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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 27:09 MoI3D V4 for Beginners #5 | All the Tools Explained 2/2

    MoI3D V4 for Beginners #5 | All the Tools Explained 2/2

    by shub Added 247 Views / 0 Likes

    Explaining the remaining tools located in the Construct Panel, Transform Panel, SubD and Dimension.Timestamp:0:10 Contruct Panel18:56 Transform Panel24:08 Dimension Panel24:58 SubD Panel___________________________________________Follow me on Twitter ➤ htt

  • 21:25 MoI3D V4 for Beginners #4 | All the Tools Explained 1/2

    MoI3D V4 for Beginners #4 | All the Tools Explained 1/2

    by shub Added 225 Views / 0 Likes

    In this video i'll go through the Draw Curve, Draw Solid, Edit, View and Select tools.Timestamp:0:17 Draw Curve panel8:15 Draw solid panel10:45 Edit panel16:10 View panel20:23 Select panel___________________________________________Follow me on Twitter ➤ h

  • 11:42 MoI3D V4 for Beginners #3 | Selections, Materials and Transformations

    MoI3D V4 for Beginners #3 | Selections, Materials and Transformations

    by shub Added 238 Views / 0 Likes

    How to select and manipulate solids and curves in the 3D space.Timestamp:1:35 Selection modes4:54 Browser Panel and Materials ( Styles )7:25 Manipulating Objects___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCa

  • 07:59 MoI3D V4 for Beginners #2 | Hotkeys, Navigation, Creating Solids & Curves

    MoI3D V4 for Beginners #2 | Hotkeys, Navigation, Creating Solids & Curves

    by shub Added 296 Views / 0 Likes

    In this 2nd video we'll take a look at the navigation, creating curves and solids.Hotkeys tutorial video: https://youtu.be/wGPlaaiNcpQCustom setup & hotkeys file: https://www.artstation.com/a/13360485___________________________________________Follow me on

  • 05:10 MoI3D V4 for Beginners #1 | Intro & Interface

    MoI3D V4 for Beginners #1 | Intro & Interface

    by shub Added 254 Views / 0 Likes

    1st video of the MoI3D for beginners series. In this chapter we'll introduce the software and take a look at the interface.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStatio

  • 04:22 Tips & Tricks for Blender 3.0 | Quickly Create Ropes using Curves & Modifiers

    Tips & Tricks for Blender 3.0 | Quickly Create Ropes using Curves & Modifiers

    by shub Added 204 Views / 0 Likes

    How to easily create ropes using only curves and modifiers to keep everything procedural in Blender.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstat

  • 04:24 Tips & Tricks for Blender 3.0 | Quickly Set Up a Dynamic Sky Lighting

    Tips & Tricks for Blender 3.0 | Quickly Set Up a Dynamic Sky Lighting

    by shub Added 275 Views / 0 Likes

    How to quickly set up a dynamic sky lighting system using the "Sky Texture" node in Blender 3.0.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.

  • 04:57 Tips & Tricks for Blender 3.0 | Set up Decals as Alpha Planes & more

    Tips & Tricks for Blender 3.0 | Set up Decals as Alpha Planes & more

    by shub Added 235 Views / 0 Likes

    How to use images ad decals, set up alpha planes, eliminate a dark background from those images and add color in Blender 3.0.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStat

  • 05:50 Tips & Tricks for Blender 3.0 | Quickly Create a Wall Arc using Curves

    Tips & Tricks for Blender 3.0 | Quickly Create a Wall Arc using Curves

    by shub Added 228 Views / 0 Likes

    How to quickly create a wall arc in Blender 3.0 using just curves and the bevel profile feature.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.

  • 07:18 Getting started with Bridge in UE5

    Getting started with Bridge in UE5

    by shub Added 247 Views / 0 Likes

    We're so excited that Unreal Engine 5 is now available in Preview! This is a great time to jump in and see how you can use Bridge to easily drag and drop 3D content straight into your Unreal Engine projects.Find out more about the improvements to performa

  • 10:00 Blender Inspired Hotkeys for MoI3D V4 & My Custom Setup

    Blender Inspired Hotkeys for MoI3D V4 & My Custom Setup

    by shub Added 254 Views / 0 Likes

    Showcasing my custom setup for MoI3D and how to setup custom hotkeys, scripts and settings.My config file: https://www.artstation.com/a/13360485MoI3D documentation: http://moi3d.com/4.0/docs/moi_help.htmTimestamp:0:00 Intro0:50 Workflow example using hotk

  • 00:14 MAWI New Unreal Engine Autumn System for Foliage

    MAWI New Unreal Engine Autumn System for Foliage

    by shub Added 228 Views / 0 Likes

    Implemented a similar system like Quixel's "Health" parameter to our foliage but with more control for randomness and variation to set different states of autumn color using the new MAWI Controller BP. The next video will show how the leaves slowly disapp

  • 00:43 MAWI New Unreal Engine Foliage Impact System Dynamic Spawning Test

    MAWI New Unreal Engine Foliage Impact System Dynamic Spawning Test

    by shub Added 272 Views / 0 Likes

    Implemented the impact as a grenade for the character template and worked some more on the explosion effect. Still need to solve dynamic ID assignment, some impacts don't trigger the foliage yet.MAWI Store Page:https://www.unrealengine.com/marketplace/en-

  • 00:53 MAWI New Unreal Engine Foliage Impact System

    MAWI New Unreal Engine Foliage Impact System

    by shub Added 297 Views / 0 Likes

    Our interactive foliage system now can react to impacts. Also the system now allows for multiple actors to interact with foliage simultaneously.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

  • 03:09 What's new in Megascans and Bridge? Ep. 7

    What's new in Megascans and Bridge? Ep. 7

    by shub Added 326 Views / 0 Likes

    We're excited to announce that RD-Textures scans have moved to the Megascans Library and can be accessed with your Epic Games account today. RD-Textures is known for developing immensely detailed tileable, yet flexible texture sets for a variety of use ca

  • 06:19 MoI3D Inspired Workflow in Blender 3.0 | Nurbs vs SubD Quads | Timelapse

    MoI3D Inspired Workflow in Blender 3.0 | Nurbs vs SubD Quads | Timelapse

    by shub Added 299 Views / 0 Likes

    Testing out an hard surface modeling workflow inspired by MoI3D in Blender.I show both the process of creating a kitbash metal frame in MoI3D and then in Blender.Timestamp:0:00 Modeling in MoI3D2:10 Modeling in Blender_____________________________________

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