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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 02:01 Gaea 1.2 Tutorial | How to fix RGB Artifacts

    Gaea 1.2 Tutorial | How to fix RGB Artifacts

    by shub Added 289 Views / 0 Likes

    How to fix RGB artifacts on your textures directly in Gaea.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store

  • 10:04 Demon's Souls (Scene Creation / Unreal Engine 4)

    Demon's Souls (Scene Creation / Unreal Engine 4)

    by shub Added 286 Views / 0 Likes

    Unreal Engine 4 Course: - http://bit.ly/Course_Discount - http://bit.ly/Character_Creation 25% discount: (coupon code - "NY25")Speed level design created in unreal engine 4, inspired by Demon's Souls.Be sure to subscribe if you like my videos and remember

  • 07:58 Upcoming game jam, channel update & more...

    Upcoming game jam, channel update & more...

    by shub Added 255 Views / 0 Likes

    Hey guys, today I just wanted to take a moment to talk about what you can expect to see from DevSquad in the new year.We'll be covering our new upload schedule, livestreams & gamejam!Join the gamejam: https://itch.io/jam/devsquad-2020♥ Subscribe for new e

  • 00:59 Behind the Scans: Bożków Palace, Poland

    Behind the Scans: Bożków Palace, Poland

    by shub Added 291 Views / 0 Likes

    Go behind the scans with our look at the Bożków Palace in Poland. Our scanning team shows you around this piece of history, available to you in the Megascans library.See the collection here: https://bit.ly/34aMyBb

  • 05:47 Gaea 1.2 Tutorial | Export Normal & Detail Normal/Height map for Baking

    Gaea 1.2 Tutorial | Export Normal & Detail Normal/Height map for Baking

    by shub Added 333 Views / 0 Likes

    How to create Normal Maps and Detail Normal/Height map in Gaea 1.2 for baking purposes in other softwares.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.a

  • 10:04 Night Shift (Speed Level Design / Unreal Engine 4)

    Night Shift (Speed Level Design / Unreal Engine 4)

    by shub Added 306 Views / 0 Likes

    Speed level design created in unreal engine 4.Be sure to subscribe if you like my videos and remember to activate the bell notification button! Instagram: http://bit.ly/Instagram_Unreal_EnvironmentsFacebook: http://bit.ly/Unreal_Environments_FbDiscord: ht

  • 08:23 Gaea 1.2 Tutorial | Mars Terrain Breakdown

    Gaea 1.2 Tutorial | Mars Terrain Breakdown

    by shub Added 328 Views / 0 Likes

    *I apologize for some short ( 2 secs on average ) muted sections. I was recording using the GPU in OBS and Gaea didn't like it. I added subs directly on screen.*Breakdown of a Mars like terrain in Gaea.___________________________________________Follow me

  • 05:48 What's new in Megascans and Bridge? November 2020.

    What's new in Megascans and Bridge? November 2020.

    by shub Added 297 Views / 0 Likes

    Get acquainted with some of our brand new collections in the Megascans library, including Wetland, Mine, Modular Interior and Graffiti. Take a walk through Bridge 2020.4, which simplifies and improves the asset preview panel, how you download and export,

  • 10:03 Tropical Jungle (Unreal Engine 4)

    Tropical Jungle (Unreal Engine 4)

    by shub Added 223 Views / 0 Likes

    Speed level design of a tropical jungle scene created in unreal engine 4.Be sure to subscribe if you like my videos and remember to activate the bell notification button! Instagram: http://bit.ly/Instagram_Unreal_EnvironmentsFacebook: http://bit.ly/Unreal

  • 04:15 Tips & Tricks for Blender 2.9 | Enable the Adaptive Subdivision modifier

    Tips & Tricks for Blender 2.9 | Enable the Adaptive Subdivision modifier

    by shub Added 358 Views / 0 Likes

    How to enable and use the adaptive subdivision surface modifier in Blender 2.9.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantell

  • 01:08 Timelapse | Comfy Room | Blender 2.9

    Timelapse | Comfy Room | Blender 2.9

    by shub Added 291 Views / 0 Likes

    *Reupload because it was too fast*Timelapse of my artwork "Comfy Room".More infos and full resolution renderings here: https://www.artstation.com/artwork/bKOndr___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCan

  • 07:27 Tutorial: Export Masks from Quixel Mixer

    Tutorial: Export Masks from Quixel Mixer

    by shub Added 287 Views / 0 Likes

    Unleash the power of masks with the amazing new mask export feature included in Mixer's latest release. Follow along with Josh Powers as he goes through the process of exporting masks from Mixer to be leveraged inside Unreal Engine or any other DCC applic

  • 04:44 Tips & Tricks for 3D Modeling | Fixing common normals problems

    Tips & Tricks for 3D Modeling | Fixing common normals problems

    by shub Added 289 Views / 0 Likes

    A look at 3 common normals problems and how to fix them.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store wit

  • 04:33 MAWI Birch Forest Biome | A little walk...

    MAWI Birch Forest Biome | A little walk...

    by shub Added 355 Views / 0 Likes

    Our new birch forest biome is almost complete, time for a walk!MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

  • 02:09 Tips & Tricks for Blender 2.9 | Show Normals and Faces Orientation

    Tips & Tricks for Blender 2.9 | Show Normals and Faces Orientation

    by shub Added 352 Views / 0 Likes

    How to show the Normals and the orientation of the faces of a mesh in Blender 2.9.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacant

  • 00:05 MAWI Birch Forest Biome | Strong Wind Test

    MAWI Birch Forest Biome | Strong Wind Test

    by shub Added 345 Views / 0 Likes

    Some storm style wind on the birch trees.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

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