3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
-
13:17
Quixel Mixer: Material Blending Workflow
Added 369 Views / 0 LikesIn this tutorial, Josh Powers goes through the basics of scan blending with Quixel Mixer, by showing you how to create a very simple mossy rock with only three scans.All the Megascans surfaces used in this tutorial are FREE so don't hesitate to give this
-
17:35
Death Sequence - #41 Creating A Mech Combat Game with Unreal Engine 4
Added 376 Views / 0 LikesHey there Devsquad, Virtus here and in this video we start working on the sequence of events that will happen once the player's health reaches zero. Having said that, we show you how to make hte robot explode and display a game over screen!Resources: http
-
25:20
Adobe Mixamo Character Animation + Unreal Engine 4 Import - 2019 Edition
Added 364 Views / 0 LikesHey there Dev Squad, in today's video we take a look at how we can use Adobe Mixamo to animate characters and bring them into Unreal Engine 4 as a game ready character.If you want to learn how to import and rig your own character with Mixamo you can check
-
08:49
Camera Movement - #2 Unreal Engine 4 Sequencer Course
Added 349 Views / 0 LikesHey there DevSquad, today we're going over an introduction to the sequencer interface to set you up to create some awesome cinematics with sequencer! We cover how you can use camera movement tracks to form the foundation of your cinematics inside of Unrea
-
03:38
Autodesk Maya 2019 Tutorial - Transfer UV maps between identical meshes
Added 362 Views / 0 LikesA little tutorial on how to transfer UV maps from one mesh to another mesh that share the same topology of the first one.This is useful if you have multiple objects in the scene and you don't want to redo the UVs for every one of them.____________________
-
17:54
Unwrapping The Head #6 - 3DS Max Modelling Tutorial Course
Added 345 Views / 0 LikesHey there DevSquad, in this video we move onto unwrapping the head of the lamp, and go into the intricate details as required when working with emmisive textures.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episo
-
59:56
Urban Alley in UE4 - Extended Breakdown
Added 317 Views / 0 LikesPrepare to dive deep into this urban alley street made by Jack McKelvie. This livestream will be a follow-up to the 7 minute breakdown.Check the breakdown video: https://www.youtube.com/watch?v=8Vb-vby9IxQLearn more about Megascans: http://bit.ly/2Zkp9rVC
-
06:45
Free alternatives to Substance Designer
Added 339 Views / 0 LikesThe 4 free and open source most valid alternatives to Substance Designer right now.Materia: https://github.com/Metric/MateriaMaterial Maker: https://rodzilla.itch.io/material-makerTexGraph: https://galloscript.itch.io/texgraphBlender: https://www.blender.
-
30:43
Bridge 2020 - Fundamentals
Added 399 Views / 0 LikesIn this video, Quixel's Tyler Puryear does a deep dive into Bridge 2020 and all of its new features. Bridge is free for everyone, and Unreal Engine users get access not only to Bridge but also the entirety of the Megascans library for free.02:15 - Downloa
-
04:29
The Megascans Ecosystem
Added 425 Views / 0 LikesThe Megascans Ecosystem is a suite of creative tools powered by a massive scan library that gives you everything you need to create digital worlds. This ecosystem is completely free for use with Unreal Engine, and offers fair and flexible pricing for all.
-
04:46
MAWI Burned Dead Forest Biome | Speed Level Design
Added 381 Views / 0 LikesSpeed level design using the Burned Dead Forest Biome assets. The entire scene was created in under 45 minutes. Enjoy!MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbHMusic: "Royalty Free Music from Bensound"
-
09:34
What softwares i use for 3D art
Added 192 Views / 0 LikesA brief explanation of the softwares that i use for my 3D art workflow.Softwares link:- Blender: https://www.blender.org/- Zbrush: https://pixologic.com/- Substance Painter & Designer: https://www.substance3d.com/- UE4: https://www.unrealengine.com/en-US/
-
10:07
Speed Modeling | Dell Monitor for Comfy Room | Blender 2.9
Added 199 Views / 0 LikesSpeed modeling of a monitor for my artwork "Comfy Room".Modeling in Blender 2.9, textured with Substance Painter and rendered with Cycles.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my wor
-
54:06
EmberVein Dev Livestream- Unreal Engine 4 Dev Question Time
Added 212 Views / 0 LikesIn this livestream I answer any game development questions whilst working on Virtus Studio's upcoming co-op experience EmberVein.DevSquad Game Jam: https://itch.io/jam/devsquad-2020♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN♥ Don't forget y
-
01:42
Overview: Medieval Game Environment in UE4
Added 219 Views / 0 LikesQuixel's Jakob Keudel gives us an overview of this fully playable dynamic experience, lists all the major steps taken for creating the environment, and introduces the key people involved in bringing the project to life.Get the full scene for free on the U
-
01:20
MAWI Meadow Wetlands Landscape | First Person Walk
Added 175 Views / 0 LikesFirst Person walk thru the 400sqkm, completely procedurally generated Meadow Wetland Landscape in UE4.26.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH