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Gaea 1.2 Classic Workflow Series #1 | Intro & Nodes explanation

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Added by shubnigg in 3D Engines
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Description

First video of the series dedicated to creating terrains using the "old school" aka classic workflow which you can find in softwares like World Machine, Houdini and others.
No "Geo Primitives" and "Lookdev" nodes allowed !

Before starting this series you should be familiar with Gaea. If you are not i recommend watching my "Beginners Series" here: https://www.youtube.com/playlist?list=PLG9Qx3CJoJ578b2T5UNska3Iwn-IXFtg0
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Music by:

Spektrem - Shine [NCS Release]

Music provided by NoCopyrightSounds

Watch: https://youtu.be/n4tK7LYFxI0​

Free Download / Stream: http://ncs.io/shine

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