Series

    Merging Animations - #13 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 2 Views / 0 Likes

    Here we take a look at how we can blend the top and bottom halves of two animations using the layer blend per bone node to split them from the spine and marge them together to create one animation state.♥ Subscribe for new episodes weekly! http://bit.ly/1

  • 07:27 New Transitional Rules - #12 Unreal Engine 4 Animation Essentials Tutorial Series

    Transitional Rules - #12 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 6 Views / 0 Likes

    In this video we take a look at how we can use blueprints within a transitional rule to control which animation state should be active. We talk about the variety of different nodes we can use to setup the conditioning within those rules.♥ Subscribe for ne

  • 09:44 New REVEAL: Megascans + UE4 Live Link

    REVEAL: Megascans + UE4 Live Link

    by shubnigg Added 5 Views / 0 Likes

    Introducing Megascans Bridge 2018, a huge time-saver for downloading Megascans assets straight into any application. Beta releasing shortly.In this demo we play with the UE4 live link, looking at how we can auto-import Megascans content straight into UE4.

  • 09:16 New Animation Event Graph - #11 Unreal Engine 4 Animation Essentials Tutorial Series

    Animation Event Graph - #11 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 3 Views / 0 Likes

    Here we take a moment to discuss what the event graph within an animation blueprint is used for, and how we can use it to access information & variables. We'll be using this to setup our transitional rules in the next video!♥ Subscribe for new episodes we

  • 02:29 New Island Ruins - Unreal Engine 4

    Island Ruins - Unreal Engine 4

    by shubnigg Added 5 Views / 0 Likes

    Wanted to show off a little world machine project I worked on. Figured It I would take advantage of the paragon assets at the same time. Epic Games keeps spoiling us. Ending was a little rushed. Bulk of assets from the Kite Demo and Paragon pack. Some oth

  • 15:50 New Far Cry 5 Arcade Map Editor (Speed Level Design / Playerinside)

    Far Cry 5 Arcade Map Editor (Speed Level Design / Playerinside)

    by shubnigg Added 10 Views / 0 Likes

    First time using the farc cry 5 arcade map editor, i could have done better but this map editor is a bit tough for me being used to unreal engine 4.I made this map for "Playerinside" (italian youtubers: https://www.youtube.com/user/PlayerInsideit)!If you

  • 02:36 Virtus Community Game Jam 2018 - Live 20th April!

    Virtus Community Game Jam 2018 - Live 20th April!

    by shubnigg Added 3 Views / 0 Likes

    The 2018 Virtus Community Game Jam goes live next week on the 20th of April, a competition with the aim to push you to learn new things as you build your game over just 3 weeks.Get Started: https://itch.io/jam/virtusjamFind A Team: https://crowdforge.io/j

  • 08:04 Animation States - #10 Unreal Engine 4 Animation Essentials Tutorial Series

    Animation States - #10 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 4 Views / 0 Likes

    In this video we take a look at how we can use animation states to tell Unreal Engine which animations to play as part of the animation blueprint.♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help support the channel on

  • 07:55 Movement Axis Inputs - #24 Unreal Engine 4 Blueprints Tutorial Series

    Movement Axis Inputs - #24 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 2 Views / 0 Likes

    In this video we take a look at how we can get our character to move based on an axis inputs. We cover how to setup the axis inputs and how to use the information from them to move the character using blueprints!Unreal Engine 4 Level Design Series: https:

  • 05:46 Animation Blueprints - #9 Unreal Engine 4 Animation Essentials Tutorial Series

    Animation Blueprints - #9 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 6 Views / 0 Likes

    Here we introduce ourselves to animation blueprints and their role within Unreal Engine 4 to allow us to control which animation & states should be played using traditional blueprint code.♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't f

  • 07:44 Mouse Input Data - #23 Unreal Engine 4 Blueprints Tutorial Series

    Mouse Input Data - #23 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 1 Views / 0 Likes

    Here we take a look at how we can use mouse input data to form a simple camera system where we take the axis information from the player's input and use blueprints to convert that into camera rotation.Unreal Engine 4 Level Design Series: https://www.youtu

  • 06:35 Using A 3D Blendspace - #8 Unreal Engine 4 Animation Essentials Tutorial Series

    Using A 3D Blendspace - #8 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 6 Views / 0 Likes

    In this we show you how you can create a 3D blendspace and take a deeper look at some of the settings to give us further control over our animation blending.♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help support the

  • 07:52 Blendspace Introduction - #7 Unreal Engine 4 Animation Essentials Tutorial Series

    Blendspace Introduction - #7 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 6 Views / 0 Likes

    Here we introduce ourselves to using an animation blendspace inside of Unreal Engine 4 and how they can be used to blend between animations based on axis data..♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help support t

  • 03:33 Camping Park (Night Version / Unreal Engine 4)

    Camping Park (Night Version / Unreal Engine 4)

    by shubnigg Added 4 Views / 0 Likes

    Assets:- Landscape Pro Auto-Generated Material: http://bit.ly/Landscape_Pro_AutoMaterial- Camping Props: http://bit.ly/Camping_Props- Trailer Park: http://bit.ly/Trailer_Park_PropsSocial:- Facebook: http://bit.ly/Unreal_Environments_Fb- Discord: https://d

  • 07:38 Animation Sequences - #6 Unreal Engine 4 Animation Essentials Tutorial Series

    Animation Sequences - #6 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 6 Views / 0 Likes

    In this video we take a look at the animation interface used to view animations and also talk about notifiers, curves & blend spaces ready for when we create them later on in the series.♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't for

  • 10:04 Camping Park (Speed Level Design / Unreal Engine 4)

    Camping Park (Speed Level Design / Unreal Engine 4)

    by shubnigg Added 6 Views / 0 Likes

    Assets:- Landscape Pro Auto-Generated Material: http://bit.ly/Landscape_Pro_AutoMaterial- Camping Props: http://bit.ly/Camping_Props- Trailer Park: http://bit.ly/Trailer_Park_PropsSocial:- Facebook: http://bit.ly/Unreal_Environments_Fb- Discord: https://d

RSS