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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 12:35 Sunset Sky Creation Timelapse | Terragen 4.6

    Sunset Sky Creation Timelapse | Terragen 4.6

    by shubnigg Added 81 Views / 0 Likes

    Random doodling in Terragen.___________________________________________Official Website ➤ http://andreacantelli.art/Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Follow me on ArtStation ➤ https://www.artstation.com/andreacantelliArtStation sto

  • 10:12 Swamp Town (Unreal Engine 4)

    Swamp Town (Unreal Engine 4)

    by shubnigg Added 329 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Post_Apocalyptic

  • 16:39 Swipe Gesture Controls - #20 Creating A MOBILE Endless Runner Unreal Engine 4

    Swipe Gesture Controls - #20 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 373 Views / 0 Likes

    In this video we show you how you can setup the swipe gesture controls for your game, allowing the player to swipe between the lanes by simply doing so with left and right swipes on their mobile device.We also link up swiping to the up and down movement t

  • 05:44 Switch on Integer- #18 Unreal Engine 4 Blueprints Tutorial Series

    Switch on Integer- #18 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 425 Views / 0 Likes

    Here we take a look at how we can use the switch on int blueprint node to control the flow of our code, executing a different set of code depending on the value of an integer.Unreal Engine 4 Level Design Series: https://www.youtube.com/watch?v=GNjpkQpN6HE

  • 06:05 Switch on String- #19 Unreal Engine 4 Blueprints Tutorial Series

    Switch on String- #19 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 442 Views / 0 Likes

    Here we take a look at how we can use the switch on string blueprint node to control the flow of our code, executing a different set of code depending on the value of a string.Unreal Engine 4 Level Design Series: https://www.youtube.com/watch?v=GNjpkQpN6H

  • 06:08 Switching Between Widgets - #17 Unreal Engine 4 User Interface Development Tutorial Series

    Switching Between Widgets - #17 Unreal Engine 4 User Interface Development Tutorial Series

    by shubnigg Added 412 Views / 0 Likes

    Here we take a look at how we can switch between widget blueprints to allow the player to switch between screens within their main menu.We cover the cover code to close a widget and open it, alongside setting up a button for switching.UI Resources: https:

  • 14:30 Switching Lanes - #5 Creating A MOBILE Endless Runner Unreal Engine 4

    Switching Lanes - #5 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 406 Views / 0 Likes

    In this video we take a look at how we can get the character to switch between the three lanes. We setup blueprints that will get the character blueprint to fade between the 3 potential lanes using the lerp node.►Resources: http://bit.ly/EndlessAssets►Rec

  • 03:44 Tank character, menu & enemies! - EmberVein Dev Log #5

    Tank character, menu & enemies! - EmberVein Dev Log #5

    by shubnigg Added 325 Views / 0 Likes

    Hey there DevSquad, Virtus here... In this video we take a look at a few of Jack’s abilities, a new main menu, tank character concept art and even our first enemy character!We also take a look at some enemy concept art and a 3D class selection menu.EmberV

  • 10:00 Testing out MoI 3D V4 | Hard Surface Practice Timelapse

    Testing out MoI 3D V4 | Hard Surface Practice Timelapse

    by shubnigg Added 229 Views / 0 Likes

    Testing out MoI 3D for the first time. I'm using custom shortcuts similar to the ones i use in Blender to accelerate the workflow.There are mistakes in this video and it's not meant to be used as a reference of any sort.___________________________________

  • 08:30 Testing out MoI 3D V4 | Hard Surface Practice Timelapse #2

    Testing out MoI 3D V4 | Hard Surface Practice Timelapse #2

    by shubnigg Added 185 Views / 0 Likes

    Another 30 min test creating a kitbash piece in MoI 3D.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store with

  • 14:34 Popular Testing out Vroid Studio english version - Anime character generator

    Testing out Vroid Studio english version - Anime character generator

    by shubnigg Added 3,050 Views / 0 Likes

    I'm testing out the new anime character generator software from Pixiv called Vroid Studio.This is the english version.Download: https://vroid.pixiv.net/Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliFollow me on Twitter ➤ http

  • 07:59 Text Content Bindings - #13 Unreal Engine 4 User Interface Development Tutorial Series

    Text Content Bindings - #13 Unreal Engine 4 User Interface Development Tutorial Series

    by shubnigg Added 397 Views / 0 Likes

    In this video we take a look at how we can setup a text content binding which allows us to directly link text content to a variable which can be used to display health, amrmo or text based onscreen counters.We also introduce you to the cast node which wil

  • 17:29 Texturing Megascans Assets in Mixer

    Texturing Megascans Assets in Mixer

    by shubnigg Added 375 Views / 0 Likes

    In this video, Quixel's Josh Powers will give you a thorough look into the 3D texturing features of Mixer, by demonstrating the texturing process of a Megascans asset from start to finish in Mixer.Download Mixer 2020 for FREE and give it a try: https://bi

  • 22:19 Texturing Setup #8 - 3DS Max Modelling Tutorial Course

    Texturing Setup #8 - 3DS Max Modelling Tutorial Course

    by shubnigg Added 314 Views / 0 Likes

    Hey there DevSquad, in this video we get ourselves setup and ready to texture our lamp using substance painter, a great tool for texturing 3D assets.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly! h

  • 00:57 Thank you for being part of our journey

    Thank you for being part of our journey

    by shubnigg Added 336 Views / 0 Likes

    In 100 months, Quixel has become 100 people, with an awesome community of 100K subscribers! Thank you for being part of making the lives of artists easier, capturing the world together ❤️????Quixel.com

  • 11:36 Popular The best plugins for Maya LT ( All versions )

    The best plugins for Maya LT ( All versions )

    by shubnigg Added 605 Views / 0 Likes

    Talking about the plugins that i use daily with Maya LT.Ninja Dojo: http://www.bk3d.com/Ninja_Dojo/DcBoolManager: https://gumroad.com/l/LMlqBonus Tools: https://area.autodesk.com/blogs/the-maya-blog/bonustools/___________________________________________Fo

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