In this second in a three-part series, Quixel's Jakob Keudel looks at remixing Megascans assets, material editing and asset repurposing.
Follow along using the free ready-made environment on the Unreal Engine Marketplace: https://www.unrealengine.com/marketplace/en-US/product/megascans-goddess-temple
See the other episodes in this mini-series:
Iterating on an idea: https://youtu.be/6PVAa-BjBOY
Lighting & Blending: https://youtu.be/tsl0R7MaeZI
Download Bridge for FREE: https://bit.ly/2Vh9Fpu
Download Mixer for FREE: https://bit.ly/2BcoHGb
Learn more about Megascans: https://bit.ly/31gjl7u