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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 03:17 Tips & Tricks for Blender 2.8 | Why, When and How to Apply Transforms

    Tips & Tricks for Blender 2.8 | Why, When and How to Apply Transforms

    by shubnigg Added 41 Views / 0 Likes

    How to apply transforms in Blender 2.8. Why you should do it and when.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck ou

  • 03:27 Tips & Tricks for Blender 2.8 | Move and reset the origin of a mesh easily

    Tips & Tricks for Blender 2.8 | Move and reset the origin of a mesh easily

    by shubnigg Added 55 Views / 0 Likes

    How to easily move the origin of a mesh and reset its position in Blender 2.8.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelli

  • 20:00 Baking and Importing Custom Assets in Blender

    Baking and Importing Custom Assets in Blender

    by shubnigg Added 51 Views / 0 Likes

    In today's video, Tyler uses Blender to bake out normal, ambient occlusion, material ID and curvature maps to show you know how to generate all the essential assets needed to texture your own custom mesh inside Mixer.Download Mixer 2020 for FREE: https://

  • 09:34 What softwares i use for 3D art

    What softwares i use for 3D art

    by shubnigg Added 55 Views / 0 Likes

    A brief explanation of the softwares that i use for my 3D art workflow.Softwares link:- Blender: https://www.blender.org/- Zbrush: https://pixologic.com/- Substance Painter & Designer: https://www.substance3d.com/- UE4: https://www.unrealengine.com/en-US/

  • 11:50 Hard Surface Design Timelapse | Practice #1 | Blender 2.8

    Hard Surface Design Timelapse | Practice #1 | Blender 2.8

    by shubnigg Added 47 Views / 0 Likes

    Hard surface practice.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store with artists resources ➤ https://www.

  • 10:45 Gaea Tutorial | Export Terrain Mesh and Normalized vs Metric height

    Gaea Tutorial | Export Terrain Mesh and Normalized vs Metric height

    by shubnigg Added 66 Views / 0 Likes

    How to export a terrain as a mesh from Gaea to another 3D software like Blender and what is the difference between normalized and metric height option.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Che

  • 10:18 Mixer Fundamentals: Smart Materials

    Mixer Fundamentals: Smart Materials

    by shubnigg Added 81 Views / 0 Likes

    With 44 new Smart Materials just released, Josh Powers runs you through the process of how to quickly texture a 3D asset with Smart Materials, as well as how to save your own custom ones.Are you leveraging the power and flexibility of Smart Materials in y

  • 05:16 Gaea Tutorial | Bake Light and Shadows on Textures using the Light node

    Gaea Tutorial | Bake Light and Shadows on Textures using the Light node

    by shubnigg Added 75 Views / 0 Likes

    How to bake and export the entire light setup into an albedo texture so you can use it in other applications without setting up a light system.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out m

  • 10:19 Baking and Importing Custom Assets

    Baking and Importing Custom Assets

    by shubnigg Added 68 Views / 0 Likes

    In this video, Tyler Puryear will walk you through the process of baking your 3D models using Marmoset Toolbag, as well as how to import custom assets into Mixer.Download Mixer 2020 for FREE: https://bit.ly/2D3emgp

  • 18:02 Stylized Environment Texturing in Mixer

    Stylized Environment Texturing in Mixer

    by shubnigg Added 93 Views / 0 Likes

    In this video, Galen Davis will show you how to texture Megascans assets using Mixer to bring life to this stylized scene. Environment by Quixel’s Jack McKelvie.Download Mixer 2020 for FREE: https://bit.ly/2OwIsuYMusic credit: Meydän - Insignifiant

  • 05:58 Gaea Tutorial | How to fix artifacts

    Gaea Tutorial | How to fix artifacts

    by shubnigg Added 61 Views / 0 Likes

    How to fix terrain artifacts caused by the transform node or similar movement nodes.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreaca

  • 24:47 Learning the user interface #1- Unreal Engine 4 Free Course

    Learning the user interface #1- Unreal Engine 4 Free Course

    by shubnigg Added 96 Views / 0 Likes

    Hey there DevSquad, in this video we introduce and familiarise ourselves with the Unreal Engine 4 user interface getting ourselves ready to create our very first video game throughout this course!♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥

  • 11:47 Mixer Fundamentals: Painting

    Mixer Fundamentals: Painting

    by shubnigg Added 90 Views / 0 Likes

    Painting inside Mixer is a simple yet robust way to take your textures to the next level. Whether applying PBR layers directly onto the mesh, or fine-tuning a mask, the paint tool is a powerful weapon in your texturing arsenal.Check out other episodes in

  • 09:37 Blender 2.8 Tutorial | Modeling for Beginners - Lava Lamp #2 | UV Mapping Phase

    Blender 2.8 Tutorial | Modeling for Beginners - Lava Lamp #2 | UV Mapping Phase

    by shubnigg Added 75 Views / 0 Likes

    "Modeling for Beginners" is a step by step series aimed at beginners and intermediate level artists that want to improve their modeling workflow.It is divided in 2 phases: The modeling phase and the UV Mapping phase.In this video we'll UV map our lava lam

  • 27:26 Blender 2.8 Tutorial | Modeling for Beginners - Lava Lamp #1 | Modeling Phase

    Blender 2.8 Tutorial | Modeling for Beginners - Lava Lamp #1 | Modeling Phase

    by shubnigg Added 63 Views / 0 Likes

    "Modeling for Beginners" is a step by step series aimed at beginners and intermediate level artists which want to improve their modeling workflow.It is divided in 2 phases: The modeling phase and the UV Mapping phase.In this video we'll model a lava lamp.

  • 08:28 Goddess Temple in UE4: Lighting & Blending

    Goddess Temple in UE4: Lighting & Blending

    by shubnigg Added 126 Views / 0 Likes

    In the third and final part of this miniseries, Quixel's Jakob Keudel will explain why he chose to use ray traced lighting, discuss considerations for asset blending, and the importance of technical adaptation.Follow along using the free ready-made enviro

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