3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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22:19
Texturing Setup #8 - 3DS Max Modelling Tutorial Course
Added 317 Views / 0 LikesHey there DevSquad, in this video we get ourselves setup and ready to texture our lamp using substance painter, a great tool for texturing 3D assets.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly! h
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10:02
Viking Village (Unreal Engine 4)
Added 297 Views / 0 LikesHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Environment: htt
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14:15
COD Zombies (Gameplay / Unreal Engine 4)
Added 334 Views / 0 LikesInstant Gaming: http://bit.ly/Instant_Gaming_UEFacebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-------------------------------------------------------------------------
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01:48
SteamPunk Town (Unreal Engine 4)
Added 357 Views / 0 LikesI accidentaly deleted the "speed level design" part, and i've been able to upload only the final result for this scene!-----------------------------------------------------------------------------------------------------------Assets:http://bit.ly/Steampun
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1:11:01
Creating Smart Materials with Wiktor Öhman
Added 254 Views / 0 LikesJoin Quixel's one and only Wiktor Öhman to get an in depth look into smart materials in Mixer, and how you can texture and render an asset from the ground up with just a few smart materials. We'll also give you a sneak peek into our upcoming smart materia
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05:46
Mixer Fundamentals 9: Noise Component
Added 322 Views / 0 LikesThe Noise component is a generator that utilizes several distinct types of noise to give you a variety of looks for your mask. With plenty of settings to choose from, you can use the noise component to help grunge up a mask, or even create a heightmap to
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07:44
Tips & Tricks for Blender 2.8 | Create Holes in a Mesh with clean Topology
Added 269 Views / 0 LikesHow to create holes in a mesh while maintaining a clean topology.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my
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04:06
Tips & Tricks for Blender 2.9 | Setting up, align and control the camera
Added 225 Views / 0 LikesHow to set up a camera, align it with a particular view and objects and control it in Blender.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.co
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2:52:56
Submission Feedback! - DevSquad Academy Game Jam Livestream
Added 214 Views / 0 LikesIn this livestream I start playing through submissions for the DevSquad academy game jam, giving game design feedback for each game as I play them.The games played in this livestream are: SolariusBetweenWorldzSpaceBeatParralelThrough the worldsDisconnecte
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06:49
Gaea 1.2 Classic Workflow Series #1 | Intro & Nodes explanation
Added 233 Views / 0 LikesFirst video of the series dedicated to creating terrains using the "old school" aka classic workflow which you can find in softwares like World Machine, Houdini and others.No "Geo Primitives" and "Lookdev" nodes allowed !Before starting this series you sh
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01:21
Behind the Scans: The Isles of Japan
Added 190 Views / 0 LikesGo behind the scans with a step into the stunning Isles of Japan. Our scanning team walks you around the lush forests and ancient ruins, available to you in the Megascans library.Find these scans and more in our collections: https://bit.ly/3gBeOTh
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12:01
HLODs: Medieval Game Environment extended tutorial
Added 176 Views / 0 LikesWe’re revisiting this playable experience with a series of extended tutorials. Get stuck into these deep dives for a detailed look at the work involved in this atmospheric medieval village created in UE4. Part 1: Performance Optimization https://youtu.be/
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21:25
MoI3D V4 for Beginners #4 | All the Tools Explained 1/2
Added 143 Views / 0 LikesIn this video i'll go through the Draw Curve, Draw Solid, Edit, View and Select tools.Timestamp:0:17 Draw Curve panel8:15 Draw solid panel10:45 Edit panel16:10 View panel20:23 Select panel___________________________________________Follow me on Twitter ➤ h
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41:47
Getting started with Blueprints - Unreal Engine 5 Beginner Tutorial
Added 152 Views / 0 LikesWant to add functionality to your Unreal Engine 5 game or experience? Designers, artists and just about everyone can do that with Blueprints. In this video you'll the basics of what blueprints is and how you can use it to get started writing scripts for y
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10:33
Stylising our HUD | Unreal Engine 5 First Person Shooter (FPS) Beginner Course | #6
Added 160 Views / 0 LikesIn today's video, we're going to be stylizing the heads up display for our shooter game. We'll be importing custom graphics and making everything pretty in UMG. We'll be covering how to style the wider user interface and how to style the health/sprint bar
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20:13
How To Paint Landscapes in Unreal Engine 5
Added 119 Views / 0 LikesLearn how to create landscape materials from scratch, utilizing landscape layers and a variety of textures types such as diffuse, normal, roughness so you can paint them directly onto your environment. By the end of this video you'll be able to paint gras