3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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17:54
Unwrapping The Head #6 - 3DS Max Modelling Tutorial Course
Added 432 Views / 0 LikesHey there DevSquad, in this video we move onto unwrapping the head of the lamp, and go into the intricate details as required when working with emmisive textures.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episo
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04:26
MAWI Tutorial - MWLandscape | Additional Paint Layers
Added 432 Views / 0 LikesTutorial on adding an extra layer to the MW landscape material.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH
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24:47
Learning the user interface #1- Unreal Engine 4 Free Course
Added 432 Views / 0 LikesHey there DevSquad, in this video we introduce and familiarise ourselves with the Unreal Engine 4 user interface getting ourselves ready to create our very first video game throughout this course!♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥
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33:13
Base Stat Upgrade Functionality - #33 Creating A Mech Combat Game with Unreal Engine 4
Added 431 Views / 0 LikesIn this video we take a look at how we can add the last few appearance pieces for the upgrade menu screen setting us up for the next video where we focus on the functionality of the various upgrades.Resources: https://virtushub.co.uk/mech-course/►Recommen
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18:18
Mixer 2020: Introducing 3D Texturing
Added 431 Views / 0 LikesThe wait is over! We’re excited to share with you the first Mixer 2020 preview release introducing the first look at early 3D support. In this video, Quixel's Josh Powers gives an in-depth look into the new 3D features and shows you how to texture a sci-f
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11:12
Starting The Game Level - #52 Creating A First Person Shooter (FPS) With Unreal Engine 4
Added 430 Views / 0 LikesHey there DevSquad, Virtus here and today we take a look at starting a unique level for our shooter game, starting off with a little bit of landscape work & aquiring assets from the Unreal Marketplace.► Resources: http://virtushub.co.uk/fps-course► DevSqu
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17:13
Using Classes - #13 C++ Fundamentals with Unreal Engine 4
Added 430 Views / 0 LikesHey there Dev Squad, within this episode we take a look at how we can create and use classes within C++.Classes allow us to work with the concept of object oriented programming and keeps our code clean and streamlined.Visual Studio: https://visualstudio.m
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00:54
Experience the 2020 Megascans Ecosystem
Added 430 Views / 0 LikesReshape the future of 3D art, with 12,000+ scanned assets and powerful tools, all free for use with Unreal Engine.Sign up now : https://bit.ly/2A46XMgDownload Bridge : https://bit.ly/2SD7qvqDownload Mixer : https://bit.ly/2SGFKWf
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05:15
An EPIC Quixel Announcement
Added 429 Views / 0 LikesWe are proud to announce that we are joining forces with Epic Games, for what is the next step to democratize transformative technology and content. What does this mean?- Megascans is now free for Unreal Engine users- Megascans subscription prices lowered
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14:15
COD Zombies (Gameplay / Unreal Engine 4)
Added 429 Views / 0 LikesInstant Gaming: http://bit.ly/Instant_Gaming_UEFacebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-------------------------------------------------------------------------
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05:59
Enum (Enumerator) Variable Types - #27 Unreal Engine 4 Blueprints Tutorial Series
Added 428 Views / 0 LikesHere we take a look at the enum (enumerator) variable type within Blueprints allowed use to create pre-defined indexed lists which can be used as a data type for our code.Unreal Engine 4 Level Design Series: https://www.youtube.com/watch?v=GNjpkQpN6HE&lis
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15:34
PLAYER HEALTH & DAMAGE in Unreal Engine 4
Added 428 Views / 0 LikesHey there DevSquad, Virtus here and today we show you how you can setup a player health system for your video game project complete with a UI health bar.This can be adapted to any project, enjoy!► DevSquad Clothing: http://www.devsquadmerch.comBlueprints
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16:35
Speed Modeling | The Dagger called Excalibur for ArtStation Challenge | Maya
Added 428 Views / 0 LikesThe 2nd prop for the ArtStation King Arthur challenge in the Prop Design category.It's a revisitation of the famous sword excalibur. More info and background story on my ArtStation portfolio.___________________________________________Follow me on Twitter
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10:05
Mixer Tips & Tricks: Vol. 1
Added 428 Views / 0 LikesFrom color matching to advanced scattering techniques, here are 10 tips and tricks that can help improve your workflow inside Quixel Mixer.00:20 Color Matching01:30 Color Eyedropper Size02:12 Texture Layer Visibility03:07 Imperfection Usage03:30 Advanced
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59:56
Urban Alley in UE4 - Extended Breakdown
Added 427 Views / 0 LikesPrepare to dive deep into this urban alley street made by Jack McKelvie. This livestream will be a follow-up to the 7 minute breakdown.Check the breakdown video: https://www.youtube.com/watch?v=8Vb-vby9IxQLearn more about Megascans: http://bit.ly/2Zkp9rVC