3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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41:47
Getting started with Blueprints - Unreal Engine 5 Beginner Tutorial
Added 141 Views / 0 LikesWant to add functionality to your Unreal Engine 5 game or experience? Designers, artists and just about everyone can do that with Blueprints. In this video you'll the basics of what blueprints is and how you can use it to get started writing scripts for y
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07:18
Getting started with Bridge in UE5
Added 172 Views / 0 LikesWe're so excited that Unreal Engine 5 is now available in Preview! This is a great time to jump in and see how you can use Bridge to easily drag and drop 3D content straight into your Unreal Engine projects.Find out more about the improvements to performa
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29:42
Getting Started With Unreal Engine 5 - Beginner Tutorial
Added 170 Views / 0 LikesWant to learn to create beautiful worlds in Unreal Engine 5 that can be used to form the foundation for your games, virtual production or architecture project?This video will walk you through the process of opening and creating your very first project, un
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13:41
Getting started with Unreal Engine 5 in under 15 minutes - Beginner Tutorial
Added 149 Views / 0 LikesDo you want to make video games? Never used Unreal Engine 5 before? This video will get you on your journey to build your first game or world in Unreal Engine 5. You'll learn essential skills in the Engine such as the user interface, how to place objects
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10:03
Ghost Town (Speed Level Design / Unreal Engine 4)
Added 351 Views / 0 LikesHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Ghost Town: http
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06:58
Goddess Temple in UE4: Iterating on an idea
Added 352 Views / 0 LikesIn this first of a three-part series, Quixel's Jakob Keudel walks us through using UE4 and the Megascans library as a concept art toolbox, discusses the risky yet satisfying method of ‘winging it’, and considers the importance of artistic adaptation.Follo
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08:28
Goddess Temple in UE4: Lighting & Blending
Added 413 Views / 0 LikesIn the third and final part of this miniseries, Quixel's Jakob Keudel will explain why he chose to use ray traced lighting, discuss considerations for asset blending, and the importance of technical adaptation.Follow along using the free ready-made enviro
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09:40
Goddess Temple in UE4: Remixing Assets
Added 370 Views / 0 LikesIn this second in a three-part series, Quixel's Jakob Keudel looks at remixing Megascans assets, material editing and asset repurposing. Follow along using the free ready-made environment on the Unreal Engine Marketplace: https://www.unrealengine.com/mark
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07:54
Graphics Scalability Settings - #18 Unreal Engine 4 User Interface Development Tutorial Series
Added 367 Views / 0 LikesHere we take a look at how we can switch between widget blueprints to allow the player to switch between screens within their main menu.We cover the cover code to close a widget and open it, alongside setting up a button for switching.UI Resources: https:
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16:02
Grave (Scene Creation / Unreal Engine 4)
Added 329 Views / 0 LikesFinal result 15:00 Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Asse
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12:25
Grenade Count - #55 Creating A First Person Shooter (FPS) With Unreal Engine 4
Added 365 Views / 0 LikesHey there DevSquad, Virtus here and today we show you how to make a smoke grenade based on the system we built earlier for the frag grenades.► Resources: http://virtushub.co.uk/fps-course► DevSquad Clothing: http://www.devsquadmerch.comUnreal Engine 4 Beg
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07:25
Grenade Damage - #51 Creating A First Person Shooter (FPS) With Unreal Engine 4
Added 377 Views / 0 LikesHey there DevSquad, Virtus here and today we take a look at how we can setup damage for our grenade projectile using some simple blueprints.► Resources: http://virtushub.co.uk/fps-course► DevSquad Clothing: http://www.devsquadmerch.comUnreal Engine 4 Begi
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12:38
Grenade Spawning - #50 Creating A First Person Shooter (FPS) With Unreal Engine 4
Added 348 Views / 0 LikesHere we take a look at how we can get a grenade to spawn into the game with projectile movement when the player presses the G key on their keyboard. This grenade will explode after 1 second and play a sound and particle effect.► Resources: http://virtushu
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10:19
Hammer Setup - #8 Creating A Mech Combat Game with Unreal Engine 4
Added 409 Views / 0 LikesIn this video we take a look at how we can setup a socket for our player's hammer along with the blueprints to spawn and attach the weapon to the hand socket.Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Level Designhttp://bit.l
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04:00
Handpainted Masking in Quixel Mixer
Added 408 Views / 0 LikesGet the latest Mixer pre-release right now!WIN: https://developer.cloud.unity3d.com/share/bJheo3hOKQ/OSX: https://developer.cloud.unity3d.com/share/Zyrh8hndF7/Learn how to use the latest Mixer features, such as masking and duplicate in this quick overview
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16:32
Hard Surface Design Timelapse | Alien Artifact | Blender 2.9 [ No addons ]
Added 196 Views / 0 LikesA quick 1 hour modeling practice. I used the concept as a base for the shape.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliC