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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 03:37 MAWI Tropical Rainforest | Unreal Engine 5.2 | Jungle Swamp 1 #unrealengine #UE5 #gamedev

    MAWI Tropical Rainforest | Unreal Engine 5.2 | Jungle Swamp 1 #unrealengine #UE5 #gamedev

    by shubnigg Added 108 Views / 0 Likes

    The new and insanely detailed Tropical Rainforest Biome for UE5.2 featuring full high Nanite foliage, Lumen and Virtual Shadow Maps. Various tree and plant species a total of over 190 high quality AAA assets plus a lot more.Runtime Demo Tropical Rainfores

  • 10:27 Unreal Engine 5.3 - MAWI - Dead Spruce Forest Overview #unrealengine #UE5 #gamedev

    Unreal Engine 5.3 - MAWI - Dead Spruce Forest Overview #unrealengine #UE5 #gamedev

    by shubnigg Added 52 Views / 0 Likes

    Product overview of our new Dead Spruce Forest Biome live in Unreal Engine 5 editor. Get it on the Epic Marketplace.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United#unrealengine #UE5 #gamedevelopment #gamedev #realtime #g

  • 08:02 Popular M4A1 Weapon Setup - #39 Creating A First Person Shooter (FPS) With Unreal Engine 4

    M4A1 Weapon Setup - #39 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shubnigg Added 520 Views / 0 Likes

    We continue working on the weapon switching system, setting up the blueprint for our second weapon the M4A1 inside of Unreal Engine 4. We also make adjustments to the skeletal mesh for the second weapon to allow it to work in the same was it does for our

  • 11:28 Creating Grass with Color Variation in UE4

    Creating Grass with Color Variation in UE4

    by shubnigg Added 436 Views / 0 Likes

    In this video Quixel Artist Wiktor Öhman shows you how to quickly create and set up a grass Master Material with procedural color variation using Megascans 3D Assets.For more on Megascans: http://megascans.se3D Grass Asset: https://megascans.se/assets/qmB

  • 05:44 Switch on Integer- #18 Unreal Engine 4 Blueprints Tutorial Series

    Switch on Integer- #18 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 425 Views / 0 Likes

    Here we take a look at how we can use the switch on int blueprint node to control the flow of our code, executing a different set of code depending on the value of an integer.Unreal Engine 4 Level Design Series: https://www.youtube.com/watch?v=GNjpkQpN6HE

  • 06:07 Merging Animations - #13 Unreal Engine 4 Animation Essentials Tutorial Series

    Merging Animations - #13 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 453 Views / 0 Likes

    Here we take a look at how we can blend the top and bottom halves of two animations using the layer blend per bone node to split them from the spine and marge them together to create one animation state.♥ Subscribe for new episodes weekly! http://bit.ly/1

  • 18:18 Quixel Mixer Workflow Primer

    Quixel Mixer Workflow Primer

    by shubnigg Added 448 Views / 0 Likes

    Introducing the Quixel Mixer (Beta) - out NOW! Learn how to create your own, custom Mixes in this workflow primer covering all features of Mixer step-by-stepFor more on Quixel Mixer, visit https://megascans.se/apps.Get the Toolbag 3 scene here: https://d3

  • 08:47 Pause & Endgame Blur - #15 Creating A MOBILE Endless Runner Unreal Engine 4

    Pause & Endgame Blur - #15 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 329 Views / 0 Likes

    In this video we teach you to use the background blur component within our widget blueprints to blur the game on our pause and end game screens.►Resources: https://virtushub.co.uk/runner-course/►Recommended PlaylistsUE4 Level Designhttp://bit.ly/UE4LevelD

  • 11:54 Project Setup - #2 Creating A Mech Combat Game with Unreal Engine 4

    Project Setup - #2 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 421 Views / 0 Likes

    In this video we take a look at how we can download the asset files for our mech game, setup our project and get ourselves ready to create our mech combat game inside of Unreal Engine 4. The assets are available free on our website!Resources: https://virt

  • 13:17 Time Fragment Pickups - #20 Creating A Mech Combat Game with Unreal Engine 4

    Time Fragment Pickups - #20 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 380 Views / 0 Likes

    Here we take a look at how we can setup our time fragment pickup, we setup the mesh, the blueprint and even display an icon on the screen indicating how many the player has.Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Level Des

  • 01:23 FIRST LOOK: Megascans + Houdini Live Link Trailer

    FIRST LOOK: Megascans + Houdini Live Link Trailer

    by shubnigg Added 410 Views / 0 Likes

    Here's a taste of what is possible with the brand new SideFX Houdini integration — out now as one of the new Live Links in Quixel Bridge 2018.5!

  • 05:56 Create Grungy Tiles in Mixer: 5 minute tutorial

    Create Grungy Tiles in Mixer: 5 minute tutorial

    by shubnigg Added 333 Views / 0 Likes

    See how you can quickly and effectively sculpt broken, grungy tiles using Quixel Mixer. Get the latest version of Mixer here: http://bit.ly/2Dx72r4Mix inspiration: https://www.artstation.com/flewdaFor more visit: quixel.com

  • 04:27 Quick Collision Fix - #36 Creating A Mech Combat Game with Unreal Engine 4

    Quick Collision Fix - #36 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 324 Views / 0 Likes

    Hey there Devsquad, Virtus here and today we fix the updated collision issue with our explosive spider bot. We rework our code so as to use a distance based damage system instead of collision based.Resources: https://virtushub.co.uk/mech-course/►Recommend

  • 02:17 MAWI LSC DuneDesert WIP 0005

    MAWI LSC DuneDesert WIP 0005

    by shubnigg Added 331 Views / 0 Likes

    Almost done, a few more plant variations and the landscape is ready!

  • 02:11 Popular Installing the Blender 2.8 Live Link | Quixel Bridge 2019

    Installing the Blender 2.8 Live Link | Quixel Bridge 2019

    by shubnigg Added 511 Views / 0 Likes

    Try Quixel Bridge for Free: https://quixel.com/bridgeIn this short installation video, Adnan Chaumette will guide you through the installation process of the Megascans Live Link for Blender 2.80This integration is completely open-source and supports Eeeve

  • 20:13 Weight Map Correction For Adobe Mixamo Character Rig

    Weight Map Correction For Adobe Mixamo Character Rig

    by shubnigg Added 415 Views / 0 Likes

    Hey there DevSquad, today we take a look at how we can correct Adobe Mixamo autorigger's weightmap to allow for complex geometry not to be distorted. We also cover a introduction to weightmapping and why it's important in the animation process.Virtus Mixa

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