In this first of a three-part series, Quixel's Jakob Keudel walks us through using UE4 and the Megascans library as a concept art toolbox, discusses the risky yet satisfying method of ‘winging it’, and considers the importance of artistic adaptation.
Follow along using the free ready-made environment on the Unreal Engine Marketplace: https://www.unrealengine.com/marketplace/en-US/product/megascans-goddess-temple
Remixing Assets: https://youtu.be/UuIcNh13bz8
Lighting & Blending: https://youtu.be/tsl0R7MaeZI
Download Bridge for FREE: https://bit.ly/3i8eVpl
Download Mixer for FREE: https://bit.ly/2BCZJQc
Learn more about Megascans: https://bit.ly/2BcAl3E