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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 07:59 MoI3D V4 for Beginners #2 | Hotkeys, Navigation, Creating Solids & Curves

    MoI3D V4 for Beginners #2 | Hotkeys, Navigation, Creating Solids & Curves

    by shubnigg Added 190 Views / 0 Likes

    In this 2nd video we'll take a look at the navigation, creating curves and solids.Hotkeys tutorial video: https://youtu.be/wGPlaaiNcpQCustom setup & hotkeys file: https://www.artstation.com/a/13360485___________________________________________Follow me on

  • 11:42 MoI3D V4 for Beginners #3 | Selections, Materials and Transformations

    MoI3D V4 for Beginners #3 | Selections, Materials and Transformations

    by shubnigg Added 155 Views / 0 Likes

    How to select and manipulate solids and curves in the 3D space.Timestamp:1:35 Selection modes4:54 Browser Panel and Materials ( Styles )7:25 Manipulating Objects___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCa

  • 21:25 MoI3D V4 for Beginners #4 | All the Tools Explained 1/2

    MoI3D V4 for Beginners #4 | All the Tools Explained 1/2

    by shubnigg Added 142 Views / 0 Likes

    In this video i'll go through the Draw Curve, Draw Solid, Edit, View and Select tools.Timestamp:0:17 Draw Curve panel8:15 Draw solid panel10:45 Edit panel16:10 View panel20:23 Select panel___________________________________________Follow me on Twitter ➤ h

  • 27:09 MoI3D V4 for Beginners #5 | All the Tools Explained 2/2

    MoI3D V4 for Beginners #5 | All the Tools Explained 2/2

    by shubnigg Added 151 Views / 0 Likes

    Explaining the remaining tools located in the Construct Panel, Transform Panel, SubD and Dimension.Timestamp:0:10 Contruct Panel18:56 Transform Panel24:08 Dimension Panel24:58 SubD Panel___________________________________________Follow me on Twitter ➤ htt

  • 08:47 MoI3D V4 for Beginners #6 | Simple Model, Lighting and Rendering

    MoI3D V4 for Beginners #6 | Simple Model, Lighting and Rendering

    by shubnigg Added 141 Views / 0 Likes

    Creation of a simple metal piece and showcasing the lighting and rendering capablities of the MoI viewport for quick previews.Tutorial on how to setup the hotkeys: https://youtu.be/wGPlaaiNcpQMy config file: https://www.artstation.com/a/13360485Timestamp:

  • 19:54 MoI3D V4 for Beginners #7 | SciFi Table Modeling Practice

    MoI3D V4 for Beginners #7 | SciFi Table Modeling Practice

    by shubnigg Added 170 Views / 0 Likes

    Let's practice by creating a SciFi table. All the hotkeys mentioned are from my custom setup: https://www.artstation.com/a/13360485Concept: https://vitalybulgarov.com/3d-kitbash/minimalist-sci-fi-furniture-set___________________________________________Fol

  • 07:31 MoI3D V4 for Beginners #8 | Exporting Our Model

    MoI3D V4 for Beginners #8 | Exporting Our Model

    by shubnigg Added 160 Views / 0 Likes

    Exporting our model for later use in other softwares.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my main store w

  • 08:19 MoI3D V4 for Beginners #9 | Rendering inside Blender [END]

    MoI3D V4 for Beginners #9 | Rendering inside Blender [END]

    by shubnigg Added 145 Views / 0 Likes

    Rendering our model inside Blender using procedural shaders.Timestamp:0:00 Intro0:07 Lighting setup explaination0:33 Importing the model & creating the shaders4:02 Final setup6:33 Little talk about texturing options7:43 Before and after color correction7:

  • 10:02 Popular Mountain Landscape (Speed Level Design / Unreal Engine 4)

    Mountain Landscape (Speed Level Design / Unreal Engine 4)

    by shubnigg Added 515 Views / 0 Likes

    Instant Gaming: http://bit.ly/Instant_Gaming_UE- Facebook: http://bit.ly/Unreal_Environments_Fb- Discord: https://discord.gg/bh6KuDkAssets:Rocks, grass, tree: http://bit.ly/Rocks_Of_IrelandTree stumps: http://bit.ly/Tree_StumpsDynamic Sky: http://bit.ly/D

  • 10:12 Mountain Landscape (Unreal Engine 4)

    Mountain Landscape (Unreal Engine 4)

    by shubnigg Added 395 Views / 0 Likes

    Landscape Material: http://bit.ly/Auto_Landscape_MaterialBackground Mountains (Free): http://bit.ly/Background_Mountains_-----------------------------------------------------------------------------------------------------------Be sure to subscribe if you

  • 07:44 Mouse Input Data - #23 Unreal Engine 4 Blueprints Tutorial Series

    Mouse Input Data - #23 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 387 Views / 0 Likes

    Here we take a look at how we can use mouse input data to form a simple camera system where we take the axis information from the player's input and use blueprints to convert that into camera rotation.Unreal Engine 4 Level Design Series: https://www.youtu

  • 07:55 Movement Axis Inputs - #24 Unreal Engine 4 Blueprints Tutorial Series

    Movement Axis Inputs - #24 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 371 Views / 0 Likes

    In this video we take a look at how we can get our character to move based on an axis inputs. We cover how to setup the axis inputs and how to use the information from them to move the character using blueprints!Unreal Engine 4 Level Design Series: https:

  • 00:21 Mushrooms | Quixel Megascans

    Mushrooms | Quixel Megascans

    by shubnigg Added 118 Views / 0 Likes

    These Mushrooms won't take up...much room. ????https://quixel.world/pbwMore inbound, with many others being added every single day to the Quixel Megascans library of real-world scanned data.#quixel #megascans #mushrooms #3dassets #realworld #scandata #pho

  • 01:05 MW Character Template tweaks

    MW Character Template tweaks

    by shubnigg Added 201 Views / 0 Likes

    Just added a few tweak to the MW Character Template. It's now a true first person camera and implemented some basic zoom to look at stuff close up. Also changed the Focal Length from 24mm to 18mm by default and exposed the values to the actor.MAWI Store P

  • 02:09 MW Character Template with Flashlight and Run

    MW Character Template with Flashlight and Run

    by shubnigg Added 233 Views / 0 Likes

    Testing new FP template features flashlight and run at night in the Broadleaf Forest Biome.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

  • 10:02 MY LAST VIDEO...

    MY LAST VIDEO...

    by shubnigg Added 300 Views / 0 Likes

    Hi! Sorry for the clickbait, I just wanted to let as many of my subscribers know about this break! :)I'll be back in september!Environment Art Course: http://bit.ly/No_More_Grid_UnEnv------------------------------------------------------------------------

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