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Working with Gates - #21 Unreal Engine 4 Blueprints Tutorial Series

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Added by shubnigg in 3D Engines
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Description

Here we take a look at how we use the gate note to control the flow of our code with simple open/close functionality. We cover setting up the node within blueprints and talk about it's potential use in our games.

Unreal Engine 4 Level Design Series: https://www.youtube.com/watch?v=GNjpkQpN6HE&list=PLL0cLF8gjBpo3EUz0KAwdZrDYr6FzfLGG

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