3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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11:46
Helicopter Attack - #16 Creating A Mech Combat Game with Unreal Engine 4
Added 367 Views / 0 LikesHere we take a look at how we can setup the helicopter special attack which will damage enemies in a frontal cone. We cover setting up the code triggering the attack along with the animation blueprint setup.Resources: https://virtushub.co.uk/mech-course/►
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11:59
Whirlwind Attack Damage - #15 Creating A Mech Combat Game with Unreal Engine 4
Added 379 Views / 0 LikesIn this video we take a look at how we can setup our whirlwind special attack, we cover the code to fire off the animation and creating the input. Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Level Designhttp://bit.ly/UE4LevelD
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05:54
Set Timer by function name - #29 Unreal Engine 4 Blueprints Tutorial Series
Added 406 Views / 0 LikesHere we take a look at how we can use the set timer by function name node within blueprints to continuously fire off a function on a timer.We also take a look at how it's more efficient than using the standard event tick approach.Unreal Engine 4 Level Des
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14:34 Popular
Testing out Vroid Studio english version - Anime character generator
Added 2,999 Views / 0 LikesI'm testing out the new anime character generator software from Pixiv called Vroid Studio.This is the english version.Download: https://vroid.pixiv.net/Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliFollow me on Twitter ➤ http
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10:49
Match Timer Setup - #14 Creating A Mech Combat Game with Unreal Engine 4
Added 374 Views / 0 LikesHere we take a look at how we can setup the game match timer, telling the player how long they've survived the match for. We cover creating the timer in blueprints and displaying it on our user interface.Resources: https://virtushub.co.uk/mech-course/►Rec
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12:48
Deep Elder Caves (Speed Level Design / Unreal Engine 4)
Added 349 Views / 0 LikesAsset by Alexander Sychov:- Marketplace: http://bit.ly/Deep_Elder_Caves- Twitter: http://bit.ly/Twitter_Alexander_Sychov- Artstation: http://bit.ly/Artstation_Alexander_Sychov- Youtube: http://bit.ly/Youtube_Alexander_Sychov-------------------------------
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08:20
Regenerating Energy - #13 Creating A Mech Combat Game with Unreal Engine 4
Added 377 Views / 0 LikesIn this video we take a look at how we can get our sprint energy to regenerating using a looping function. This system is also something you can replicate for your health system.Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Leve
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08:04
Attack Energy Setup - #12 Creating A Mech Combat Game with Unreal Engine 4
Added 395 Views / 0 LikesHere we take a look at how we can setup the attack energy that the player will be using to activate their special attacks. We cover creating the variable, setting up the bar to be displayed on the screen and setup the blueprints powering it.Resources: htt
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12:05
Sprint Setup - #11 Creating A Mech Combat Game with Unreal Engine 4
Added 412 Views / 0 LikesIn today's video we take a look at how we can setup sprint for our mech character. We cover how we can setup the input and the blueprints to get it to use the energy we setupResources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Level De
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11:20
Health Setup - #10 Creating A Mech Combat Game with Unreal Engine 4
Added 408 Views / 0 LikesHere we take a look at how we can setup a health variable and link it to a health bar being displayed on the player's screen. We cover the whole process of importing the graphics and tying them to the blueprint code.Resources: https://virtushub.co.uk/mech
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12:04
Setting Up Damage - #9 Creating A Mech Combat Game with Unreal Engine 4
Added 401 Views / 0 LikesIn this video we take a look at how we can start creating our weapon damage code, testing it on a simply dummy AI which we will be using as a foundation for our spider robots.Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Level D
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10:19
Hammer Setup - #8 Creating A Mech Combat Game with Unreal Engine 4
Added 408 Views / 0 LikesIn this video we take a look at how we can setup a socket for our player's hammer along with the blueprints to spawn and attach the weapon to the hand socket.Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Level Designhttp://bit.l
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19:00
Unreal vs Unity: Clash of Titans
Added 327 Views / 0 LikesChoosing which engine to use for your game is one of the first, and perhaps most important decisions you’ll have to make as an indie developer. Using an Uncharted-inspired environment built exclusively with Megascans, we take a look at the differences and
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12:46
Default Attack Setup - #7 Creating A Mech Combat Game with Unreal Engine 4
Added 424 Views / 0 LikesHere we take a look at how we can setup the default attack animation for our mech character. We setup the animation blueprint to play a random attack animation along with the inputs to fire it off when the player presses their left mouse button.Resources:
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16:09
Player Mech Setup - #6 Creating A Mech Combat Game with Unreal Engine 4
Added 450 Views / 0 LikesIn this video we take a look at how we can setup the animation blueprints and blendspace for our character's mech. By the end of this video you'll have a mech that'll be able to walk & run complete with animations.Resources: https://virtushub.co.uk/mech-c
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10:07
Decorating The Player Base - #5 Creating A Mech Combat Game with Unreal Engine 4
Added 419 Views / 0 LikesHere we take a look at how we can begin to decorate the player base with assets from the project files. We also adjust the collision on the walls allowing the player to freely walk through the gates.Resources: https://virtushub.co.uk/mech-course/►Recommen