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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 09:16 Animation Event Graph - #11 Unreal Engine 4 Animation Essentials Tutorial Series

    Animation Event Graph - #11 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 441 Views / 0 Likes

    Here we take a moment to discuss what the event graph within an animation blueprint is used for, and how we can use it to access information & variables. We'll be using this to setup our transitional rules in the next video!♥ Subscribe for new episodes we

  • 07:38 Animation Sequences - #6 Unreal Engine 4 Animation Essentials Tutorial Series

    Animation Sequences - #6 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 468 Views / 0 Likes

    In this video we take a look at the animation interface used to view animations and also talk about notifiers, curves & blend spaces ready for when we create them later on in the series.♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't for

  • 08:04 Animation States - #10 Unreal Engine 4 Animation Essentials Tutorial Series

    Animation States - #10 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 450 Views / 0 Likes

    In this video we take a look at how we can use animation states to tell Unreal Engine which animations to play as part of the animation blueprint.♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help support the channel on

  • 10:21 Popular Arena (Free Download / Speed Level Design / Unreal Engine 4)

    Arena (Free Download / Speed Level Design / Unreal Engine 4)

    by shubnigg Added 903 Views / 0 Likes

    - Facebook: http://bit.ly/Unreal_Environments_Fb- Discord: https://discord.gg/bh6KuDkMap Downlaod: http://bit.ly/Arena_UESpeed level design of a sort of arena for a moba... nothing too complicated, be sure to leave a like if you like this and tell me in t

  • 10:02 Asian Temple (Speed Level Design / Unreal Engine 4)

    Asian Temple (Speed Level Design / Unreal Engine 4)

    by shubnigg Added 335 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:----------------

  • 08:04 Attack Energy Setup - #12 Creating A Mech Combat Game with Unreal Engine 4

    Attack Energy Setup - #12 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 395 Views / 0 Likes

    Here we take a look at how we can setup the attack energy that the player will be using to activate their special attacks. We cover creating the variable, setting up the bar to be displayed on the screen and setup the blueprints powering it.Resources: htt

  • 03:38 Autodesk Maya 2019 Tutorial - Transfer UV maps between identical meshes

    Autodesk Maya 2019 Tutorial - Transfer UV maps between identical meshes

    by shubnigg Added 359 Views / 0 Likes

    A little tutorial on how to transfer UV maps from one mesh to another mesh that share the same topology of the first one.This is useful if you have multiple objects in the scene and you don't want to redo the UVs for every one of them.____________________

  • 10:19 Baking and Importing Custom Assets

    Baking and Importing Custom Assets

    by shubnigg Added 272 Views / 0 Likes

    In this video, Tyler Puryear will walk you through the process of baking your 3D models using Marmoset Toolbag, as well as how to import custom assets into Mixer.Download Mixer 2020 for FREE: https://bit.ly/2D3emgp

  • 20:00 Baking and Importing Custom Assets in Blender

    Baking and Importing Custom Assets in Blender

    by shubnigg Added 253 Views / 0 Likes

    In today's video, Tyler uses Blender to bake out normal, ambient occlusion, material ID and curvature maps to show you know how to generate all the essential assets needed to texture your own custom mesh inside Mixer.Download Mixer 2020 for FREE: https://

  • 20:28 Baking The Textures #9 - 3DS Max Modelling Tutorial Course

    Baking The Textures #9 - 3DS Max Modelling Tutorial Course

    by shubnigg Added 341 Views / 0 Likes

    Hey there DevSquad, in this video we start to bake the textures for our lamp using Substance painter.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help

  • 33:13 Base Stat Upgrade Functionality - #33 Creating A Mech Combat Game with Unreal Engine 4

    Base Stat Upgrade Functionality - #33 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 309 Views / 0 Likes

    In this video we take a look at how we can add the last few appearance pieces for the upgrade menu screen setting us up for the next video where we focus on the functionality of the various upgrades.Resources: https://virtushub.co.uk/mech-course/►Recommen

  • 17:15 Basic Replication - #8 Unreal Engine 4 Steam Multiplayer Essentials

    Basic Replication - #8 Unreal Engine 4 Steam Multiplayer Essentials

    by shubnigg Added 339 Views / 0 Likes

    Hey there DevSquad, in this video we introduce you to some basic replication using Unreal Engine to make sure all clients see the right information when they need to.You will need:http://bit.ly/2JvO4Fmhttp://bit.ly/2VMI2ljInstructor Partner: Ryan Hobbshtt

  • 10:12 Battle on Planet X (Speed Level Design / Free Download / Unreal Engine 4)

    Battle on Planet X (Speed Level Design / Free Download / Unreal Engine 4)

    by shubnigg Added 454 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/Final Result: 6:05Gameplay: 7:35--------------------------------------------------------------------------------------------------

  • 02:34 Behind Rebirth: 60 FPS photoreal gameplay in UE4

    Behind Rebirth: 60 FPS photoreal gameplay in UE4

    by shubnigg Added 343 Views / 0 Likes

    Interactive photorealism is now possible in real-time at 60+ FPS on mainstream hardware with a single 1080Ti, thanks to UE4 and https://quixel.com/megascansIn our upcoming tutorial series this summer, Joe Garth will show you every step of how you can crea

  • 01:21 Behind the Scans: Åre, Sweden

    Behind the Scans: Åre, Sweden

    by shubnigg Added 215 Views / 0 Likes

    Go behind the scans with a step into snowy Åre in Sweden. Our scanning team walks you around the breathtaking ice formations, available to you in the Megascans library.Find these scans and more in our collections: https://bit.ly/3rpZU5s

  • 00:59 Behind the Scans: Bożków Palace, Poland

    Behind the Scans: Bożków Palace, Poland

    by shubnigg Added 212 Views / 0 Likes

    Go behind the scans with our look at the Bożków Palace in Poland. Our scanning team shows you around this piece of history, available to you in the Megascans library.See the collection here: https://bit.ly/34aMyBb

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