3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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10:22
When the Wild Wind Blows (Unreal Engine 4)
Added 424 Views / 0 LikesHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/Inspired by "When the Wild Wind Blows" from Iron Maiden.--------------------------------------------------------------------------
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09:24
New Round Popup Message - #35 Creating A Mech Combat Game with Unreal Engine 4
Added 423 Views / 0 LikesHey there Devsquad, Virtus here and today we take a look at how we can setup an animated popup message when the player starts a new round.Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Level Designhttp://bit.ly/UE4LevelDesignEsss
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02:22
MAWI LSC DuneDesert WIP 0003
Added 422 Views / 0 LikesWorking on the oasis assets for the dune desert landscape. Will add few more plant and tree variations, bit more debris types etc... getting there.
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03:36
How to use the Outline Material of my anime asset packs
Added 491 Views / 0 LikesA quick tutorial on how to use the Outline Material that comes with all my anime style asset packs.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstati
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13:32
How C++ Programming Works - #2 C++ Programming Fundamentals
Added 473 Views / 0 LikesIn this video we take a look at a breakdown for C++ as a language, giving ourselves a solid foundation getting us ready to start writing it in the upcoming series.We cover what makes up the code and some basic syntax.Visual Studio: https://visualstudio.mi
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10:02
Hidden Path (Unreal Engine 4)
Added 371 Views / 0 LikesEnvironment Art Course: http://bit.ly/No_More_Grid_UnEnv-----------------------------------------------------------------------------------------------------------Assets:Stylized: http://bit.ly/Stylized_Village---------------------------------------------
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20:17
Speed Modeling | Priestess Staff from Goblin Slayer | Maya
Added 423 Views / 0 LikesCreation process of the priestess staff from the anime Goblin Slayer.I went for a more cartoony look this time that is more similar to the novel illustration.Made with Maya, textured in Substance Painter and rendered in Marmoset Toolbag.__________________
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01:40
DevSquad New Years Game Jam Announcement - 2020
Added 432 Views / 0 LikesWe're pleased to announce our 2020 new years game jam. Stay building your team now and get ready for the theme drop on the 1st of July! https://itch.io/jam/devsquad-new-jam► DevSquad Clothing: http://www.devsquadmerch.com♥ Join the Virtus Dev Squad Discor
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04:03
MAWI Tutorial - MWLandscape | Importing Megascan 3D Foliage
Added 424 Views / 0 LikesTutorial on importing and using Megascans 3d foliage assets with the MW landscape material.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH
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14:08
Speed Modeling | Headset | Blender 2.8
Added 408 Views / 0 Likes*Reupload due to technical issues. Unfortunately it's only 720p 30 fpsSpeed modeling of an headset for my upcoming Lofi scene.Modeled with Blender 2.8, textured in Substance Painter, rendered with Cycles and color correction in Affinity Photo.____________
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11:47
Mixer Fundamentals: Painting
Added 411 Views / 0 LikesPainting inside Mixer is a simple yet robust way to take your textures to the next level. Whether applying PBR layers directly onto the mesh, or fine-tuning a mask, the paint tool is a powerful weapon in your texturing arsenal.Check out other episodes in
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02:40
Tips & Tricks for Blender 2.9 | Enable the UV Checker Grid
Added 356 Views / 0 LikesHow to enable the UV checker grid to analyze texture distortion on your mesh.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliC
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08:23
Gaea 1.2 Tutorial | Mars Terrain Breakdown
Added 327 Views / 0 Likes*I apologize for some short ( 2 secs on average ) muted sections. I was recording using the GPU in OBS and Gaea didn't like it. I added subs directly on screen.*Breakdown of a Mars like terrain in Gaea.___________________________________________Follow me
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04:37
Gaea 1.2 Tutorial | Drawing custom shapes with the Draw Node
Added 308 Views / 0 LikesHow to use the "Draw" node to draw custom shapes for your terrain.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my
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00:31
Mixer 2021 Teaser
Added 271 Views / 0 LikesMixer 2021. COMING SOON.#quixel #quixelmixer #mixer2021
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04:59
Tips & Tricks for Blender 2.9 | Creating Bevels at Render Time with any Topology
Added 291 Views / 0 LikesHow to create bevels at render time using the bevel shader node without caring about topology. Useful for concepts and still renders.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on