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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 14:51 Megascans workflows for environment creation in UE5 Early Access

    Megascans workflows for environment creation in UE5 Early Access

    by shubnigg Added 167 Views / 0 Likes

    Take a deep dive into the creation of the light world portion of the Unreal Engine 5 Early Access Release demo, Valley of the Ancient. See how a small team of Quixel artists pushed the limits of the early access version of UE5, testing different workflows

  • 15:23 Create Greebles with JSplacement & various Tricks for Blender 2.9

    Create Greebles with JSplacement & various Tricks for Blender 2.9

    by shubnigg Added 177 Views / 0 Likes

    How to use JSplacement to easily create hard surface details ( greebles ) to use in Blender as normal and displacement maps, add colors and more tricks to further enhance your textures.JSplacement link: https://windmillart.net/?p=jsplacement0:00 Using JSp

  • 03:22 Tips & Tricks for Blender 2.9 | Use a custom 3D Text Font

    Tips & Tricks for Blender 2.9 | Use a custom 3D Text Font

    by shubnigg Added 203 Views / 0 Likes

    How to use a custom font for the 3D text object.Neon font: https://www.dafont.com/neon.font___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/a

  • 1:46:27 Working on a Castle Environment - Adding modular destruction.

    Working on a Castle Environment - Adding modular destruction.

    by shubnigg Added 176 Views / 0 Likes

    I've been working on this project for a few weeks on and off. Like to try and get a video sequence of it but needs some finer details. I do plan on finishing this castle in it's entirety for a project I am working on and I figured we can work on this toge

  • 11:39 Gaea 1.2 Tutorial | Haunted Pass Terrain Breakdown

    Gaea 1.2 Tutorial | Haunted Pass Terrain Breakdown

    by shubnigg Added 199 Views / 0 Likes

    The breakdown of an haunted pass with dark fantasy elements made for practice.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelli

  • 04:59 Tips & Tricks for Blender 2.9 | Creating Bevels at Render Time with any Topology

    Tips & Tricks for Blender 2.9 | Creating Bevels at Render Time with any Topology

    by shubnigg Added 195 Views / 0 Likes

    How to create bevels at render time using the bevel shader node without caring about topology. Useful for concepts and still renders.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on

  • 02:22 Tips & Tricks for Blender 2.9 | Creating Cables from Edges

    Tips & Tricks for Blender 2.9 | Creating Cables from Edges

    by shubnigg Added 210 Views / 0 Likes

    How to quickly create cables or tubes from existing edges of a mesh.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out

  • 08:03 Crashed Airplane (Unreal Engine 5 / Lumen, Nanite & Megascans)

    Crashed Airplane (Unreal Engine 5 / Lumen, Nanite & Megascans)

    by shubnigg Added 184 Views / 0 Likes

    Speed level design created in unreal engine 5.Made in Unreal Engine 5 using Lumen, Nanite and Quixel Megascans.Be sure to subscribe if you like my videos and remember to activate the bell notification button! Instagram: http://bit.ly/Instagram_Unreal_Envi

  • 01:59 3D Art - Demo Reel 2021

    3D Art - Demo Reel 2021

    by shubnigg Added 190 Views / 0 Likes

    3D Art - Demo Reel 2021#showreel #demorrel #environmentart #3dartA compilation of my latest projects made over the years 2020-2021.== Links ==Sketchfab https://sketchfab.com/alpha-frArtStation https://www.artstation.com/alpha16Twitter https://twitter.com/

  • 10:17 Cyberpunk Alley (Speed Level Design / Unreal Engine 5)

    Cyberpunk Alley (Speed Level Design / Unreal Engine 5)

    by shubnigg Added 196 Views / 0 Likes

    Speed level design created in unreal engine 5 inspired by Cyberpunk 2077.Made in Unreal Engine 5 using the new Lumen technology.Be sure to subscribe if you like my videos and remember to activate the bell notification button! Instagram: http://bit.ly/Inst

  • 10:41 Gaea 1.2 Tutorial | Green Valley Terrain Breakdown

    Gaea 1.2 Tutorial | Green Valley Terrain Breakdown

    by shubnigg Added 202 Views / 0 Likes

    Breakdown of a green valley with a bit of fantasy elements made for practice.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliC

  • 10:51 Hard Surface Design Timelapse | Practice #6 Capsule | Blender 2.9

    Hard Surface Design Timelapse | Practice #6 Capsule | Blender 2.9

    by shubnigg Added 220 Views / 0 Likes

    A quick hard surface practice.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store with artists resources ➤ http

  • 15:51 Hard Surface Design Timelapse | Practice #5 Flying Ship | Blender 2.9

    Hard Surface Design Timelapse | Practice #5 Flying Ship | Blender 2.9

    by shubnigg Added 229 Views / 0 Likes

    A design experiment for a flying ship. Note that it's note a final model. It's only purpose is to experiment with ideas.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤

  • 05:00 What's new in Megascans and Bridge? Ep. 5

    What's new in Megascans and Bridge? Ep. 5

    by shubnigg Added 208 Views / 0 Likes

    Master the architecture, engineering and construction (AEC) workflow with recent Archviz additions to the Megascans library.Browse our collection of Archviz assets: https://bit.ly/3zSjUD5

  • 12:50 Hard Surface Design Timelapse | Practice #4 Mechanical Joint | Blender 2.9

    Hard Surface Design Timelapse | Practice #4 Mechanical Joint | Blender 2.9

    by shubnigg Added 202 Views / 0 Likes

    Kitbashing practice. SubD modeling as always.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store with artists r

  • 01:33 CIG - Environment Art Test

    CIG - Environment Art Test

    by shubnigg Added 213 Views / 0 Likes

    #UE4 #3dCIG - Environment Art TestHere is my try to the star citizen (CIG) art test.Everything was done in two weeks. Around ~90h of work.Made under UE4.26The scene is built with tweakable materials and blueprints. I also made parameters to play with the

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