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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 14:06 Popular Landscape Setup - #3 Creating A Mech Combat Game with Unreal Engine 4

    Landscape Setup - #3 Creating A Mech Combat Game with Unreal Engine 4

    by shub Added 515 Views / 0 Likes

    Here we take a look at how we can begin sculpting and painting our landscape to form the foundation of our game level/map. We cover how we create the landscape, setup the material and begin painting it onto our terrain.Resources: https://virtushub.co.uk/m

  • 09:51 Layers & Visibility - #8 Blender Beginner Modelling Tutorial Series

    Layers & Visibility - #8 Blender Beginner Modelling Tutorial Series

    by shub Added 496 Views / 0 Likes

    Here we introduce ourselves to grouping with layers and showing/hiding the visibility. We also show you all the keybindings associated with that.♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help support the channel on P

  • 15:10 Popular Leap Attack - #17 Creating A Mech Combat Game with Unreal Engine 4

    Leap Attack - #17 Creating A Mech Combat Game with Unreal Engine 4

    by shub Added 529 Views / 0 Likes

    In this video we take a look at how we can setup our leap/jump special attack which will throw the player forwards while swinging their hammer. We cover the code and animation blueprint setup.Resources: https://virtushub.co.uk/mech-course/►Recommended Pla

  • 1:31:31 Learn Mixer With Juan Paulo Mardónez - Livestream

    Learn Mixer With Juan Paulo Mardónez - Livestream

    by shub Added 411 Views / 0 Likes

    Join Quixel's Jonathan Holmes and Mixer user Juan Paulo Mardónez to learn the ins and outs of Mixer 2020, and how he leveraged it across multiple projects of varying styles during the beta.Juan's portfolio: https://www.artstation.com/jpmardonezCheck out t

  • 12:18 Learning the Blender 2.90 User Interface

    Learning the Blender 2.90 User Interface

    by shub Added 371 Views / 0 Likes

    Hey there DevSquad, today we introduce you to the Blender user interface and the main controls for navigating the viewport. This series is recorded in Blender 2.90.♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help suppo

  • 24:47 Learning the user interface #1- Unreal Engine 4 Free Course

    Learning the user interface #1- Unreal Engine 4 Free Course

    by shub Added 431 Views / 0 Likes

    Hey there DevSquad, in this video we introduce and familiarise ourselves with the Unreal Engine 4 user interface getting ourselves ready to create our very first video game throughout this course!♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥

  • 19:51 Let's Create a 3rd Person Character with Animations - Unreal Engine 5 Blueprints Tutorial

    Let's Create a 3rd Person Character with Animations - Unreal Engine 5 Blueprints Tutorial

    by shub Added 221 Views / 0 Likes

    Hey Everyone, it's Virtus Creative Hub. In this video we're going to be showing you how you can create a 3rd person character in Unreal Engine 5 with ready made animations generated from Mixamo. The character will have movement animations for idle, walkin

  • 03:34 Let's Get Moving! - EmberVein Dev Log #12

    Let's Get Moving! - EmberVein Dev Log #12

    by shub Added 315 Views / 0 Likes

    Hey there DevSquad, Virtus here... In this video we show of our progress on EmberVein over the last two weeks including magnus's mutations, a new logo, a park area in the residential zone & more!EmberVein Website: https://embervein.com/We're going to be u

  • 03:07 Popular Level Design - Laketown City - Unreal Engine 4

    Level Design - Laketown City - Unreal Engine 4

    by shub Added 590 Views / 0 Likes

    Level Design - Laketown City - Unreal Engine 4I got some fun to recreate Laketown from the Hobbit. The scene is not representative of the film.It was a great lightning exercice. Assets used in this scenePolygon piratesPolygon KnightPolygon DungeonsPolygon

  • 03:00 Leveling & Customisation! - EmberVein Dev Log #10

    Leveling & Customisation! - EmberVein Dev Log #10

    by shub Added 434 Views / 0 Likes

  • 08:09 Leveraging Decals with Mixer

    Leveraging Decals with Mixer

    by shub Added 418 Views / 0 Likes

    Learn how to quickly build up awesomely detailed materials, and leverage decals to tell interesting stories. Get the latest version of Quixel Mixer here: https://megascans.se/apps/mixerMix inspiration: https://www.artstation.com/artwork/1AXnLFor more visi

  • 14:31 Popular Lighting A Scene From Scratch - #19 Unreal Engine 4 Level Design Tutorial Series

    Lighting A Scene From Scratch - #19 Unreal Engine 4 Level Design Tutorial Series

    by shub Added 628 Views / 0 Likes

    In this video we show you how you can use all of the different lighting & environmental components to light your scene from scratch. We also cover some of the best practices when implementing your environment to make sure your scene is both visually and p

  • 24:18 Lighting in Unreal Engine 5 | Beginner Tutorial

    Lighting in Unreal Engine 5 | Beginner Tutorial

    by shub Added 188 Views / 0 Likes

    In this tutorial, learn how to create photo realistic lighting in Unreal Engine 5 using Lumen. Lumen is Unreal Engine 5's new real-time global illumination system that allows you to create stunningly realistic lighting effects without having to bake your

  • 12:11 Lighting Tracks - #6 Unreal Engine 4 Sequencer Course

    Lighting Tracks - #6 Unreal Engine 4 Sequencer Course

    by shub Added 448 Views / 0 Likes

    Hey there DevSquad, today we cover how you can use a variety of different types of lights and lighting tracks to really bring your sequences to life.We cover the use of point lights, rectangular lights and spotlights along with how you can change the inte

  • 12:21 Lights & Shadows: Medieval Game Environment extended tutorial

    Lights & Shadows: Medieval Game Environment extended tutorial

    by shub Added 283 Views / 0 Likes

    We’re revisiting this playable experience with a series of extended tutorials. Get stuck into these deep dives for a detailed look at the work involved in this atmospheric medieval village created in UE4. Part 1: Performance Optimization https://youtu.be/

  • 1:24:58 Live - MAWI Broadleaf Forest Update WIP

    Live - MAWI Broadleaf Forest Update WIP

    by shub Added 261 Views / 0 Likes

    A look at the new WIP Broadleaf Forest Biome.Showing off the new example map, new road system and procedural generation and more.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/product/broadleaf-forest-collectionBG Music by Scott Buckley Cc

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