3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
-
11:57
Creating Your First Material - #13 Unreal Engine 4 Level Design Tutorial Series
Added 500 Views / 0 LikesIn this episode we create our first material inside of Unreal Engine 4. We introduce you to the material editor and some of the main input types that will allow you to control the look and style of your material.We also cover the use of textures and how t
-
06:54
Inventory Full Popup Message - #44 Creating A Role Playing Game With Unreal Engine 4
Added 475 Views / 0 LikesHere we show you how can add a popup message that shows on the screen when player tries to pick up an item if their inventory is full. We setup a blueprint widget with a fade in and out animation.Unreal Engine 4 Beginner Tutorial Series:https://www.youtub
-
11:05
Zombie Apocalypse (Speed Level Design / Gameplay / Unreal Engine 4)
Added 468 Views / 0 Likes- Facebook: http://bit.ly/Unreal_Environments_Fb- Discord: https://discord.gg/bh6KuDkAssets:Zombie Male: http://bit.ly/Zombie_MZombie Female: http://bit.ly/Zombie_FAbandoned Factory: http://bit.ly/Abandoned_FactoryPersonnel: http://bit.ly/Personnel_Charac
-
06:35 Popular
Using A 3D Blendspace - #8 Unreal Engine 4 Animation Essentials Tutorial Series
Added 568 Views / 0 LikesIn this we show you how you can create a 3D blendspace and take a deeper look at some of the settings to give us further control over our animation blending.♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help support the
-
07:59
Text Content Bindings - #13 Unreal Engine 4 User Interface Development Tutorial Series
Added 397 Views / 0 LikesIn this video we take a look at how we can setup a text content binding which allows us to directly link text content to a variable which can be used to display health, amrmo or text based onscreen counters.We also introduce you to the cast node which wil
-
04:00
Handpainted Masking in Quixel Mixer
Added 408 Views / 0 LikesGet the latest Mixer pre-release right now!WIN: https://developer.cloud.unity3d.com/share/bJheo3hOKQ/OSX: https://developer.cloud.unity3d.com/share/Zyrh8hndF7/Learn how to use the latest Mixer features, such as masking and duplicate in this quick overview
-
05:09
Extrude Tool - #11 Blender Beginner Modelling Tutorial Series
Added 420 Views / 0 LikesIn this video we take a look at how we can use the extrude tool to add segments to our mesh and further manipulate the shape. ♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help support the channel on Patreon! https://www
-
15:00
Speed Modelling a Sci-Fi Rifle [Blender]
Added 406 Views / 0 LikesTook about 3 hours and modelled using only quads, which I never used to do.I posted a tips video, but shortly realised it was teaching messy topology and bad techniques that look cool, but are poor practice.I will probably (not) do a tip video on hard sur
-
14:35
Visual Studio Setup - #1 C++ Fundamentals with Unreal Engine 4
Added 453 Views / 0 LikesWe take a look at how we can download & setup visual studio free of charge with the correct workloads & packages allowing us to write C++ code targeted at Unreal Engine 4.We also cover a brief familiarisation to Visual Studio getting us ready to s
-
03:10
What's to come.... Virtus Dev Squad 2019
Added 255 Views / 0 LikesHappy new year everyone, I thought I'd take this moment to let you all know a few of the things that I have coming up for the community including:- New advanced content- Structured content- More community events- New livestream format- Patreol overhaul- G
-
08:39
Smoke Grenades - #54 Creating A First Person Shooter (FPS) With Unreal Engine 4
Added 355 Views / 0 LikesHey there DevSquad, Virtus here and today we show you how to make a smoke grenade based on the system we built earlier for the frag grenades.► Resources: http://virtushub.co.uk/fps-course► DevSquad Clothing: http://www.devsquadmerch.comUnreal Engine 4 Beg
-
15:54
Using Pointers - #11 C++ Fundamentals with Unreal Engine 4
Added 355 Views / 0 LikesHey there Dev Squad, within this episode we take a look at using pointers to directly access the memory for our application. We show you how to create a pointer and how to read/write to it!A point is essentially just a variable that contains a memory addr
-
13:42
User Interface Overview - #1 Unreal Engine 4 Sequencer Course
Added 350 Views / 0 LikesHey there DevSquad, today we're going over an introduction to the sequencer interface to set you up to create some awesome cinematics with sequencer! We cover how to use the timeline, cinematic viewports and even go through the tree view. Stay tuned for t
-
00:21
3D Model Turntable | Ramen Cart
Added 391 Views / 0 LikesThe turntable of my latest 3D artwork "Ramen Cart".Modeled in Maya and Zbrush, textured in Substance Painter and rendered in real time with Marmoset Toolbag.More info on my ArtStation page: https://www.artstation.com/artwork/8lO3rO________________________
-
25:59
Speed Modeling | Healing Salve for ArtStation Challenge
Added 302 Views / 0 LikesSpeed modeling of my Healing Salve for the ArtStation King Arthur Challenge.Made in Maya, Zbrush, textured in Substance Painter and rendered in Marmoset Toolbag.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCa
-
14:36
Cleaning Up The Textures #10 - 3DS Max Modelling Tutorial Course
Added 333 Views / 0 LikesHey there DevSquad, in this video we clean up the textures ready for us to move onto the final texturing stage for our lamp 3D model.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly! http://bit.ly/1RW