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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 22:19 Texturing Setup #8 - 3DS Max Modelling Tutorial Course

    Texturing Setup #8 - 3DS Max Modelling Tutorial Course

    by shubnigg Added 317 Views / 0 Likes

    Hey there DevSquad, in this video we get ourselves setup and ready to texture our lamp using substance painter, a great tool for texturing 3D assets.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly! h

  • 10:02 Viking Village (Unreal Engine 4)

    Viking Village (Unreal Engine 4)

    by shubnigg Added 297 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Environment: htt

  • 14:15 COD Zombies (Gameplay / Unreal Engine 4)

    COD Zombies (Gameplay / Unreal Engine 4)

    by shubnigg Added 334 Views / 0 Likes

    Instant Gaming: http://bit.ly/Instant_Gaming_UEFacebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-------------------------------------------------------------------------

  • 01:48 SteamPunk Town (Unreal Engine 4)

    SteamPunk Town (Unreal Engine 4)

    by shubnigg Added 357 Views / 0 Likes

    I accidentaly deleted the "speed level design" part, and i've been able to upload only the final result for this scene!-----------------------------------------------------------------------------------------------------------Assets:http://bit.ly/Steampun

  • 1:11:01 Creating Smart Materials with Wiktor Öhman

    Creating Smart Materials with Wiktor Öhman

    by shubnigg Added 254 Views / 0 Likes

    Join Quixel's one and only Wiktor Öhman to get an in depth look into smart materials in Mixer, and how you can texture and render an asset from the ground up with just a few smart materials. We'll also give you a sneak peek into our upcoming smart materia

  • 05:46 Mixer Fundamentals 9: Noise Component

    Mixer Fundamentals 9: Noise Component

    by shubnigg Added 322 Views / 0 Likes

    The Noise component is a generator that utilizes several distinct types of noise to give you a variety of looks for your mask. With plenty of settings to choose from, you can use the noise component to help grunge up a mask, or even create a heightmap to

  • 07:44 Tips & Tricks for Blender 2.8 | Create Holes in a Mesh with clean Topology

    Tips & Tricks for Blender 2.8 | Create Holes in a Mesh with clean Topology

    by shubnigg Added 269 Views / 0 Likes

    How to create holes in a mesh while maintaining a clean topology.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my

  • 04:06 Tips & Tricks for Blender 2.9 | Setting up, align and control the camera

    Tips & Tricks for Blender 2.9 | Setting up, align and control the camera

    by shubnigg Added 225 Views / 0 Likes

    How to set up a camera, align it with a particular view and objects and control it in Blender.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.co

  • 2:52:56 Submission Feedback! - DevSquad Academy Game Jam Livestream

    Submission Feedback! - DevSquad Academy Game Jam Livestream

    by shubnigg Added 214 Views / 0 Likes

    In this livestream I start playing through submissions for the DevSquad academy game jam, giving game design feedback for each game as I play them.The games played in this livestream are: SolariusBetweenWorldzSpaceBeatParralelThrough the worldsDisconnecte

  • 06:49 Gaea 1.2 Classic Workflow Series #1 | Intro & Nodes explanation

    Gaea 1.2 Classic Workflow Series #1 | Intro & Nodes explanation

    by shubnigg Added 233 Views / 0 Likes

    First video of the series dedicated to creating terrains using the "old school" aka classic workflow which you can find in softwares like World Machine, Houdini and others.No "Geo Primitives" and "Lookdev" nodes allowed !Before starting this series you sh

  • 01:21 Behind the Scans: The Isles of Japan

    Behind the Scans: The Isles of Japan

    by shubnigg Added 190 Views / 0 Likes

    Go behind the scans with a step into the stunning Isles of Japan. Our scanning team walks you around the lush forests and ancient ruins, available to you in the Megascans library.Find these scans and more in our collections: https://bit.ly/3gBeOTh

  • 12:01 HLODs: Medieval Game Environment extended tutorial

    HLODs: Medieval Game Environment extended tutorial

    by shubnigg Added 176 Views / 0 Likes

    We’re revisiting this playable experience with a series of extended tutorials. Get stuck into these deep dives for a detailed look at the work involved in this atmospheric medieval village created in UE4. Part 1: Performance Optimization https://youtu.be/

  • 21:25 MoI3D V4 for Beginners #4 | All the Tools Explained 1/2

    MoI3D V4 for Beginners #4 | All the Tools Explained 1/2

    by shubnigg Added 143 Views / 0 Likes

    In this video i'll go through the Draw Curve, Draw Solid, Edit, View and Select tools.Timestamp:0:17 Draw Curve panel8:15 Draw solid panel10:45 Edit panel16:10 View panel20:23 Select panel___________________________________________Follow me on Twitter ➤ h

  • 41:47 Getting started with Blueprints - Unreal Engine 5 Beginner Tutorial

    Getting started with Blueprints - Unreal Engine 5 Beginner Tutorial

    by shubnigg Added 152 Views / 0 Likes

    Want to add functionality to your Unreal Engine 5 game or experience? Designers, artists and just about everyone can do that with Blueprints. In this video you'll the basics of what blueprints is and how you can use it to get started writing scripts for y

  • 10:33 Stylising our HUD | Unreal Engine 5 First Person Shooter (FPS) Beginner Course | #6

    Stylising our HUD | Unreal Engine 5 First Person Shooter (FPS) Beginner Course | #6

    by shubnigg Added 160 Views / 0 Likes

    In today's video, we're going to be stylizing the heads up display for our shooter game. We'll be importing custom graphics and making everything pretty in UMG. We'll be covering how to style the wider user interface and how to style the health/sprint bar

  • 20:13 How To Paint Landscapes in Unreal Engine 5

    How To Paint Landscapes in Unreal Engine 5

    by shubnigg Added 119 Views / 0 Likes

    Learn how to create landscape materials from scratch, utilizing landscape layers and a variety of textures types such as diffuse, normal, roughness so you can paint them directly onto your environment. By the end of this video you'll be able to paint gras

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