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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 25:22 How to model a low poly sword in Blender 2.90

    How to model a low poly sword in Blender 2.90

    by shub Added 349 Views / 0 Likes

    Hey there DevSquad, today we walk you though the process of modelling a low poly sword using Blender 2.90Along the way you will learn some basic modelling techniques such as loop cuts, insetting faces, extrusion and mapipulating faces, vertices & edges.♥

  • 12:52 Industrial Area (Giveaway / Unreal Engine 4)

    Industrial Area (Giveaway / Unreal Engine 4)

    by shub Added 347 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Industrial Area:

  • 04:53 What's new in Megascans and Bridge? Ep. 3

    What's new in Megascans and Bridge? Ep. 3

    by shub Added 346 Views / 0 Likes

    Get acquainted with new collections in the Megascans library, including the City Street Collection and Neoclassical Modular Buildings.City Street Collection: https://bit.ly/3rUvBovNeoclassical Modular Building Collection: https://bit.ly/2Q5KW7HNordic-Clas

  • 00:05 MAWI Birch Forest Biome | Strong Wind Test

    MAWI Birch Forest Biome | Strong Wind Test

    by shub Added 345 Views / 0 Likes

    Some storm style wind on the birch trees.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

  • 06:05 Environment Art Course Vol.1 (by Moses Saintfleur)

    Environment Art Course Vol.1 (by Moses Saintfleur)

    by shub Added 341 Views / 0 Likes

    I repeat here that the course is not made by me!Link to Course: http://bit.ly/No_More_Grid_UnEnvAvailable For Only 30 Days!If you're interested. The files include over 80 hours of content and all my source files (Maya, Zbrush, Painter, and Unreal Scene).L

  • 18:12 How to Setup Sprinting In Unreal Engine 4 - FPS Tutorial

    How to Setup Sprinting In Unreal Engine 4 - FPS Tutorial

    by shub Added 340 Views / 0 Likes

    In this tutorial show you how you can setup sprinting for our shooter game inside of Unreal Engine 4. We cover all of the blueprints and the use of the character movement component.By the end of this video you'll be be able to hold down shift to sprint an

  • 10:03 Red Dead Redemption 3 (Free Assets / Unreal Engine 4)

    Red Dead Redemption 3 (Free Assets / Unreal Engine 4)

    by shub Added 339 Views / 0 Likes

    Speed level design created in unreal engine 4, inspired by Red Dead Redemption 2.Be sure to subscribe if you like my videos and remember to activate the bell notification button! Instagram: http://bit.ly/Instagram_Unreal_EnvironmentsFacebook: http://bit.l

  • 11:15 Creating World of Warcraft in UE4

    Creating World of Warcraft in UE4

    by shub Added 336 Views / 0 Likes

    Livestream: https://youtu.be/d08EdMcCS7sIn this video, Quixel’s Wiktor Öhman gives an in-depth look into the thought process behind his WoW’s Ogrimmar homage.We’ll be hosting a live 2 hour breakdown that’ll go into this scene extensively, so don’t forget

  • 16:00 Shooter Heads Up Display (HUD) - Unreal Engine 4 Multiplayer FPS Tutorial

    Shooter Heads Up Display (HUD) - Unreal Engine 4 Multiplayer FPS Tutorial

    by shub Added 335 Views / 0 Likes

    In this tutorial we walk you though the process of importing a heads up display (HUD) into Unreal Engine 4 using UMG.By the end of this video you'll be setup, ready to create the core functionality for our shooter game around it.Resources: https://www.dev

  • 04:22 Introducing: Megascans Trees

    Introducing: Megascans Trees

    by shub Added 335 Views / 0 Likes

    Megascans Trees are now in early access! This brand new asset type is unlike any we’ve released before and our first pack is available on the Unreal Engine Marketplace for free.Download the pack: https://www.unrealengine.com/marketplace/en-US/product/mega

  • 02:09 MAWI Game (ASH) | Inspect Objects WIP 0001

    MAWI Game (ASH) | Inspect Objects WIP 0001

    by shub Added 334 Views / 0 Likes

    Uh it's dark... inspect object test for our little puzzle horror game. As always we scan all the objects for this in enormous detail...and yes, we're working on our first own game. Stay tuned for more.MAWI Store Page:https://www.unrealengine.com/marketpla

  • 07:33 MAWI Tutorial - Forest Biomes | Procedural Forest Landscape Setup

    MAWI Tutorial - Forest Biomes | Procedural Forest Landscape Setup

    by shub Added 334 Views / 0 Likes

    In this tutorial we will show you how to setup a forest landscape from scratch, using the Conifer Forest Biome. It cover landscape import, procedural volume setup and generation. This workflow applies to all our forest biomes.Online Documentation:https://

  • 05:47 Gaea 1.2 Tutorial | Export Normal & Detail Normal/Height map for Baking

    Gaea 1.2 Tutorial | Export Normal & Detail Normal/Height map for Baking

    by shub Added 333 Views / 0 Likes

    How to create Normal Maps and Detail Normal/Height map in Gaea 1.2 for baking purposes in other softwares.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.a

  • 15:48 Introduction to the Unreal Engine 4 User Interface

    Introduction to the Unreal Engine 4 User Interface

    by shub Added 332 Views / 0 Likes

    Hey there DevSquad, in this video we introduce and familiarise ourselves with the Unreal Engine 4 user interface getting ourselves ready to create our very first video game throughout this course!♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥

  • 02:06 Gaea 1.2 Tutorial | Using the Min in the Erosion node to recover details

    Gaea 1.2 Tutorial | Using the Min in the Erosion node to recover details

    by shub Added 332 Views / 0 Likes

    A little trick on how to use the "Min" post process in the Erosion node to recover some details of the previous nodes.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ h

  • 10:02 The Cabin in the Woods (Unreal Engine 4)

    The Cabin in the Woods (Unreal Engine 4)

    by shub Added 331 Views / 0 Likes

    Facebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-----------------------------------------------------------------------------------------------------------Assets:Charac

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