3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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10:17
Cyberpunk Alley (Speed Level Design / Unreal Engine 5)
Added 259 Views / 0 LikesSpeed level design created in unreal engine 5 inspired by Cyberpunk 2077.Made in Unreal Engine 5 using the new Lumen technology.Be sure to subscribe if you like my videos and remember to activate the bell notification button! Instagram: http://bit.ly/Inst
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1:02:13
Cyberpunk Street in UE4 - Extended Breakdown
Added 421 Views / 0 LikesPrepare to dive deep into this cyberpunk street made by James Lucas. This livestream will be a follow-up to the 7 minute breakdown.Check the breakdown video: https://www.youtube.com/watch?v=bL-StDlpIIMLearn more about Megascans: http://bit.ly/2Zkp9rVCheck
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13:54 Popular
Damage Types - #18 Creating A Mech Combat Game with Unreal Engine 4
Added 502 Views / 0 LikesHere we take a look at how we can setup our different damage types within our AI master blueprint allowing us to deal damage to it with our default, whirlwind, helicopter and leap attack.Resources: https://virtushub.co.uk/mech-course/►Recommended Playlist
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09:28
Damaging With Line Trace - #45 Creating A First Person Shooter (FPS) With Unreal Engine 4
Added 468 Views / 0 LikesHere we show you how we can deal damage to our AI using the newly created line trace based weapon system. We cover how we can convert the current projectile damage code to work with our new line traces.Unreal Engine 4 Beginner Tutorial Series:https://www.
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01:30
Dark Ruins Sample Project
Added 61 Views / 0 LikesWe're excited to announce the release of the "Dark Ruins” sample project, now available for free on Fab: https://bit.ly/3P1QWtmUnleash your inner world builder with Dark Ruins - a free downloadable sample project brought to you by the Quixel Megascans tea
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14:27
Darkwater (Speed Level Design / Unreal Engine 4)
Added 462 Views / 0 LikesHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/Music by: http://bit.ly/Lofi_Planet-----------------------------------------------------------------------------------------------
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17:35
Death Sequence - #41 Creating A Mech Combat Game with Unreal Engine 4
Added 472 Views / 0 LikesHey there Devsquad, Virtus here and in this video we start working on the sequence of events that will happen once the player's health reaches zero. Having said that, we show you how to make hte robot explode and display a game over screen!Resources: http
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10:03
Death Stranding Landscape (Free Quixel Megascans / Unreal Engine 4)
Added 467 Views / 0 LikesFacebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-----------------------------------------------------------------------------------------------------------Assets:Icelan
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18:29 Popular
Debugging our code - #9 C++ Fundamentals with Unreal Engine 4
Added 526 Views / 0 LikesWithin this episode we’ll be covering how you can debug your code using Visual Studio, something that I wanted to take a detailed look at before we go any further in writing C++ code as it is something that we’ll need throughout our development career to
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10:22
Decorating our level - #53 Creating A First Person Shooter (FPS) With Unreal Engine 4
Added 416 Views / 0 LikesHey there DevSquad, Virtus here and today we take a look at decorating our level, getting it ready to be used by our players. We cover using the foliage tool to populate it & adjusting the lighting & post processing!► Resources: http://virtushub.co.uk/fps
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10:07 Popular
Decorating The Player Base - #5 Creating A Mech Combat Game with Unreal Engine 4
Added 555 Views / 0 LikesHere we take a look at how we can begin to decorate the player base with assets from the project files. We also adjust the collision on the walls allowing the player to freely walk through the gates.Resources: https://virtushub.co.uk/mech-course/►Recommen
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12:48
Deep Elder Caves (Speed Level Design / Unreal Engine 4)
Added 421 Views / 0 LikesAsset by Alexander Sychov:- Marketplace: http://bit.ly/Deep_Elder_Caves- Twitter: http://bit.ly/Twitter_Alexander_Sychov- Artstation: http://bit.ly/Artstation_Alexander_Sychov- Youtube: http://bit.ly/Youtube_Alexander_Sychov-------------------------------
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12:46
Default Attack Setup - #7 Creating A Mech Combat Game with Unreal Engine 4
Added 497 Views / 0 LikesHere we take a look at how we can setup the default attack animation for our mech character. We setup the animation blueprint to play a random attack animation along with the inputs to fire it off when the player presses their left mouse button.Resources:
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00:20
Definitive Fruits | Quixel Megascans
Added 181 Views / 0 LikesAin't nothing like a Fruit party. ????????????https://quixel.world/mr9More inbound, with many others being added every single day.#quixel #megascans #photogrammetry
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10:04
Demon's Souls (Scene Creation / Unreal Engine 4)
Added 286 Views / 0 LikesUnreal Engine 4 Course: - http://bit.ly/Course_Discount - http://bit.ly/Character_Creation 25% discount: (coupon code - "NY25")Speed level design created in unreal engine 4, inspired by Demon's Souls.Be sure to subscribe if you like my videos and remember