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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 25:59 Speed Modeling | Healing Salve for ArtStation Challenge

    Speed Modeling | Healing Salve for ArtStation Challenge

    by shub Added 382 Views / 0 Likes

    Speed modeling of my Healing Salve for the ArtStation King Arthur Challenge.Made in Maya, Zbrush, textured in Substance Painter and rendered in Marmoset Toolbag.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCa

  • 18:48 Finishing The Server Browser - #6 Unreal Engine 4 Steam Multiplayer Essentials

    Finishing The Server Browser - #6 Unreal Engine 4 Steam Multiplayer Essentials

    by shub Added 469 Views / 0 Likes

    Hey there DevSquad, today we finish our server browser widget and functionality inside of Unreal Engine 4.You will need:http://bit.ly/2JvO4Fmhttp://bit.ly/2VMI2ljInstructor Partner: Ryan Hobbshttps://ryanhobbs.myportfolio.com/► DevSquad Clothing: http://w

  • 13:38 Unwrapping The Base #5 - 3DS Max Modelling Tutorial Course

    Unwrapping The Base #5 - 3DS Max Modelling Tutorial Course

    by shub Added 398 Views / 0 Likes

    Hey there DevSquad, in this video we we finish the unwrapping for the base of our lamp, getting it ready to texture in the next secttion of this course.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly

  • 10:03 Old Cemetery (Unreal Engine 4)

    Old Cemetery (Unreal Engine 4)

    by shub Added 479 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Cemetery Props:

  • 22:10 Unwrapping Concepts #4 - 3DS Max Modelling Tutorial Course

    Unwrapping Concepts #4 - 3DS Max Modelling Tutorial Course

    by shub Added 439 Views / 0 Likes

    Hey there DevSquad, in this video we introduce you to some basic concepts for unwrapping and setting up the UVs for the lamp model. Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly! http://bit.ly/1RWC

  • 10:36 Using Header Files #6 C++ Programming Fundamentals

    Using Header Files #6 C++ Programming Fundamentals

    by shub Added 413 Views / 0 Likes

    Hey there DevSquad, in today's video introduce you to header files and how you can use them to store function declerations allowing you to access your functions in other C++ files.Visual Studio: https://visualstudio.microsoft.com/♥ Subscribe for new episo

  • 13:09 Using Functions #5 C++ Programming Fundamentals

    Using Functions #5 C++ Programming Fundamentals

    by shub Added 406 Views / 0 Likes

    Hey there DevSquad, in today's video we take a look at how you create and reference functions, along with an understanding into why they're crucial to programming.Visual Studio: https://visualstudio.microsoft.com/♥ Subscribe for new episodes weekly! http:

  • 21:47 Unwrapping The Base #4 - 3DS Max Modelling Tutorial Course

    Unwrapping The Base #4 - 3DS Max Modelling Tutorial Course

    by shub Added 419 Views / 0 Likes

    Hey there DevSquad, in this episode we take a look an introduction to unwrapping and it's use in having our lamp model bieng textured.We cover a detailed look into the unwrapping concept and begin to unwrap the base.Instructor Partner: Manuel Rondonhttps:

  • 07:59 Difference between Substance Designer and Painter

    Difference between Substance Designer and Painter

    by shub Added 414 Views / 0 Likes

    Video about the difference between 2 of the most famous softwares for material authoring: Substance Designer and Painter.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation

  • 12:48 Creating Variables - #4 C++ Programming Fundamentals

    Creating Variables - #4 C++ Programming Fundamentals

    by shub Added 434 Views / 0 Likes

    In this video we introduce you to the different types of variables and how you can create and use them. We cover:- Integers- Floats- Doubles- BoolsVisual Studio: https://visualstudio.microsoft.com/♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN

  • 10:05 Old Forgotten Temple

    Old Forgotten Temple

    by shub Added 442 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Water: http://bi

  • 11:12 Popular Compiling & Building Cur Code - #3 C++ Programming Fundamentals

    Compiling & Building Cur Code - #3 C++ Programming Fundamentals

    by shub Added 502 Views / 0 Likes

    In this video we show you how you can compile and build your code inside of visual studio, setting up our very first executable file we've developed in C++!Visual Studio: https://visualstudio.microsoft.com/♥ Subscribe for new episodes weekly! http://bit.l

  • 44:57 Create photoreal cinematics in UE4: Rebirth tutorial

    Create photoreal cinematics in UE4: Rebirth tutorial

    by shub Added 458 Views / 0 Likes

    This in-depth tutorial goes through the entire production process for ‘Rebirth’, a cinematic produced by Quixel using Unreal Engine 4. Beyond its visual process, Rebirth serves as a benchmark and kickstarter for virtual production workflows.Read more abou

  • 25:59 Finishing the Lamp Geometry #2 - 3DS Max Modelling Tutorial Course

    Finishing the Lamp Geometry #2 - 3DS Max Modelling Tutorial Course

    by shub Added 462 Views / 0 Likes

    Hey there DevSquad, in this video we take a look at some beginning concepts to 3D Modelling and start modelling the foundation for our lamp model using 3DS Max.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episode

  • 1:17:08 Counter-Strike's Dust II in UE4 - Extended Breakdown

    Counter-Strike's Dust II in UE4 - Extended Breakdown

    by shub Added 445 Views / 0 Likes

    This livestream will be a follow-up to the 8 minutes breakdown we shared earlier, and will go in depth into all the details surrounding this project.Read more on the project: https://medium.com/quixel-ab/democratizing-3d-environment-workflows-1fa0c6f462ac

  • 06:43 How to get Autodesk 3DS Max for FREE

    How to get Autodesk 3DS Max for FREE

    by shub Added 457 Views / 0 Likes

    Hey there DevSquad, in this video we show you how you can take advantage of Autodesk Education's free software programming, allowing you to download 3DS Max for FREE if you're an educator or a student.https://www.autodesk.com/education/free-software/featu

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