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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 10:30 Player Base Gates - #37 Creating A Mech Combat Game with Unreal Engine 4

    Player Base Gates - #37 Creating A Mech Combat Game with Unreal Engine 4

    by shub Added 438 Views / 0 Likes

    Hey there Devsquad, Virtus here and today we take a look at making our gates for the player base open and close automatically through the use of some blueprint and matinee work.Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Level

  • 01:09 MAWI LSC DuneDesert WIP 0006

    MAWI LSC DuneDesert WIP 0006

    by shub Added 409 Views / 0 Likes

    More ground cover plant variations, one more species to go...

  • 03:37 Popular Installing the Maya Live Link | Quixel Bridge 2019

    Installing the Maya Live Link | Quixel Bridge 2019

    by shub Added 658 Views / 0 Likes

    Try Quixel Bridge for Free: https://quixel.com/bridgeIn this short installation video, Adnan Chaumette will guide you through the installation process of the Megascans Live Link for Autodesk Maya.Don't forget to check out our Introduction to Quixel Bridge

  • 18:24 Finishing The Server Browser - #6 Unreal Engine 4 Steam Multiplayer Essentials

    Finishing The Server Browser - #6 Unreal Engine 4 Steam Multiplayer Essentials

    by shub Added 434 Views / 0 Likes

    Hey there DevSquad, today we finish our server browser widget and functionality inside of Unreal Engine 4.You will need:http://bit.ly/2JvO4Fmhttp://bit.ly/2VMI2ljInstructor Partner: Ryan Hobbshttps://ryanhobbs.myportfolio.com/► DevSquad Clothing: http://w

  • 10:47 Exclusion Zone (Unreal Engine 4)

    Exclusion Zone (Unreal Engine 4)

    by shub Added 436 Views / 0 Likes

    Environment Art Course: http://bit.ly/No_More_Grid_UnEnv-----------------------------------------------------------------------------------------------------------Assets:Abandoned Factory: http://bit.ly/Abandoned_Factory_ScansGameplay: http://bit.ly/MP_Sy

  • 06:32 Megascans Ecosystem: Giving More Power to Artists

    Megascans Ecosystem: Giving More Power to Artists

    by shub Added 418 Views / 0 Likes

    Tune in for an extensive overview of the Megascans Ecosystem on Friday 20th September at 7PM CET: https://youtu.be/WBlxW7wqhUoIn this video, Quixel's Josh Powers explores the Megascans Ecosystem — its mission to scan the world, and the tools revolving aro

  • 1:01:20 Creating a Terrain Path in UE4 - Livestream

    Creating a Terrain Path in UE4 - Livestream

    by shub Added 416 Views / 0 Likes

    In this livestream, Quixel's Jonathan Holmes is joined by Jack McKelvie and Joseph Downer to explore Unreal Engine's powerful Blueprint system and show you how to generate a seamless snowy path on your terrain. Try Megascans for FREE: http://bit.ly/33TFKo

  • 58:57 Mixer 2020 - Introducing 3D Texturing: Extended Livestream

    Mixer 2020 - Introducing 3D Texturing: Extended Livestream

    by shub Added 417 Views / 0 Likes

    In this livestream, Quixel's Josh Powers will give you an extended rundown of Mixer 2020 and its new 3D texturing feature set.Learn more about Mixer 2020 in the Introduction tutorial: https://www.youtube.com/watch?v=kRtXIj6ENT4Check out our announcement b

  • 03:00 Leveling & Customisation! - EmberVein Dev Log #10

    Leveling & Customisation! - EmberVein Dev Log #10

    by shub Added 434 Views / 0 Likes

  • 08:28 Popular Goddess Temple in UE4: Lighting & Blending

    Goddess Temple in UE4: Lighting & Blending

    by shub Added 515 Views / 0 Likes

    In the third and final part of this miniseries, Quixel's Jakob Keudel will explain why he chose to use ray traced lighting, discuss considerations for asset blending, and the importance of technical adaptation.Follow along using the free ready-made enviro

  • 18:19 How to Sculpt Landscapes With Unreal Engine 4

    How to Sculpt Landscapes With Unreal Engine 4

    by shub Added 308 Views / 0 Likes

  • 04:15 Tips & Tricks for Blender 2.9 | Enable the Adaptive Subdivision modifier

    Tips & Tricks for Blender 2.9 | Enable the Adaptive Subdivision modifier

    by shub Added 358 Views / 0 Likes

    How to enable and use the adaptive subdivision surface modifier in Blender 2.9.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantell

  • 02:35 Gaea 1.2 Tutorial | Generating multiple terrains from 1

    Gaea 1.2 Tutorial | Generating multiple terrains from 1

    by shub Added 263 Views / 0 Likes

    How to use the "Mutate Seeds" to generate multiple terrains from 1 terrain.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliChe

  • 03:44 Tips & Tricks for Blender 2.9 | Fixing Displacement Artifacts for Terrains

    Tips & Tricks for Blender 2.9 | Fixing Displacement Artifacts for Terrains

    by shub Added 299 Views / 0 Likes

    How to fix displacement artifacts like "wall borders" when displacing a terrain using an heightmap.From Gaea to Blender Cycles tutorial: https://www.youtube.com/watch?v=8FWB7hfE1CU___________________________________________Follow me on Twitter ➤ https://t

  • 01:59 3D Art - Demo Reel 2021

    3D Art - Demo Reel 2021

    by shub Added 284 Views / 0 Likes

    3D Art - Demo Reel 2021#showreel #demorrel #environmentart #3dartA compilation of my latest projects made over the years 2020-2021.== Links ==Sketchfab https://sketchfab.com/alpha-frArtStation https://www.artstation.com/alpha16Twitter https://twitter.com/

  • 02:09 MW Character Template with Flashlight and Run

    MW Character Template with Flashlight and Run

    by shub Added 329 Views / 0 Likes

    Testing new FP template features flashlight and run at night in the Broadleaf Forest Biome.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

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