Latest products unboxing for office and outdoors. Tests of 3d printer and PC.
Login / Register

Gaea 1.2 Classic Workflow Series #1 | Intro & Nodes explanation

Your video will begin in 6
You can skip to video in 4

Thanks! Share it with your friends!


You disliked this video. Thanks for the feedback!

Sorry, only registred users can create playlists.

Added by shubnigg in 3D Engines


First video of the series dedicated to creating terrains using the "old school" aka classic workflow which you can find in softwares like World Machine, Houdini and others.
No "Geo Primitives" and "Lookdev" nodes allowed !

Before starting this series you should be familiar with Gaea. If you are not i recommend watching my "Beginners Series" here:

Follow me on Twitter ➤​

Check out my works on ArtStation ➤​

Check out my store with artists resources ➤​

Art prints ➤​

Check out my UE4 store page ➤​

Support me on Patreon ➤​


Music by:

Spektrem - Shine [NCS Release]

Music provided by NoCopyrightSounds


Free Download / Stream:

Post your comment

Sign in or sign up to post comments.


Be the first to comment