3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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01:42
Overview: Medieval Game Environment in UE4
Added 219 Views / 0 LikesQuixel's Jakob Keudel gives us an overview of this fully playable dynamic experience, lists all the major steps taken for creating the environment, and introduces the key people involved in bringing the project to life.Get the full scene for free on the U
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09:47
Packaging Your Game - #42 Creating A Mech Combat Game with Unreal Engine 4
Added 381 Views / 0 LikesHey there Devsquad, Virtus here and in this video we show you how to do the last minute checks for your mech combat game and show you how to package it up ready to send to friends or to release to the public.Resources: https://virtushub.co.uk/mech-course/
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28:30
Painting & Sculpting The Terrain - #7 Let's Create Legend Of Zelda (Unreal Engine 4 Tutorial)
Added 497 Views / 0 LikesIn this video we take a look at how we can begin to form the environment for our Legend of Zelda game within Unreal Engine 4. We start off by looking at some reference images and begin to sculpt & paint our landscape/terrain.RAW Project Files: https://bit
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10:33 Popular
Painting Landscapes & Terrain - #15 Unreal Engine 4 Level Design Tutorial Series
Added 528 Views / 0 LikesIn this video you'll learn how to use different layers from a landscape material and use them to paint your landscape or terrain inside of Unreal Engine 4. We cover the various tools and best practices for terrain painting.Download Unreal Engine 4: https:
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10:04 Popular
Paragon (Free Download / Speed Level Design / Unreal Engine 4)
Added 681 Views / 0 Likes- Facebook: http://bit.ly/Unreal_Environments_Fb- Discord: https://discord.gg/bh6KuDkFree Map: (Still Uploading it)Paragon's Assets: http://bit.ly/Paragon_AssetSpeed level design of a dinosaur's nest, made with Paragon's assets, free for download! Be sure
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10:14
Paragon Rolling Ball (Speed Level Design / Unreal Engine 4)
Added 443 Views / 0 Likes- Facebook: http://bit.ly/Unreal_Environments_Fb - Discord: https://discord.gg/bh6KuDk Paragon's Assets: http://bit.ly/Paragon_Asset This didn't turn out as good as i wanted because i had not much time to make it, i used the paragon assets and the base "r
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10:03
Park (Free Assets / Unreal Engine 4)
Added 215 Views / 0 LikesSpeed level design created in unreal engine 4, made with free assets from the unreal engine marketplace.Be sure to subscribe if you like my videos and remember to activate the bell notification button! Instagram: http://bit.ly/Instagram_Unreal_Environment
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10:06
Parking Garage (Speed Level Design / Unreal Engine 4)
Added 315 Views / 0 LikesHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Soldier: http://
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00:20 New
Parquet Floors | Megascans
Added 28 Views / 0 LikesLaying parquet floors is meticulous, but rewarding... ????New content available in the #Megascans library: https://bit.ly/4dxKHJ5Get thousands of photorealistic 3D scanned assets directly inside Unreal Engine, Twinmotion & #Quixel Bridge....#UnrealEngine
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08:12
Part 1. Blockout: Medieval Game Environment in UE4
Added 200 Views / 0 LikesIn the first part of this tutorial series, Quixel's Jakob Keudel describes the core idea for this project, touches upon landscape creation using tools within Unreal Engine, and maps out the scale and flow of the level using basic structures.Get the full s
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09:55
Part 2. House Creation: Medieval Game Environment in UE4
Added 205 Views / 0 LikesIn the second part of this series, Quixel's Jakob Keudel gives an extensive breakdown of how to use Megascans assets, powerful new geometry tools within Unreal Engine, and Quixel Mixer to create old, rundown houses and structures.Get the full scene for fr
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08:29
Part 3. Thatched Roofs: Medieval Game Environment in UE4
Added 192 Views / 0 LikesIn the third part of this series, Quixel's Jakob Keudel sculpts highly detailed thatched roofs for the houses, using surfaces and atlases from the Megascans library, and leveraging the power of Unreal Engine's geometry tools and Quixel Mixer.Get the full
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07:51
Part 4. Foliage: Medieval Game Environment in UE4
Added 195 Views / 0 LikesIn the fourth part of this series, Quixel's Jakob Keudel uses Megascans 3D plants, and procedural foliage volumes to quickly generate dense and diverse foliage for the scene, as well as adding movement to the plants in order to make the environment feel m
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15:22
Part 5. Set Dressing: Medieval Game Environment in UE4
Added 222 Views / 0 LikesIn the fifth part of this tutorial series, Quixel's Wiktor Ohman describes how he approaches set dressing, with feature overviews, useful tups and tricks and insights into his workflow for the projects.Get the full scene for free on the Unreal Engine Mark
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08:59
Part 6. Lighting: Medieval Game Environment in UE4
Added 203 Views / 0 LikesIn the sixth part of this series, Quixel's Jakob Keudel focuses on adding lights and atmospherics to the environment, explains his decisions about lighting techniques, and makes use of Unreal Engine's new SkyAtmosphere system and volumetric clouds to achi
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08:06
Particles & Sound - #4 Unreal Engine 4 Sequencer Course
Added 330 Views / 0 LikesHey there DevSquad, today we cover how you can bring particle effects (VFX) and sound effects (SFX) into our sequencers to bring them to life further.► DevSquad Clothing: http://www.devsquadmerch.com♥ Subscribe for new episodes weekly! http://bit.ly/1RWCV