3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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13:09
Using Functions #5 C++ Programming Fundamentals
Added 314 Views / 0 LikesHey there DevSquad, in today's video we take a look at how you create and reference functions, along with an understanding into why they're crucial to programming.Visual Studio: https://visualstudio.microsoft.com/♥ Subscribe for new episodes weekly! http:
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14:53
Using Functions - #5 C++ Fundamentals with Unreal Engine 4
Added 425 Views / 0 LikesIn this video we take a look at functions and how they're used within C++ programming. We teach you how to create and call those functions using code.In addition to this we also cover inputs & output and how they're utilised within your functions.Visual S
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10:36
Using Header Files #6 C++ Programming Fundamentals
Added 324 Views / 0 LikesHey there DevSquad, in today's video introduce you to header files and how you can use them to store function declerations allowing you to access your functions in other C++ files.Visual Studio: https://visualstudio.microsoft.com/♥ Subscribe for new episo
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07:10
Using Input Events - #22 Unreal Engine 4 Blueprints Tutorial Series
Added 421 Views / 0 LikesIn this video we talk about where and how input events & keybindings should be used within Unreal Engine 4. We also cover the various methods of creating them through hard coding in Blueprints & also in the project settings.Unreal Engine 4 Level Design Se
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10:10
Using Inventory Icons & Images - #41 Creating A Role Playing Game With Unreal Engine 4
Added 475 Views / 0 LikesIn this video we take a look at how we can add inventory icon images into our RPG game inside of Unreal Engine 4 by creating a content binding which links our slot variables to our newly imported textures for the icons.Unreal Engine 4 Beginner Tutorial Se
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19:40
Using Loops - #8 C++ Fundamentals with Unreal Engine 4
Added 412 Views / 0 LikesIn this video we take a look at how we can use a variety of different loops to perform actions within our code multiple times based on the return value of a condition.Doing this will allow us to save time and make our applications run over a duration of t
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1:19:03
Using Mixer With Chris Widdowson - Livestream
Added 346 Views / 0 LikesIn this livestream, Christopher Widdowson will give you an extended breakdown of some of his Mixer 2020 projects, from conception to final rendering tips and tricks. If you're looking into using Mixer with an offline renderer, this livestream is for you!C
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1:02:11
Using Nanite & Lumin to build environments - Unreal Engine 5
Added 204 Views / 0 LikesIn this livestream we utilise Unreal Engine 5's new features Naninte and Lumin to put together a really beautiful scene. We also introduce the new Quixel bridge addition to allow us to very quickly access high quality assets. This is a hands on session an
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05:42
Using Particle Effects - #21 Unreal Engine 4 Level Design Tutorial Series
Added 449 Views / 0 LikesIn this video we take a look at how we can use pre-made particle effects to bring our levels to life. We cover the main settings for the particle actor and talk briefly about how the systems are made.Download Unreal Engine 4: https://www.unrealengine.com/
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15:54
Using Pointers - #11 C++ Fundamentals with Unreal Engine 4
Added 356 Views / 0 LikesHey there Dev Squad, within this episode we take a look at using pointers to directly access the memory for our application. We show you how to create a pointer and how to read/write to it!A point is essentially just a variable that contains a memory addr
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07:42
Using Post Processing - #20 Unreal Engine 4 Level Design Tutorial Series
Added 433 Views / 0 LikesHere we take a look at how we can use post processing to quickly change the look and style of our scene within Unreal Engine 4. We take a look at how we can change common post processing settings such as scene tint, contrast and saturation.Download Unreal
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11:24
Using References - #12 C++ Fundamentals with Unreal Engine 4
Added 329 Views / 0 LikesHey there Dev Squad, within this episode we take a look at how we can create and use references within C++.A reference is essentially a way that we can setup an alias for a variable and then reference it.Visual Studio: https://visualstudio.microsoft.com/♥
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04:32
Using Selections - #6 Blender Beginner Modelling Tutorial Series
Added 394 Views / 0 LikesIn this video we take a look at making selection within Blender, how you can adjust the settings along with a brief look at the 3D cursor.♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help support the channel on Patreon!
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07:11
Using Sockets - #4 Unreal Engine 4 Animation Essentials Tutorial Series
Added 431 Views / 0 LikesIn this video we talk about what sockets, discussing some of their uses within Unreal Engine and how you can create them. We also take a look at how we can manipulate a socket's location, rotation and scale with the help of a preview mesh. ♥ Subscribe for
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08:11
Using Sound Effects - #22 Unreal Engine 4 Level Design Tutorial Series
Added 436 Views / 0 LikesIn this video we take a look at how you can add sound effects into our level to bring them to life. We cover the difference between a sound wave and a sound cue and how you can bring them into your level and adjust their settings.Download Unreal Engine 4:
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09:34 Popular
Using Static Meshes - #16 Unreal Engine 4 Level Design Tutorial Series
Added 504 Views / 0 LikesHere we learn about static meshes, how we can use them within our scene along with a brief introduction to the static mesh editor.Download Unreal Engine 4: https://www.unrealengine.com/download♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Do