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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 10:12 Swamp Town (Unreal Engine 4)

    Swamp Town (Unreal Engine 4)

    by shub Added 405 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Post_Apocalyptic

  • 17:55 Maya 2019 Tutorial | Modeling and UV map a pillow without nCloth

    Maya 2019 Tutorial | Modeling and UV map a pillow without nCloth

    by shub Added 405 Views / 0 Likes

    Tutorial on how to model and UV map a pillow in Maya without using nCloth or any simulation at all.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstati

  • 18:17 Country Road (Speed Design / Walkthrough / Unreal Engine 4)

    Country Road (Speed Design / Walkthrough / Unreal Engine 4)

    by shub Added 404 Views / 0 Likes

    HD Version : https://youtu.be/RTeZpx0DT7UHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------

  • 10:06 Parking Garage (Speed Level Design / Unreal Engine 4)

    Parking Garage (Speed Level Design / Unreal Engine 4)

    by shub Added 404 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Soldier: http://

  • 1:07:44 Blender's Eevee and Megascans: Extended Breakdown

    Blender's Eevee and Megascans: Extended Breakdown

    by shub Added 404 Views / 0 Likes

    Apologies for the Echo from Jonathan's voice! We'll make sure to fix it in all upcoming livestreams.In this livestream, Quixel's Adnan Chaumette will be giving you an extensive breakdown of Blender's render engine Eevee, and go over a bunch of tips and tr

  • 14:25 Stat Refill from Shop - #31 Creating A Mech Combat Game with Unreal Engine 4

    Stat Refill from Shop - #31 Creating A Mech Combat Game with Unreal Engine 4

    by shub Added 403 Views / 0 Likes

    In this video we show you how you can setup the functionality for our replenish health and stamina buttons from our shop UI. We cover everything from linking the progress bar to checking to see whether or not the player has enough Fragments.Resources: htt

  • 18:00 Speed Modeling | Escanor Divine Axe Rhitta | Maya [Request]

    Speed Modeling | Escanor Divine Axe Rhitta | Maya [Request]

    by shub Added 403 Views / 0 Likes

    A request from one of my followers. The modeling of the Divine Axe Rhitta of Escanor from The Seven Deadly Sins anime.Unfortunately i couldn't sculpt the ornaments inside Zbrush for some problems so the result is not 100 % what i had in mind.Made with May

  • 10:02 Abandoned Train (Unreal Engine 4)

    Abandoned Train (Unreal Engine 4)

    by shub Added 403 Views / 0 Likes

    Instant Gaming: http://bit.ly/Instant_Gaming_UEFacebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-------------------------------------------------------------------------

  • 01:45 MAWI UE4 BroadleafForest Update3 01

    MAWI UE4 BroadleafForest Update3 01

    by shub Added 401 Views / 0 Likes

    Little preview of the new medium and small trees part of the next broadleaf update.https://www.unrealengine.com/marketplace/en-US/slug/broadleaf-forest-collection

  • 09:16 Create a Post-Apocalyptic Road in UE4

    Create a Post-Apocalyptic Road in UE4

    by shub Added 401 Views / 0 Likes

    Tune in for an extensive breakdown on Wednesday August 23rd at 7PM CET: https://www.youtube.com/watch?v=_u8NDB_a5V0Try out Megascans, Bridge and Mixer for Free: http://bit.ly/2KCG7OgIn this breakdown, Quixel's Josh Powers creates a stunning post-apocalypt

  • 03:52 AI Implementation, settings menu & tank model- EmberVein Dev Log #7

    AI Implementation, settings menu & tank model- EmberVein Dev Log #7

    by shub Added 401 Views / 0 Likes

    Hey there DevSquad, Virtus here... In this video we show off the 3D model for the tank character along with some basic implementation for the AI in our game.We also take a look at some enemy concept art and a 3D class selection menu.EmberVein Website: htt

  • 39:35 Speed Modeling | Emma Orbal Staff from The Legend of Heroes | Blender 2.8

    Speed Modeling | Emma Orbal Staff from The Legend of Heroes | Blender 2.8

    by shub Added 401 Views / 0 Likes

    I don't really like making weapons however i wanted to do a fan art of The Legend of Heroes: Trails of Cold Steel ( Sen no Kiseki ) so here we go.Software used: Blender for modeling, Substance Painter for texturing and Affinity Photo for color correction.

  • 00:16 MAWI ConiferForest - Interactive Foliage

    MAWI ConiferForest - Interactive Foliage

    by shub Added 400 Views / 0 Likes

    Testing MAWI interactive foliage 2.0 with Conifer Forest BiomeMAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

  • 01:02 MAWI UE4 BroadleafForest Update2 01

    MAWI UE4 BroadleafForest Update2 01

    by shub Added 399 Views / 0 Likes

    Added a nice cave area to the Broadleaf Forest example map. Will be part of the coming update.https://www.unrealengine.com/marketplace/broadleaf-forest-collection

  • 13:38 Unwrapping The Base #5 - 3DS Max Modelling Tutorial Course

    Unwrapping The Base #5 - 3DS Max Modelling Tutorial Course

    by shub Added 399 Views / 0 Likes

    Hey there DevSquad, in this video we we finish the unwrapping for the base of our lamp, getting it ready to texture in the next secttion of this course.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly

  • 10:03 Gates of Hell  (Unreal Engine 4)

    Gates of Hell (Unreal Engine 4)

    by shub Added 399 Views / 0 Likes

    Instant Gaming: http://bit.ly/Instant_Gaming_UEFacebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-------------------------------------------------------------------------

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