3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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14:51
Megascans workflows for environment creation in UE5 Early Access
Added 167 Views / 0 LikesTake a deep dive into the creation of the light world portion of the Unreal Engine 5 Early Access Release demo, Valley of the Ancient. See how a small team of Quixel artists pushed the limits of the early access version of UE5, testing different workflows
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15:23
Create Greebles with JSplacement & various Tricks for Blender 2.9
Added 177 Views / 0 LikesHow to use JSplacement to easily create hard surface details ( greebles ) to use in Blender as normal and displacement maps, add colors and more tricks to further enhance your textures.JSplacement link: https://windmillart.net/?p=jsplacement0:00 Using JSp
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03:22
Tips & Tricks for Blender 2.9 | Use a custom 3D Text Font
Added 203 Views / 0 LikesHow to use a custom font for the 3D text object.Neon font: https://www.dafont.com/neon.font___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/a
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1:46:27
Working on a Castle Environment - Adding modular destruction.
Added 176 Views / 0 LikesI've been working on this project for a few weeks on and off. Like to try and get a video sequence of it but needs some finer details. I do plan on finishing this castle in it's entirety for a project I am working on and I figured we can work on this toge
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11:39
Gaea 1.2 Tutorial | Haunted Pass Terrain Breakdown
Added 199 Views / 0 LikesThe breakdown of an haunted pass with dark fantasy elements made for practice.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelli
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04:59
Tips & Tricks for Blender 2.9 | Creating Bevels at Render Time with any Topology
Added 195 Views / 0 LikesHow to create bevels at render time using the bevel shader node without caring about topology. Useful for concepts and still renders.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on
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02:22
Tips & Tricks for Blender 2.9 | Creating Cables from Edges
Added 210 Views / 0 LikesHow to quickly create cables or tubes from existing edges of a mesh.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out
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08:03
Crashed Airplane (Unreal Engine 5 / Lumen, Nanite & Megascans)
Added 184 Views / 0 LikesSpeed level design created in unreal engine 5.Made in Unreal Engine 5 using Lumen, Nanite and Quixel Megascans.Be sure to subscribe if you like my videos and remember to activate the bell notification button! Instagram: http://bit.ly/Instagram_Unreal_Envi
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01:59
3D Art - Demo Reel 2021
Added 190 Views / 0 Likes3D Art - Demo Reel 2021#showreel #demorrel #environmentart #3dartA compilation of my latest projects made over the years 2020-2021.== Links ==Sketchfab https://sketchfab.com/alpha-frArtStation https://www.artstation.com/alpha16Twitter https://twitter.com/
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10:17
Cyberpunk Alley (Speed Level Design / Unreal Engine 5)
Added 196 Views / 0 LikesSpeed level design created in unreal engine 5 inspired by Cyberpunk 2077.Made in Unreal Engine 5 using the new Lumen technology.Be sure to subscribe if you like my videos and remember to activate the bell notification button! Instagram: http://bit.ly/Inst
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10:41
Gaea 1.2 Tutorial | Green Valley Terrain Breakdown
Added 202 Views / 0 LikesBreakdown of a green valley with a bit of fantasy elements made for practice.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliC
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10:51
Hard Surface Design Timelapse | Practice #6 Capsule | Blender 2.9
Added 220 Views / 0 LikesA quick hard surface practice.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store with artists resources ➤ http
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15:51
Hard Surface Design Timelapse | Practice #5 Flying Ship | Blender 2.9
Added 229 Views / 0 LikesA design experiment for a flying ship. Note that it's note a final model. It's only purpose is to experiment with ideas.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤
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05:00
What's new in Megascans and Bridge? Ep. 5
Added 208 Views / 0 LikesMaster the architecture, engineering and construction (AEC) workflow with recent Archviz additions to the Megascans library.Browse our collection of Archviz assets: https://bit.ly/3zSjUD5
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12:50
Hard Surface Design Timelapse | Practice #4 Mechanical Joint | Blender 2.9
Added 202 Views / 0 LikesKitbashing practice. SubD modeling as always.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store with artists r
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01:33
CIG - Environment Art Test
Added 213 Views / 0 Likes#UE4 #3dCIG - Environment Art TestHere is my try to the star citizen (CIG) art test.Everything was done in two weeks. Around ~90h of work.Made under UE4.26The scene is built with tweakable materials and blueprints. I also made parameters to play with the