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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 14:27 Darkwater (Speed Level Design / Unreal Engine 4)

    Darkwater (Speed Level Design / Unreal Engine 4)

    by shubnigg Added 349 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/Music by: http://bit.ly/Lofi_Planet-----------------------------------------------------------------------------------------------

  • 22:33 Creating Your First Video Game - INDIE BEST PRACTICES

    Creating Your First Video Game - INDIE BEST PRACTICES

    by shubnigg Added 349 Views / 0 Likes

    Hey there Devsquad, Virtus here and today we take a look at some best practices on how you can create your very first video game.We cover getting inspiration, learning the skills, realistic scope, creating a GDD, marketing & release.Game Design Document T

  • 17:54 Unwrapping The Head #6 - 3DS Max Modelling Tutorial Course

    Unwrapping The Head #6 - 3DS Max Modelling Tutorial Course

    by shubnigg Added 349 Views / 0 Likes

    Hey there DevSquad, in this video we move onto unwrapping the head of the lamp, and go into the intricate details as required when working with emmisive textures.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episo

  • 17:41 From Maya to Blender 2.8 #1 | Analyzing the Interface

    From Maya to Blender 2.8 #1 | Analyzing the Interface

    by shubnigg Added 349 Views / 0 Likes

    This is a series of tutorials designed for experienced Maya users that want to switch to Blender 2.8 or learn it as a seconday software.In this first video we'll take a look at the interface highliting the main differences between the 2 softwares.________

  • 20:28 Baking The Textures #9 - 3DS Max Modelling Tutorial Course

    Baking The Textures #9 - 3DS Max Modelling Tutorial Course

    by shubnigg Added 348 Views / 0 Likes

    Hey there DevSquad, in this video we start to bake the textures for our lamp using Substance painter.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget you can help

  • 10:22 When the Wild Wind Blows (Unreal Engine 4)

    When the Wild Wind Blows (Unreal Engine 4)

    by shubnigg Added 347 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/Inspired by "When the Wild Wind Blows" from Iron Maiden.--------------------------------------------------------------------------

  • 10:22 Decorating our level - #53 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Decorating our level - #53 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shubnigg Added 347 Views / 0 Likes

    Hey there DevSquad, Virtus here and today we take a look at decorating our level, getting it ready to be used by our players. We cover using the foliage tool to populate it & adjusting the lighting & post processing!► Resources: http://virtushub.co.uk/fps

  • 03:08 MAWI LSC DuneDesert WIP 0002

    MAWI LSC DuneDesert WIP 0002

    by shubnigg Added 347 Views / 0 Likes

    Little walk around in the Dune Desert Landscape. as always 400 sqkm of playable goodness.

  • 08:57 SAVE TIME PROGRAMMING - Unreal Engine 4 Plugins

    SAVE TIME PROGRAMMING - Unreal Engine 4 Plugins

    by shubnigg Added 347 Views / 0 Likes

    Hey there DevSquad, today we show you how you can save time programming in blueprints utilising the events system and variable system plugins by eliminating excess casting, code and adding functionality!Check them out: https://outofthebox-plugins.com/disc

  • 03:53 Initial prototype, pickups and controllers! - EmberVein Dev Log #3

    Initial prototype, pickups and controllers! - EmberVein Dev Log #3

    by shubnigg Added 347 Views / 0 Likes

    Hey there DevSquad, Virtus here... In this video we take a look at some early prototype footage beiing put together by dev staff Evan. We show you initial character implementation, pickups, controller support, class select and more!We're going to be uploa

  • 18:34 From Maya to Blender 2.8 Part #4 | Main Modeling Tools Overview

    From Maya to Blender 2.8 Part #4 | Main Modeling Tools Overview

    by shubnigg Added 347 Views / 0 Likes

    This is a series of tutorials designed for experienced Maya users that want to switch to Blender 2.8 or learn it as a seconday software.In this video we'll take a look at the main tools for modeling in Blender.___________________________________________Fo

  • 06:06 Mixer Fundamentals 11: Circular Transform Modifier

    Mixer Fundamentals 11: Circular Transform Modifier

    by shubnigg Added 347 Views / 0 Likes

    The Circular Transform modifier allows you to create a circular pattern out of your mask. This is a great modifier to use when you want to create ornate radial patterns, or even something more every day, such as bricks around a small tree.We can't wait to

  • 04:08 How to NOT fly a drone | Geprc Sparrow MX3 flight test

    How to NOT fly a drone | Geprc Sparrow MX3 flight test

    by shubnigg Added 346 Views / 0 Likes

    Here is the setup :-Geprc Sparrow MX3-Brotherhobby Tornado T1 1407 3600KV-Exuav Mini F4 Flytower AIO-RunCam Micro Swift 2 600TVL-Giant Power Dinogy 800mAh 14.8V 4S 65C-Geprc 3042 3x4.2 propeller

  • 20:12 Special Attack Upgrade Functionality - #34 Creating A Mech Combat Game with Unreal Engine 4

    Special Attack Upgrade Functionality - #34 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 346 Views / 0 Likes

    Hey there Devsquad, in today's video we take a look at how we can setup functionality to increase the player's special attacks using the upgrades shop.Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Level Designhttp://bit.ly/UE4Le

  • 01:39 Virtus Creative Studios - We're Making A Game | Join Us

    Virtus Creative Studios - We're Making A Game | Join Us

    by shubnigg Added 346 Views / 0 Likes

    We're making a game and are looking for the most dedicated and talented developers in our community to join us. If you want to work with the finest in the industry and earn some awesome royalties along the way be sure to fill in the application form below

  • 13:48 Zombie body setup - #47 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Zombie body setup - #47 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shubnigg Added 346 Views / 0 Likes

    Welcome back to the FPS series, in this video we set up the body of our zombie enemy for our game. We import the model, animations and setup the animation blueprint to bring it all together.► Resources: http://virtushub.co.uk/fps-courseUnreal Engine 4 Beg

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