Latest products unboxing for office and outdoors. Tests of 3d printer and PC.
Welcome
Login / Register

3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 02:02 Capturing Reality is now part of Epic Games

    Capturing Reality is now part of Epic Games

    by shubnigg Added 207 Views / 0 Likes

    Capturing Reality has just joined Epic Games. The Quixel team is thrilled to partner with them to bring the real world to all digital experiences, enabling anyone to scan the world. More on the announcement here: https://www.epicgames.com/site/news/captur

  • 08:36 Changing Weapon Visibility - #40 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Changing Weapon Visibility - #40 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shubnigg Added 468 Views / 0 Likes

    In today's video we take a look at how we can spawn the second weapon into the player's hand and change the weapons visibility to work with our weapon switching system inside of Unreal Engine 4.Unreal Engine 4 Beginner Tutorial Series:https://www.youtube.

  • 17:59 Character Blueprints - Unreal Engine 5 Blueprints Beginner Tutorial

    Character Blueprints - Unreal Engine 5 Blueprints Beginner Tutorial

    by shubnigg Added 188 Views / 0 Likes

    Hello guys! Today we'll be introducing you to player blueprints and showing you how you can create components, scrips, inputs and more to form the foundation of your character gameplay.By the end of this video you'll have a working toggle flashlight with

  • 33:07 Popular Character Setup - #1 Let's Create Legends Of Zelda (Unreal Engine 4)

    Character Setup - #1 Let's Create Legends Of Zelda (Unreal Engine 4)

    by shubnigg Added 622 Views / 0 Likes

    In this livestream we take a look at how we can recreate Legends of Zelda in Unreal Engine 4 using Blueprints. You'll have the opportunity to follow along and make the game as I do. Project files are below!If you want access to the completed project withi

  • 10:02 Chase & Explode - #24 Creating A Mech Combat Game with Unreal Engine 4

    Chase & Explode - #24 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 426 Views / 0 Likes

    Here we take a look at how we can get our AI to be able to see our player character and chase it... upon reaching the player it will arm the explosives and detonate after 3 seconds.Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 L

  • 01:33 CIG - Environment Art Test

    CIG - Environment Art Test

    by shubnigg Added 213 Views / 0 Likes

    #UE4 #3dCIG - Environment Art TestHere is my try to the star citizen (CIG) art test.Everything was done in two weeks. Around ~90h of work.Made under UE4.26The scene is built with tweakable materials and blueprints. I also made parameters to play with the

  • 12:23 Popular City 16 (Free Download / Speed Level Design / Unreal Engine 4)

    City 16 (Free Download / Speed Level Design / Unreal Engine 4)

    by shubnigg Added 1,470 Views / 0 Likes

    - Facebook: http://bit.ly/Unreal_Environments_Fb- Discord: https://discord.gg/bh6KuDkIf you're rich and don't know what to do with your money, make a donation to support my channel: paypal.me/OsvrMap Download: http://bit.ly/City16_UESpeed level design of

  • 14:36 Cleaning Up The Textures #10 - 3DS Max Modelling Tutorial Course

    Cleaning Up The Textures #10 - 3DS Max Modelling Tutorial Course

    by shubnigg Added 333 Views / 0 Likes

    Hey there DevSquad, in this video we clean up the textures ready for us to move onto the final texturing stage for our lamp 3D model.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly! http://bit.ly/1RW

  • 14:15 COD Zombies (Gameplay / Unreal Engine 4)

    COD Zombies (Gameplay / Unreal Engine 4)

    by shubnigg Added 331 Views / 0 Likes

    Instant Gaming: http://bit.ly/Instant_Gaming_UEFacebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-------------------------------------------------------------------------

  • 24:00 Coin Magnet Pickup - #17 Creating A MOBILE Endless Runner Unreal Engine 4

    Coin Magnet Pickup - #17 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 389 Views / 0 Likes

    In this video we show you how you can create a coin magnet pickup item which will attract coins to your location while the power up is active.►Resources: https://virtushub.co.uk/runner-course/►Recommended PlaylistsUE4 Level Designhttp://bit.ly/UE4LevelDes

  • 13:43 Coin Pickup - #10 Creating A MOBILE Endless Runner Unreal Engine 4

    Coin Pickup - #10 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 455 Views / 0 Likes

    Here we take a look at how we can setup a coin pickup that will spawn randomly within our course for the endless runner. We'll also show you how to add a coin counter to your HUD.►Resources: https://virtushub.co.uk/runner-course/►Recommended PlaylistsUE4

  • 00:46 Coming soon: Medieval Game Environment in UE4

    Coming soon: Medieval Game Environment in UE4

    by shubnigg Added 201 Views / 0 Likes

    Stay tuned for a 7-part tutorial series alongside a free download of this complete environment from the Unreal Engine Marketplace.Immerse yourself in this playable experience as you explore a beautiful and eerie medieval village that showcases the newest

  • 15:59 Compile & Building Our Code - #3 C++ Fundamentals with Unreal Engine 4

    Compile & Building Our Code - #3 C++ Fundamentals with Unreal Engine 4

    by shubnigg Added 431 Views / 0 Likes

    Here we take a look at how we can compile and build our code to turn it into something that our computer can understand. We also go over how we can access & change the associated build/compiler settings.In addition to this we also take a look at how we ca

  • 11:12 Compiling & Building Cur Code - #3 C++ Programming Fundamentals

    Compiling & Building Cur Code - #3 C++ Programming Fundamentals

    by shubnigg Added 384 Views / 0 Likes

    In this video we show you how you can compile and build your code inside of visual studio, setting up our very first executable file we've developed in C++!Visual Studio: https://visualstudio.microsoft.com/♥ Subscribe for new episodes weekly! http://bit.l

  • 19:14 Conditional / Branch Statements - #7 C++ Fundamentals with Unreal Engine 4

    Conditional / Branch Statements - #7 C++ Fundamentals with Unreal Engine 4

    by shubnigg Added 390 Views / 0 Likes

    In this video we take a look at how we can utilise if, else and else if statements to control the flow of our code. We also cover the different types of condition that you can use within.Visual Studio: https://visualstudio.microsoft.com/♥ Subscribe for ne

  • 13:25 Constructing Destroyed Assets: Creating ‘Ninety Days’ in Unreal Engine 5

    Constructing Destroyed Assets: Creating ‘Ninety Days’ in Unreal Engine 5

    by shubnigg Added 150 Views / 0 Likes

    Quixel's Jakob Keudel shows his approach to constructing the destroyed buildings and the larger environment for his featured scene in the Ninety Days showcase video. All pieces for the collapsed and blown-apart structures were built using Unreal Engine 5'

Categories

RSS