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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 03:36 How to use the Outline Material of my anime asset packs

    How to use the Outline Material of my anime asset packs

    by shub Added 491 Views / 0 Likes

    A quick tutorial on how to use the Outline Material that comes with all my anime style asset packs.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstati

  • 14:46 Haunted House (Speed Level Design / Gameplay / Unreal Engine 4)

    Haunted House (Speed Level Design / Gameplay / Unreal Engine 4)

    by shub Added 490 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Horror Kit: http

  • 19:14 Conditional / Branch Statements - #7 C++ Fundamentals with Unreal Engine 4

    Conditional / Branch Statements - #7 C++ Fundamentals with Unreal Engine 4

    by shub Added 490 Views / 0 Likes

    In this video we take a look at how we can utilise if, else and else if statements to control the flow of our code. We also cover the different types of condition that you can use within.Visual Studio: https://visualstudio.microsoft.com/♥ Subscribe for ne

  • 07:27 Transitional Rules - #12 Unreal Engine 4 Animation Essentials Tutorial Series

    Transitional Rules - #12 Unreal Engine 4 Animation Essentials Tutorial Series

    by shub Added 490 Views / 0 Likes

    In this video we take a look at how we can use blueprints within a transitional rule to control which animation state should be active. We talk about the variety of different nodes we can use to setup the conditioning within those rules.♥ Subscribe for ne

  • 12:22 Redhead Redemption (Speed Level Design / Unreal Engine 4)

    Redhead Redemption (Speed Level Design / Unreal Engine 4)

    by shub Added 490 Views / 0 Likes

    Buy your discountend games here: https://www.instant-gaming.com/igr/UnrealEnvironments/- Facebook: http://bit.ly/Unreal_Environments_Fb- Discord: https://discord.gg/bh6KuDkAssets:LP-287 Character: http://bit.ly/LP-287_CharacterRed Desert: http://bit.ly/Re

  • 03:25 Exit Button Functionality - #16 Unreal Engine 4 User Interface Development Tutorial Series

    Exit Button Functionality - #16 Unreal Engine 4 User Interface Development Tutorial Series

    by shub Added 490 Views / 0 Likes

    In this video we take a look at how we can setup the functionality and the styling of the exit game button within our main menu.We cover the user of console commands and how you can use them to close your game.UI Resources: https://drive.google.com/open?i

  • 10:03 Old Mansion  (Unreal Engine 4)

    Old Mansion (Unreal Engine 4)

    by shub Added 489 Views / 0 Likes

    Instant Gaming: http://bit.ly/Instant_Gaming_UEFacebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-------------------------------------------------------------------------

  • 11:01 Gaea Tutorial | From Gaea to UE4 workflow

    Gaea Tutorial | From Gaea to UE4 workflow

    by shub Added 489 Views / 0 Likes

    How to export a terrain from Gaea to use it in UE4.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my UE4 store page

  • 01:43 Quixel - We Capture The World

    Quixel - We Capture The World

    by shub Added 487 Views / 0 Likes

    At Quixel we capture the world, so you can create your own.https://megascans.se

  • 11:15 Core Network Logic - #2 Unreal Engine 4 Steam Multiplayer Essentials

    Core Network Logic - #2 Unreal Engine 4 Steam Multiplayer Essentials

    by shub Added 487 Views / 0 Likes

    Hey there DevSquad, today we go however how you can setup the core logic for a multiplayer game showing you how to make the game instance and create functionality for joining, hosting and finding servers.You will need:http://bit.ly/2JvO4Fmhttp://bit.ly/2V

  • 30:43 Bridge 2020 - Fundamentals

    Bridge 2020 - Fundamentals

    by shub Added 487 Views / 0 Likes

    In this video, Quixel's Tyler Puryear does a deep dive into Bridge 2020 and all of its new features. Bridge is free for everyone, and Unreal Engine users get access not only to Bridge but also the entirety of the Megascans library for free.02:15 - Downloa

  • 10:03 The First of Us (Unreal Engine 4)

    The First of Us (Unreal Engine 4)

    by shub Added 487 Views / 0 Likes

    Instant Gaming: http://bit.ly/Instant_Gaming_UEFacebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-------------------------------------------------------------------------

  • 03:33 Camping Park (Night Version / Unreal Engine 4)

    Camping Park (Night Version / Unreal Engine 4)

    by shub Added 486 Views / 0 Likes

    Assets:- Landscape Pro Auto-Generated Material: http://bit.ly/Landscape_Pro_AutoMaterial- Camping Props: http://bit.ly/Camping_Props- Trailer Park: http://bit.ly/Trailer_Park_PropsSocial:- Facebook: http://bit.ly/Unreal_Environments_Fb- Discord: https://d

  • 04:00 Handpainted Masking in Quixel Mixer

    Handpainted Masking in Quixel Mixer

    by shub Added 486 Views / 0 Likes

    Get the latest Mixer pre-release right now!WIN: https://developer.cloud.unity3d.com/share/bJheo3hOKQ/OSX: https://developer.cloud.unity3d.com/share/Zyrh8hndF7/Learn how to use the latest Mixer features, such as masking and duplicate in this quick overview

  • 05:47 Struct Variable Types - #26 Unreal Engine 4 Blueprints Tutorial Series

    Struct Variable Types - #26 Unreal Engine 4 Blueprints Tutorial Series

    by shub Added 486 Views / 0 Likes

    In today's video we're going to be taking a look at struct variable types and how they're used within programming. A struct allows you to add multiple pieces of information into one variable and break it down & use it.Unreal Engine 4 Level Design Series:

  • 05:21 Working with Gates - #21 Unreal Engine 4 Blueprints Tutorial Series

    Working with Gates - #21 Unreal Engine 4 Blueprints Tutorial Series

    by shub Added 485 Views / 0 Likes

    Here we take a look at how we use the gate note to control the flow of our code with simple open/close functionality. We cover setting up the node within blueprints and talk about it's potential use in our games.Unreal Engine 4 Level Design Series: https:

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