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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 05:15 Tips & Tricks for Blender 2.8 | Fill, Grid Fill and Create Face explained

    Tips & Tricks for Blender 2.8 | Fill, Grid Fill and Create Face explained

    by shub Added 408 Views / 0 Likes

    The 3 different methods to create faces and fill holes in a mesh: Fill, Grid Fill and Create Face from Edges/Verts explained.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStat

  • 00:05 MAWI Birch Forest Biome | Strong Wind Test

    MAWI Birch Forest Biome | Strong Wind Test

    by shub Added 345 Views / 0 Likes

    Some storm style wind on the birch trees.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

  • 04:07 Gaea 1.2 Tutorial | Import Heightmap to Generate a Terrain

    Gaea 1.2 Tutorial | Import Heightmap to Generate a Terrain

    by shub Added 444 Views / 0 Likes

    How to import an heightmap to create a terrain in Gaea and fix some common problems.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreaca

  • 12:19 Gaea 1.2 Classic Workflow Series #2 | Creating the Shape of our Terrain

    Gaea 1.2 Classic Workflow Series #2 | Creating the Shape of our Terrain

    by shub Added 308 Views / 0 Likes

    Let's create our desertic valley terrain without any LookDev or GeoPrimitives node.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_​Check out my works on ArtStation ➤ https://www.artstation.com/andreaca

  • 12:50 Hard Surface Design Timelapse | Practice #4 Mechanical Joint | Blender 2.9

    Hard Surface Design Timelapse | Practice #4 Mechanical Joint | Blender 2.9

    by shub Added 290 Views / 0 Likes

    Kitbashing practice. SubD modeling as always.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store with artists r

  • 08:30 Testing out MoI 3D V4 | Hard Surface Practice Timelapse #2

    Testing out MoI 3D V4 | Hard Surface Practice Timelapse #2

    by shub Added 266 Views / 0 Likes

    Another 30 min test creating a kitbash piece in MoI 3D.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store with

  • 02:43 Tips & Tricks for Blender 3.1 | Lock Transformations of Objects and Cameras

    Tips & Tricks for Blender 3.1 | Lock Transformations of Objects and Cameras

    by shub Added 250 Views / 0 Likes

    How to lock the transformations of any object or camera in your scene so they doesnt' move.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/a

  • 05:10 MAWI Broadleaf Forest | Unreal Engine 5 | Roaming The Forest Winter #unrealengine #UE5 #gamedev

    MAWI Broadleaf Forest | Unreal Engine 5 | Roaming The Forest Winter #unrealengine #UE5 #gamedev

    by shub Added 250 Views / 0 Likes

    Roaming around in the Broadleaf Forest Biome 4.0 Update for UE5 during winter.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

  • 00:21 Mushrooms | Quixel Megascans

    Mushrooms | Quixel Megascans

    by shub Added 196 Views / 0 Likes

    These Mushrooms won't take up...much room. ????https://quixel.world/pbwMore inbound, with many others being added every single day to the Quixel Megascans library of real-world scanned data.#quixel #megascans #mushrooms #3dassets #realworld #scandata #pho

  • 22:48 How To Create Control Rigs in Unreal Engine 5

    How To Create Control Rigs in Unreal Engine 5

    by shub Added 227 Views / 0 Likes

    Learn how to setup Unreal Engine 5's new character control rig system, how to setup a character skeleton, create bones, set minimum and maximum values and finally create a full body IK rig. In the next episode, you'll learn how to animate the character yo

  • 12:07 Unreal Engine 5.3 - MAWI - Most Realistic Realtime Forest Ever! #unrealengine #UE5 #gamedev

    Unreal Engine 5.3 - MAWI - Most Realistic Realtime Forest Ever! #unrealengine #UE5 #gamedev

    by shub Added 177 Views / 0 Likes

    Performance test of the most realistic realtime forest we have created so far for Unreal Engine 5.3. Running @4k with Epic settings on RTX4090.- 100% procedural generated 4 sqkm map- Photogrammetry scanned assets- Ultra highres Nanite foliage- Lumen dynam

  • 00:09 UE5 - Wow!Nature - WIP - Character Cave Lighting Rig Test #unrealengine #UE5 #gamedev

    UE5 - Wow!Nature - WIP - Character Cave Lighting Rig Test #unrealengine #UE5 #gamedev

    by shub Added 125 Views / 0 Likes

    Testing the new character model inside the cave with a custom lighting rig.#unrealengine #UE5 #gamedevelopment #gamedev #realtime #games #nextgen #epicgames #unrealengine5

  • 00:26 Junkyard | Get it on @Fab

    Junkyard | Get it on @Fab

    by shub Added 63 Views / 0 Likes

    One man's trash, your next masterpiece. ????Check out the 'Junkyard' collection from the Quixel team.Claim for free on @Fab:https://bit.ly/3OBcOeT

  • 01:55 Roman Courtyard - Unreal Engine 4

    Roman Courtyard - Unreal Engine 4

    by shub Added 404 Views / 0 Likes

    Roman Courtyard and temple scene. Assets from Unreal Marketplace and Megascans. They can be found here: https://www.unrealengine.com/marketplace/rome-fantasy-pack-iihttps://www.unrealengine.com/marketplace/smart-spline-generatorhttps://megascans.se⚫ Patre

  • 09:26 Popular iPhone Modelling in BLENDER

    iPhone Modelling in BLENDER

    by shub Added 524 Views / 0 Likes

    Took about 2 hours overall. Sorry for the non-chronological order of footage and the spelling typo. :/Blender is the software I modeled and rendered the phone in and is available free here: https://www.blender.orgThanks for 100 subscribers :DMUSIC from he

  • 02:02 Popular Porgramming Games With NO CODE - #1 Unreal Engine 4 Blueprints Tutorial Series

    Porgramming Games With NO CODE - #1 Unreal Engine 4 Blueprints Tutorial Series

    by shub Added 644 Views / 0 Likes

    Want to be a video game programmer, but not too sure where to start? Throughout this series you'll learn the fundamentals of programming with Blueprints inside of Unreal Engine 4.You'll create games with advanced mechanics and features, powered by Unreal

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