Latest products unboxing for office and outdoors. Tests of 3d printer and PC.
Welcome
Login / Register

Gaea 1.2 Classic Workflow Series #1 | Intro & Nodes explanation

Your video will begin in 6
You can skip to video in 4

Thanks! Share it with your friends!

URL

You disliked this video. Thanks for the feedback!

Sorry, only registred users can create playlists.
URL


Added by shubnigg in 3D Engines
7 Views

Description

First video of the series dedicated to creating terrains using the "old school" aka classic workflow which you can find in softwares like World Machine, Houdini and others.
No "Geo Primitives" and "Lookdev" nodes allowed !

Before starting this series you should be familiar with Gaea. If you are not i recommend watching my "Beginners Series" here: https://www.youtube.com/playlist?list=PLG9Qx3CJoJ578b2T5UNska3Iwn-IXFtg0
___________________________________________

Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_​

Check out my works on ArtStation ➤ https://www.artstation.com/andreacant...​

Check out my store with artists resources ➤ https://www.artstation.com/a/616448​

Art prints ➤ https://www.artstation.com/andreacant...​

Check out my UE4 store page ➤ https://www.unrealengine.com/marketpl...​

Support me on Patreon ➤ https://www.patreon.com/AndreaCantelli​

___________________________________________

Music by:

Spektrem - Shine [NCS Release]

Music provided by NoCopyrightSounds

Watch: https://youtu.be/n4tK7LYFxI0​

Free Download / Stream: http://ncs.io/shine

Post your comment

Sign in or sign up to post comments.

Comments

Be the first to comment
RSS