3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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10:03
Fable 4 (Unreal Engine 4)
Added 432 Views / 0 LikesEnvironment Art Course: http://bit.ly/No_More_Grid_UnEnv-----------------------------------------------------------------------------------------------------------Assets:Mushrooms: http://bit.ly/Mushrooms_Landscape: http://bit.ly/Landscape_VOL2Locomotion:
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13:50
Fade Tracks & Rendering - #5 Unreal Engine 4 Sequencer Course
Added 385 Views / 0 LikesHey there DevSquad, today we cover how you can use fade tracks to ease the transition from one camera to enough, essentially fading to black.We also cover how you can render your sequences into an AVI file that you can share with friends or use for game t
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10:08
Fallout 76 (Speed Level Design / Unreal Engine 4)
Added 451 Views / 0 LikesLow-Cost Games: http://bit.ly/Instant_Gaming_UE- Facebook: http://bit.ly/Unreal_Environments_Fb- Discord: https://discord.gg/bh6KuDkAssets:Rocks: http://bit.ly/Rocks_Of_IrelandTree stumps: http://bit.ly/Tree_StumpsSky: http://bit.ly/Procedural_SkyApocalyp
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00:10
Fantasy Provencal - UE5
Added 64 Views / 0 LikesTime flies when you're creating! Two years on, revisiting this project in UE5 feels like a whole new adventure.https://artstation.com/artwork/28oXaa
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00:50
Fantasy Town - Quixel Mixer
Added 441 Views / 0 LikesThis fantasy town was created by Wiktor Öhman, textured with Quixel Mixer by utilizing its powerful painting and sculpting tools. It's rendered in Unreal Engine 4 using exclusively Megascans Materials.Learn more about Quixel Mixer and Megascans here: http
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15:50
Far Cry 5 Arcade Map Editor (Speed Level Design / Playerinside)
Added 427 Views / 0 LikesFirst time using the farc cry 5 arcade map editor, i could have done better but this map editor is a bit tough for me being used to unreal engine 4.I made this map for "Playerinside" (italian youtubers: https://www.youtube.com/user/PlayerInsideit)!If you
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17:20
Finishing Shop UI Appearance - #32 Creating A Mech Combat Game with Unreal Engine 4
Added 316 Views / 0 LikesIn this video we take a look at how we can add the last few appearance pieces for the upgrade menu screen setting us up for the next video where we focus on the functionality of the various upgrades.Resources: https://virtushub.co.uk/mech-course/►Recommen
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25:59
Finishing the Lamp Geometry #2 - 3DS Max Modelling Tutorial Course
Added 378 Views / 0 LikesHey there DevSquad, in this video we take a look at some beginning concepts to 3D Modelling and start modelling the foundation for our lamp model using 3DS Max.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episode
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18:24
Finishing The Server Browser - #6 Unreal Engine 4 Steam Multiplayer Essentials
Added 349 Views / 0 LikesHey there DevSquad, today we finish our server browser widget and functionality inside of Unreal Engine 4.You will need:http://bit.ly/2JvO4Fmhttp://bit.ly/2VMI2ljInstructor Partner: Ryan Hobbshttps://ryanhobbs.myportfolio.com/► DevSquad Clothing: http://w
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18:48
Finishing The Server Browser - #6 Unreal Engine 4 Steam Multiplayer Essentials
Added 354 Views / 0 LikesHey there DevSquad, today we finish our server browser widget and functionality inside of Unreal Engine 4.You will need:http://bit.ly/2JvO4Fmhttp://bit.ly/2VMI2ljInstructor Partner: Ryan Hobbshttps://ryanhobbs.myportfolio.com/► DevSquad Clothing: http://w
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22:01
Finishing the unwrapping #7 - 3DS Max Modelling Tutorial Course
Added 333 Views / 0 LikesHey there DevSquad, in this video we finish up the unwrapping for our lamp getting it ready to texture in the next video.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't
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01:23
FIRST LOOK: Megascans + Houdini Live Link Trailer
Added 412 Views / 0 LikesHere's a taste of what is possible with the brand new SideFX Houdini integration — out now as one of the new Live Links in Quixel Bridge 2018.5!
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08:39
Floor Tile Setup - #3 Creating A MOBILE Endless Runner Unreal Engine 4
Added 377 Views / 0 LikesIn this video we take a look at how we can setup the floor tiles for our endless runner. We cover setting up the blueprint, material and the attach point for spawning new tiles ready for scripting the functionality in the next video.►Resources: http://bit
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11:42
Foliage in Unreal Engine 5 | Beginner Tutorial
Added 123 Views / 0 LikesLearn to use the Unreal Engine 5 foliage tool to populate your scenes with forests, jungles, trees, rocks, grass and more.Master the foundations of UE5 in 7 days - https://virtushub.com/p/learn-unreal-engine-5-in-7-daysLearn to create landscapes - https:/
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11:37
Food Pickup - Unreal Engine 5 Survival Beginner Course | #6
Added 110 Views / 0 LikesLearn how to import a 3D bread model from Quixel Bridge and setup blueprint functionality so you that when you run over it it will increase your hunger and disappear from the world, which will then update your hunger bar on your heads up display.The first
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06:03
For Loops - #11 Unreal Engine 4 Blueprints Tutorial Series
Added 471 Views / 0 LikesHere we take a look at how we can use for loops to run a sequence of code numerous times until the index reaches the defined amount. We break down the loop in a way that's easy to follow and understand.Unreal Engine 4 Level Design Series: https://www.yout