Latest products unboxing for office and outdoors. Tests of 3d printer and PC.
Welcome
Login / Register

3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 03:10 What's to come.... Virtus Dev Squad 2019

    What's to come.... Virtus Dev Squad 2019

    by shubnigg Added 257 Views / 0 Likes

    Happy new year everyone, I thought I'd take this moment to let you all know a few of the things that I have coming up for the community including:- New advanced content- Structured content- More community events- New livestream format- Patreol overhaul- G

  • 08:39 Smoke Grenades - #54 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Smoke Grenades - #54 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shubnigg Added 359 Views / 0 Likes

    Hey there DevSquad, Virtus here and today we show you how to make a smoke grenade based on the system we built earlier for the frag grenades.► Resources: http://virtushub.co.uk/fps-course► DevSquad Clothing: http://www.devsquadmerch.comUnreal Engine 4 Beg

  • 15:54 Using Pointers - #11 C++ Fundamentals with Unreal Engine 4

    Using Pointers - #11 C++ Fundamentals with Unreal Engine 4

    by shubnigg Added 358 Views / 0 Likes

    Hey there Dev Squad, within this episode we take a look at using pointers to directly access the memory for our application. We show you how to create a pointer and how to read/write to it!A point is essentially just a variable that contains a memory addr

  • 13:42 User Interface Overview - #1 Unreal Engine 4 Sequencer Course

    User Interface Overview - #1 Unreal Engine 4 Sequencer Course

    by shubnigg Added 355 Views / 0 Likes

    Hey there DevSquad, today we're going over an introduction to the sequencer interface to set you up to create some awesome cinematics with sequencer! We cover how to use the timeline, cinematic viewports and even go through the tree view. Stay tuned for t

  • 00:21 3D Model Turntable | Ramen Cart

    3D Model Turntable | Ramen Cart

    by shubnigg Added 394 Views / 0 Likes

    The turntable of my latest 3D artwork "Ramen Cart".Modeled in Maya and Zbrush, textured in Substance Painter and rendered in real time with Marmoset Toolbag.More info on my ArtStation page: https://www.artstation.com/artwork/8lO3rO________________________

  • 25:59 Speed Modeling | Healing Salve for ArtStation Challenge

    Speed Modeling | Healing Salve for ArtStation Challenge

    by shubnigg Added 307 Views / 0 Likes

    Speed modeling of my Healing Salve for the ArtStation King Arthur Challenge.Made in Maya, Zbrush, textured in Substance Painter and rendered in Marmoset Toolbag.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCa

  • 14:36 Cleaning Up The Textures #10 - 3DS Max Modelling Tutorial Course

    Cleaning Up The Textures #10 - 3DS Max Modelling Tutorial Course

    by shubnigg Added 337 Views / 0 Likes

    Hey there DevSquad, in this video we clean up the textures ready for us to move onto the final texturing stage for our lamp 3D model.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly! http://bit.ly/1RW

  • 01:57 MAWI Tutorial - Turn on snow in forest packs

    MAWI Tutorial - Turn on snow in forest packs

    by shubnigg Added 366 Views / 0 Likes

    Quick tutorial on how to turn on the snow in any of or forest packs.

  • 10:03 Slum Village (Unreal Engine 4)

    Slum Village (Unreal Engine 4)

    by shubnigg Added 326 Views / 0 Likes

    Instant Gaming: http://bit.ly/Instant_Gaming_UEFacebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-------------------------------------------------------------------------

  • 03:59 Tips & Tricks for Blender 2.8 | Merge Vertices Together

    Tips & Tricks for Blender 2.8 | Merge Vertices Together

    by shubnigg Added 360 Views / 0 Likes

    How to merge vertices in Blender 2.8.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my UE4 store page ➤ https://www

  • 04:07 Mixer Fundamentals 2: Curvature

    Mixer Fundamentals 2: Curvature

    by shubnigg Added 316 Views / 0 Likes

    The Curvature component is a powerful layer that generates a mask around the convex and concave features of your Mixer asset in realtime. This feature can be used to simulate edge wear, dust accumulation, stylized edge highlights and so much more.We can't

  • 10:18 Mixer Fundamentals: Smart Materials

    Mixer Fundamentals: Smart Materials

    by shubnigg Added 302 Views / 0 Likes

    With 44 new Smart Materials just released, Josh Powers runs you through the process of how to quickly texture a 3D asset with Smart Materials, as well as how to save your own custom ones.Are you leveraging the power and flexibility of Smart Materials in y

  • 02:43 Tips & Tricks for Blender 2.9 | Flatten out the faces of a mesh

    Tips & Tricks for Blender 2.9 | Flatten out the faces of a mesh

    by shubnigg Added 268 Views / 0 Likes

    How to flatten out faces of a mesh using only the scale tool.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my stor

  • 02:01 Gaea 1.2 Tutorial | How to fix RGB Artifacts

    Gaea 1.2 Tutorial | How to fix RGB Artifacts

    by shubnigg Added 205 Views / 0 Likes

    How to fix RGB artifacts on your textures directly in Gaea.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store

  • 08:29 Part 3. Thatched Roofs: Medieval Game Environment in UE4

    Part 3. Thatched Roofs: Medieval Game Environment in UE4

    by shubnigg Added 196 Views / 0 Likes

    In the third part of this series, Quixel's Jakob Keudel sculpts highly detailed thatched roofs for the houses, using surfaces and atlases from the Megascans library, and leveraging the power of Unreal Engine's geometry tools and Quixel Mixer.Get the full

  • 27:30 How to create a  health bar in Unreal Engine 4

    How to create a health bar in Unreal Engine 4

    by shubnigg Added 243 Views / 0 Likes

    In this video we will open Unreal Engine 4 for the very first time and getting used to the user interface. By the end of this video you'll have built your very first unreal engine scene using props.The objectives for this lesson are:- Create your first Un

Categories

RSS