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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 14:46 Haunted House (Speed Level Design / Gameplay / Unreal Engine 4)

    Haunted House (Speed Level Design / Gameplay / Unreal Engine 4)

    by shubnigg Added 400 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Horror Kit: http

  • 07:48 Introduction To Arrays - #25 Unreal Engine 4 Blueprints Tutorial Series

    Introduction To Arrays - #25 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 400 Views / 0 Likes

    Here we take a look at how we can use arrays to form lists of our variables and take a look at their use in programming.Unreal Engine 4 Level Design Series: https://www.youtube.com/watch?v=GNjpkQpN6HE&list=PLL0cLF8gjBpo3EUz0KAwdZrDYr6FzfLGG♥ Subscribe for

  • 10:03 Old Mansion  (Unreal Engine 4)

    Old Mansion (Unreal Engine 4)

    by shubnigg Added 400 Views / 0 Likes

    Instant Gaming: http://bit.ly/Instant_Gaming_UEFacebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-------------------------------------------------------------------------

  • 07:01 PHOTOSHOP: No Man's Sky Speed Art

    PHOTOSHOP: No Man's Sky Speed Art

    by shubnigg Added 399 Views / 0 Likes

    FULL SCALE IMAGE: http://imgur.com/FhDqmAX**You can use it for anything :D Except claiming it's yours because there's some content in there that isn't mine.Skip to 2:29 to see some ultimate button mashing where I have no idea what I'm doing. :DTook me abo

  • 01:13 MAWI LSC Island WIP 0001

    MAWI LSC Island WIP 0001

    by shubnigg Added 399 Views / 0 Likes

    First test of a 400sqkm island landscape, modeled after one of the Hawaii islands plus some extra volcano :)

  • 03:36 How to use the Outline Material of my anime asset packs

    How to use the Outline Material of my anime asset packs

    by shubnigg Added 399 Views / 0 Likes

    A quick tutorial on how to use the Outline Material that comes with all my anime style asset packs.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstati

  • 30:43 Bridge 2020 - Fundamentals

    Bridge 2020 - Fundamentals

    by shubnigg Added 399 Views / 0 Likes

    In this video, Quixel's Tyler Puryear does a deep dive into Bridge 2020 and all of its new features. Bridge is free for everyone, and Unreal Engine users get access not only to Bridge but also the entirety of the Megascans library for free.02:15 - Downloa

  • 02:30 Megascans Live Link for Toolbag 3: One-click export plugin

    Megascans Live Link for Toolbag 3: One-click export plugin

    by shubnigg Added 398 Views / 0 Likes

    Introducing the Marmoset Toolbag 3 Live Link in Bridge 2018.5, that gives you an incredibly easy workflow for creating scenes, iterating ideas, or prototyping environments within this mesmerizing real-time renderer.

  • 03:25 Exit Button Functionality - #16 Unreal Engine 4 User Interface Development Tutorial Series

    Exit Button Functionality - #16 Unreal Engine 4 User Interface Development Tutorial Series

    by shubnigg Added 398 Views / 0 Likes

    In this video we take a look at how we can setup the functionality and the styling of the exit game button within our main menu.We cover the user of console commands and how you can use them to close your game.UI Resources: https://drive.google.com/open?i

  • 05:49 Increasing Speed - #7 Creating A MOBILE Endless Runner Unreal Engine 4

    Increasing Speed - #7 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 398 Views / 0 Likes

    In this video we take a look at how we can get our game to increase the speed the player will run over time, essentially making the game harder over time.We do this by increasing the maximum walk speed of the character movement component when they walk ov

  • 08:44 Ragdoll Death - #11 Creating A MOBILE Endless Runner Unreal Engine 4

    Ragdoll Death - #11 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 398 Views / 0 Likes

    In this video we take a look at how we can get your player to fall over and activate ragdoll physics when they trip or hit your obstacles. We setup the physics assets and the code used to activate them.►Resources: https://virtushub.co.uk/runner-course/►Re

  • 05:47 Struct Variable Types - #26 Unreal Engine 4 Blueprints Tutorial Series

    Struct Variable Types - #26 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 398 Views / 0 Likes

    In today's video we're going to be taking a look at struct variable types and how they're used within programming. A struct allows you to add multiple pieces of information into one variable and break it down & use it.Unreal Engine 4 Level Design Series:

  • 17:27 Quixel Mixer - Procedural Texturing

    Quixel Mixer - Procedural Texturing

    by shubnigg Added 398 Views / 0 Likes

    Josh Powers goes through the new Mask Stack in Mixer: a powerful system that allows you to create procedural textures in no time.Follow along this tutorial and post your results in our forum thread below for feedback from Josh and other artists.https://bi

  • 11:01 Gaea Tutorial | From Gaea to UE4 workflow

    Gaea Tutorial | From Gaea to UE4 workflow

    by shubnigg Added 398 Views / 0 Likes

    How to export a terrain from Gaea to use it in UE4.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my UE4 store page

  • 00:34 MAWI LSC Volcano WIP 0001

    MAWI LSC Volcano WIP 0001

    by shubnigg Added 397 Views / 0 Likes

    First view of the 400 sqkm volcano landscape

  • 07:59 Text Content Bindings - #13 Unreal Engine 4 User Interface Development Tutorial Series

    Text Content Bindings - #13 Unreal Engine 4 User Interface Development Tutorial Series

    by shubnigg Added 397 Views / 0 Likes

    In this video we take a look at how we can setup a text content binding which allows us to directly link text content to a variable which can be used to display health, amrmo or text based onscreen counters.We also introduce you to the cast node which wil

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