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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 08:20 Regenerating Energy - #13 Creating A Mech Combat Game with Unreal Engine 4

    Regenerating Energy - #13 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 382 Views / 0 Likes

    In this video we take a look at how we can get our sprint energy to regenerating using a looping function. This system is also something you can replicate for your health system.Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Leve

  • 15:21 Sculpt a City Material in Mixer

    Sculpt a City Material in Mixer

    by shubnigg Added 381 Views / 0 Likes

    Dig deeper into your creative potential, exploring sculpting, 2.5D modelling and PBR texturing right inside Mixer. Get the latest version here: https://megascans.se/apps/mixerMix inspiration: https://www.artstation.com/distingFor more visit: https://megas

  • 07:15 Episode 2   Widgets Introduction

    Episode 2 Widgets Introduction

    by shubnigg Added 381 Views / 0 Likes

  • 07:25 Grenade Damage - #51 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Grenade Damage - #51 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shubnigg Added 381 Views / 0 Likes

    Hey there DevSquad, Virtus here and today we take a look at how we can setup damage for our grenade projectile using some simple blueprints.► Resources: http://virtushub.co.uk/fps-course► DevSquad Clothing: http://www.devsquadmerch.comUnreal Engine 4 Begi

  • 04:46 MAWI Burned Dead Forest Biome | Speed Level Design

    MAWI Burned Dead Forest Biome | Speed Level Design

    by shubnigg Added 381 Views / 0 Likes

    Speed level design using the Burned Dead Forest Biome assets. The entire scene was created in under 45 minutes. Enjoy!MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbHMusic: "Royalty Free Music from Bensound"

  • 01:53 AND THE WINNER IS... Virtus Community Winter Game Jam

    AND THE WINNER IS... Virtus Community Winter Game Jam

    by shubnigg Added 380 Views / 0 Likes

    The Virtus 2018 Game Jam has now closed and the winner has been chosen... 'Following the god's lies'.Thanks for all of the awesome entries, I hope you've all learned a ton and I can't wait to see you all back again for the game jam in July this year.Don't

  • 00:15 MAWI LSC Volcano WIP 0002

    MAWI LSC Volcano WIP 0002

    by shubnigg Added 379 Views / 0 Likes

    first mudpit test

  • 16:12 Jump Boots Powerup - #19 Creating A MOBILE Endless Runner Unreal Engine 4

    Jump Boots Powerup - #19 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 379 Views / 0 Likes

    Here we show you how you can setup a jump boots power up and add it into our game making the player jump twice as high once collected!►Resources: https://virtushub.co.uk/runner-course/►Recommended PlaylistsUE4 Level Designhttp://bit.ly/UE4LevelDesignEssse

  • 17:35 Death Sequence - #41 Creating A Mech Combat Game with Unreal Engine 4

    Death Sequence - #41 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 379 Views / 0 Likes

    Hey there Devsquad, Virtus here and in this video we start working on the sequence of events that will happen once the player's health reaches zero. Having said that, we show you how to make hte robot explode and display a game over screen!Resources: http

  • 1:01:18 Blending Megascans Assets in UE4

    Blending Megascans Assets in UE4

    by shubnigg Added 379 Views / 0 Likes

    In this livestream, Quixel's Jonathan Holmes is joined by Jack McKelvie and Joseph Downer to explore multiple workflows used in UE4 to blend assets in a terrain. Check out our comprehensive article that goes through all these steps:https://quixel.com/blog

  • 10:02 Noir (Speed Level Design / Unreal Engine 4)

    Noir (Speed Level Design / Unreal Engine 4)

    by shubnigg Added 378 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Detective Office

  • 02:10 The Next Steps - We're Moving!

    The Next Steps - We're Moving!

    by shubnigg Added 378 Views / 0 Likes

    Hey there Devsquad, Virtus here today we've got a really exciting announcement to make... we're moving! On the 1st of April we'll be moving into a phyiscal production space allowing us to use better equipment and to bring on more staff to produce more FRE

  • 10:03 The Bonfire (Speed Level Design / Unreal Engine 4)

    The Bonfire (Speed Level Design / Unreal Engine 4)

    by shubnigg Added 377 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:http://bit.ly/To

  • 08:39 Floor Tile Setup - #3 Creating A MOBILE Endless Runner Unreal Engine 4

    Floor Tile Setup - #3 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 377 Views / 0 Likes

    In this video we take a look at how we can setup the floor tiles for our endless runner. We cover setting up the blueprint, material and the attach point for spawning new tiles ready for scripting the functionality in the next video.►Resources: http://bit

  • 16:39 Swipe Gesture Controls - #20 Creating A MOBILE Endless Runner Unreal Engine 4

    Swipe Gesture Controls - #20 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 377 Views / 0 Likes

    In this video we show you how you can setup the swipe gesture controls for your game, allowing the player to swipe between the lanes by simply doing so with left and right swipes on their mobile device.We also link up swiping to the up and down movement t

  • 10:49 Match Timer Setup - #14 Creating A Mech Combat Game with Unreal Engine 4

    Match Timer Setup - #14 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 377 Views / 0 Likes

    Here we take a look at how we can setup the game match timer, telling the player how long they've survived the match for. We cover creating the timer in blueprints and displaying it on our user interface.Resources: https://virtushub.co.uk/mech-course/►Rec

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