3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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06:54
Max polycount for game assets + graph sheet link
Added 354 Views / 0 LikesFor those that are starting out with game art, this is a very useful graph where you can find the max tris count for game assets based on the console you are developing for.Link: https://docs.google.com/spreadsheets/d/1xJmSuBZbdMOlIcdXmO9hu46GJ7-wIiWCclJw
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10:02
Viking Village (Unreal Engine 4)
Added 365 Views / 0 LikesHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Environment: htt
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13:14
Create a Museum in Corona Render
Added 370 Views / 0 LikesTune in for an extensive breakdown on Friday August 23rd at 7PM CET: https://youtu.be/UfyD0ok3J9QIn this tutorial, Polymachine's Chop shows you how to create a museum scene with Corona Render in 3DS Max.The Megascans library has a vast array of assets for
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20:17
Speed Modeling | Priestess Staff from Goblin Slayer | Maya
Added 426 Views / 0 LikesCreation process of the priestess staff from the anime Goblin Slayer.I went for a more cartoony look this time that is more similar to the novel illustration.Made with Maya, textured in Substance Painter and rendered in Marmoset Toolbag.__________________
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1:26:16
Megascans Ecosystem - Extended Overview
Added 390 Views / 0 LikesCheck the Megascans Ecosystem video: https://youtu.be/BfbNlk-QCfsIn this livestream, Adnan Chaumette gives you an in depth look into the Megascans Ecosystem—its different assets and the tools that help you leverage them to create photo-realistic worlds.Tr
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10:11
A Plague Tale 2 (Unreal Engine 4)
Added 392 Views / 0 LikesHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Knight: http://b
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06:32
Megascans Ecosystem: Giving More Power to Artists
Added 421 Views / 0 LikesTune in for an extensive overview of the Megascans Ecosystem on Friday 20th September at 7PM CET: https://youtu.be/WBlxW7wqhUoIn this video, Quixel's Josh Powers explores the Megascans Ecosystem — its mission to scan the world, and the tools revolving aro
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02:28
DevSquad Summer Game Jam - Winner Announcement
Added 391 Views / 0 LikesDepsite the issues we've had with itch and the results for the devsquad summer game jam, we're pleased to announce the top 3 places.Don't forget you can play all of the games over on itch for free!Results:1 - Dungeon De-Ja Vu2 - Level N3 - Ascend4 - Comin
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59:41
Create Silent Hill in UE4 - Extended Breakdown
Added 394 Views / 0 LikesPrepare to dive deep into this Silent Hill made homage by Wiktor Öhman. This livestream will be a follow-up to the 12 minute breakdown published earlier this week: https://youtu.be/xuu0tfLl94QLearn more about Megascans: http://bit.ly/2Zkp9rVCheck out Wikt
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10:02
Crystal Mines (Unreal Engine 4)
Added 326 Views / 0 LikesHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Crystal Mines: h
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12:06
Create Silent Hill in UE4
Added 418 Views / 0 LikesTune in for an extensive breakdown on Friday September 13th at 7PM CET: https://youtu.be/JgNoRF3nqbgTry out Megascans, Bridge and Mixer for Free: http://bit.ly/2KCG7OgIn this breakdown, Quixel's Wiktor Öhman recreates Silent Hill's iconic bathroom scene i
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03:52
AI Implementation, settings menu & tank model- EmberVein Dev Log #7
Added 401 Views / 0 LikesHey there DevSquad, Virtus here... In this video we show off the 3D model for the tank character along with some basic implementation for the AI in our game.We also take a look at some enemy concept art and a 3D class selection menu.EmberVein Website: htt
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18:00
Speed Modeling | Escanor Divine Axe Rhitta | Maya [Request]
Added 403 Views / 0 LikesA request from one of my followers. The modeling of the Divine Axe Rhitta of Escanor from The Seven Deadly Sins anime.Unfortunately i couldn't sculpt the ornaments inside Zbrush for some problems so the result is not 100 % what i had in mind.Made with May
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59:56
Urban Alley in UE4 - Extended Breakdown
Added 429 Views / 0 LikesPrepare to dive deep into this urban alley street made by Jack McKelvie. This livestream will be a follow-up to the 7 minute breakdown.Check the breakdown video: https://www.youtube.com/watch?v=8Vb-vby9IxQLearn more about Megascans: http://bit.ly/2Zkp9rVC
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10:02
A Plague Tale (Unreal Engine 4)
Added 368 Views / 0 LikesHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Nature and Ruins
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07:37
Create an Urban Alley in UE4
Added 436 Views / 0 LikesTune in for an extensive breakdown on Friday September 9th at 7PM CET: https://youtu.be/mVyXGmgb9lkTry out Megascans, Bridge and Mixer for Free: http://bit.ly/2KCG7OgIn this breakdown, Quixel's Jack McKelvie creates an urban alley and shows you how easy t