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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 01:38 CREATING CINEMATICS - Unreal Engine 4 Sequencer Course

    CREATING CINEMATICS - Unreal Engine 4 Sequencer Course

    by shub Added 465 Views / 0 Likes

    Hey there DevSquad, today we're announcing our brand new FREE Unreal Engine 4 sequencer course which will teach you everything you need to create cinematics, game trailers and even level sequences!Stay tuned for the first episode tomorrow!► DevSquad Cloth

  • 02:25 Rebirth: Introducing photorealism in UE4

    Rebirth: Introducing photorealism in UE4

    by shub Added 464 Views / 0 Likes

    Introducing Rebirth, a real-time cinematic produced by Quixel, harnessing the power of Unreal Engine and real-world scans from the Megascans Icelandic collection. With photorealistic results rivaling traditional offline renderers, Rebirth represents a new

  • 08:47 Menu & Hosting UI - #4 Unreal Engine 4 Steam Multiplayer Essentials

    Menu & Hosting UI - #4 Unreal Engine 4 Steam Multiplayer Essentials

    by shub Added 464 Views / 0 Likes

    Hey there DevSquad, today we take a look at how we can setup widget blueprints and functionality for our mutliplayer user interface for hosting and the main menu.You will need:http://bit.ly/2JvO4Fmhttp://bit.ly/2VMI2ljInstructor Partner: Ryan Hobbshttps:/

  • 14:27 Darkwater (Speed Level Design / Unreal Engine 4)

    Darkwater (Speed Level Design / Unreal Engine 4)

    by shub Added 463 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/Music by: http://bit.ly/Lofi_Planet-----------------------------------------------------------------------------------------------

  • 15:54 Using Pointers - #11 C++ Fundamentals with Unreal Engine 4

    Using Pointers - #11 C++ Fundamentals with Unreal Engine 4

    by shub Added 463 Views / 0 Likes

    Hey there Dev Squad, within this episode we take a look at using pointers to directly access the memory for our application. We show you how to create a pointer and how to read/write to it!A point is essentially just a variable that contains a memory addr

  • 17:29 Texturing Megascans Assets in Mixer

    Texturing Megascans Assets in Mixer

    by shub Added 463 Views / 0 Likes

    In this video, Quixel's Josh Powers will give you a thorough look into the 3D texturing features of Mixer, by demonstrating the texturing process of a Megascans asset from start to finish in Mixer.Download Mixer 2020 for FREE and give it a try: https://bi

  • 06:58 Downward Movement - #16 Creating A MOBILE Endless Runner Unreal Engine 4

    Downward Movement - #16 Creating A MOBILE Endless Runner Unreal Engine 4

    by shub Added 462 Views / 0 Likes

    Here we take a look at how we can create downward movement for our player character, adding a downward impulse which can be activated while in air.►Resources: https://virtushub.co.uk/runner-course/►Recommended PlaylistsUE4 Level Designhttp://bit.ly/UE4Lev

  • 12:38 Grenade Spawning - #50 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Grenade Spawning - #50 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shub Added 462 Views / 0 Likes

    Here we take a look at how we can get a grenade to spawn into the game with projectile movement when the player presses the G key on their keyboard. This grenade will explode after 1 second and play a sound and particle effect.► Resources: http://virtushu

  • 25:59 Finishing the Lamp Geometry #2 - 3DS Max Modelling Tutorial Course

    Finishing the Lamp Geometry #2 - 3DS Max Modelling Tutorial Course

    by shub Added 462 Views / 0 Likes

    Hey there DevSquad, in this video we take a look at some beginning concepts to 3D Modelling and start modelling the foundation for our lamp model using 3DS Max.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episode

  • 16:39 Swipe Gesture Controls - #20 Creating A MOBILE Endless Runner Unreal Engine 4

    Swipe Gesture Controls - #20 Creating A MOBILE Endless Runner Unreal Engine 4

    by shub Added 461 Views / 0 Likes

    In this video we show you how you can setup the swipe gesture controls for your game, allowing the player to swipe between the lanes by simply doing so with left and right swipes on their mobile device.We also link up swiping to the up and down movement t

  • 15:21 Sculpt a City Material in Mixer

    Sculpt a City Material in Mixer

    by shub Added 460 Views / 0 Likes

    Dig deeper into your creative potential, exploring sculpting, 2.5D modelling and PBR texturing right inside Mixer. Get the latest version here: https://megascans.se/apps/mixerMix inspiration: https://www.artstation.com/distingFor more visit: https://megas

  • 08:39 Floor Tile Setup - #3 Creating A MOBILE Endless Runner Unreal Engine 4

    Floor Tile Setup - #3 Creating A MOBILE Endless Runner Unreal Engine 4

    by shub Added 460 Views / 0 Likes

    In this video we take a look at how we can setup the floor tiles for our endless runner. We cover setting up the blueprint, material and the attach point for spawning new tiles ready for scripting the functionality in the next video.►Resources: http://bit

  • 04:32 Edge Loops - #13 Blender Beginner Modelling Tutorial Series

    Edge Loops - #13 Blender Beginner Modelling Tutorial Series

    by shub Added 460 Views / 0 Likes

    In this video we take a look at how we can create, slide and select edge loops allowing us to further modify the topology of our objects within Blender.♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help support the chann

  • 11:46 Helicopter Attack - #16 Creating A Mech Combat Game with Unreal Engine 4

    Helicopter Attack - #16 Creating A Mech Combat Game with Unreal Engine 4

    by shub Added 460 Views / 0 Likes

    Here we take a look at how we can setup the helicopter special attack which will damage enemies in a frontal cone. We cover setting up the code triggering the attack along with the animation blueprint setup.Resources: https://virtushub.co.uk/mech-course/►

  • 15:47 How to make BEAUTIFUL LANDSCAPES in Unreal Engine 4

    How to make BEAUTIFUL LANDSCAPES in Unreal Engine 4

    by shub Added 460 Views / 0 Likes

    Hey there DevSquad, Virtus here and today we show you how you can import textures into Unreal Engine 4 and paint them onto our landscapes.We've partnered up with game textures to give you access to FREE game ready materials for use inside of Unreal.If you

  • 07:15 Episode 2   Widgets Introduction

    Episode 2 Widgets Introduction

    by shub Added 459 Views / 0 Likes

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