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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 10:02 The Forest (Unreal Engine 4)

    The Forest (Unreal Engine 4)

    by shubnigg Added 417 Views / 0 Likes

    Facebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-----------------------------------------------------------------------------------------------------------Assets:Forest

  • 00:33 Observation Room | Marmoset Toolbag 3 Real Time Rendering

    Observation Room | Marmoset Toolbag 3 Real Time Rendering

    by shubnigg Added 349 Views / 0 Likes

    "One of the first space stations with artificial gravity ever built by humans. Now too old to operate, it is returning to Earth to be dismantled."ArtStation link with more renderings and info: https://www.artstation.com/artwork/BmqZmkFinal rendering took

  • 04:11 Tips & Tricks for Blender 2.8 | Connect Vertices

    Tips & Tricks for Blender 2.8 | Connect Vertices

    by shubnigg Added 350 Views / 0 Likes

    2 methods to connect vertices in Blender.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my UE4 store page ➤ https:/

  • 02:05 Mixer Fundamentals: Mask Stack Introduction

    Mixer Fundamentals: Mask Stack Introduction

    by shubnigg Added 353 Views / 0 Likes

    Welcome to the Mixer Fundamental Series. In this first chapter Josh Powers will give you an in depth look into the mask stack components and modifiers. Get started from the ground up with this step-by-step series. We can't wait to see your mixes! #Madewit

  • 18:02 Stylized Environment Texturing in Mixer

    Stylized Environment Texturing in Mixer

    by shubnigg Added 329 Views / 0 Likes

    In this video, Galen Davis will show you how to texture Megascans assets using Mixer to bring life to this stylized scene. Environment by Quixel’s Jack McKelvie.Download Mixer 2020 for FREE: https://bit.ly/2OwIsuYMusic credit: Meydän - Insignifiant

  • 18:12 How to Setup Sprinting In Unreal Engine 4 - FPS Tutorial

    How to Setup Sprinting In Unreal Engine 4 - FPS Tutorial

    by shubnigg Added 250 Views / 0 Likes

    In this tutorial show you how you can setup sprinting for our shooter game inside of Unreal Engine 4. We cover all of the blueprints and the use of the character movement component.By the end of this video you'll be be able to hold down shift to sprint an

  • 00:59 Behind the Scans: Bożków Palace, Poland

    Behind the Scans: Bożków Palace, Poland

    by shubnigg Added 214 Views / 0 Likes

    Go behind the scans with our look at the Bożków Palace in Poland. Our scanning team shows you around this piece of history, available to you in the Megascans library.See the collection here: https://bit.ly/34aMyBb

  • 08:59 Part 6. Lighting: Medieval Game Environment in UE4

    Part 6. Lighting: Medieval Game Environment in UE4

    by shubnigg Added 206 Views / 0 Likes

    In the sixth part of this series, Quixel's Jakob Keudel focuses on adding lights and atmospherics to the environment, explains his decisions about lighting techniques, and makes use of Unreal Engine's new SkyAtmosphere system and volumetric clouds to achi

  • 19:44 Mixer 2021 Deep Dive: Multiple Texture Sets

    Mixer 2021 Deep Dive: Multiple Texture Sets

    by shubnigg Added 223 Views / 0 Likes

    Josh Powers walks you through the newest feature additions that come with Mixer 2021, including the much-anticipated support for Multiple Texture Sets and UDIMs. This release also ships with a range of new Smart Materials focused on plastics, the new Flat

  • 03:22 Tips & Tricks for Blender 2.9 | Use a custom 3D Text Font

    Tips & Tricks for Blender 2.9 | Use a custom 3D Text Font

    by shubnigg Added 203 Views / 0 Likes

    How to use a custom font for the 3D text object.Neon font: https://www.dafont.com/neon.font___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/a

  • 08:30 Testing out MoI 3D V4 | Hard Surface Practice Timelapse #2

    Testing out MoI 3D V4 | Hard Surface Practice Timelapse #2

    by shubnigg Added 185 Views / 0 Likes

    Another 30 min test creating a kitbash piece in MoI 3D.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store with

  • 02:43 Tips & Tricks for Blender 3.1 | Lock Transformations of Objects and Cameras

    Tips & Tricks for Blender 3.1 | Lock Transformations of Objects and Cameras

    by shubnigg Added 139 Views / 0 Likes

    How to lock the transformations of any object or camera in your scene so they doesnt' move.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/a

  • 05:10 MAWI Broadleaf Forest | Unreal Engine 5 | Roaming The Forest Winter #unrealengine #UE5 #gamedev

    MAWI Broadleaf Forest | Unreal Engine 5 | Roaming The Forest Winter #unrealengine #UE5 #gamedev

    by shubnigg Added 162 Views / 0 Likes

    Roaming around in the Broadleaf Forest Biome 4.0 Update for UE5 during winter.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

  • 00:21 Mushrooms | Quixel Megascans

    Mushrooms | Quixel Megascans

    by shubnigg Added 114 Views / 0 Likes

    These Mushrooms won't take up...much room. ????https://quixel.world/pbwMore inbound, with many others being added every single day to the Quixel Megascans library of real-world scanned data.#quixel #megascans #mushrooms #3dassets #realworld #scandata #pho

  • 22:48 How To Create Control Rigs in Unreal Engine 5

    How To Create Control Rigs in Unreal Engine 5

    by shubnigg Added 111 Views / 0 Likes

    Learn how to setup Unreal Engine 5's new character control rig system, how to setup a character skeleton, create bones, set minimum and maximum values and finally create a full body IK rig. In the next episode, you'll learn how to animate the character yo

  • 12:07 Unreal Engine 5.3 - MAWI - Most Realistic Realtime Forest Ever! #unrealengine #UE5 #gamedev

    Unreal Engine 5.3 - MAWI - Most Realistic Realtime Forest Ever! #unrealengine #UE5 #gamedev

    by shubnigg Added 86 Views / 0 Likes

    Performance test of the most realistic realtime forest we have created so far for Unreal Engine 5.3. Running @4k with Epic settings on RTX4090.- 100% procedural generated 4 sqkm map- Photogrammetry scanned assets- Ultra highres Nanite foliage- Lumen dynam

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