3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
-
00:21
Unreal Engine Tips - Align Code Orientation
Added 198 Views / 0 Likes♥ Join the Virtus Discord: https://www.discord.gg/virtushub● Courses - https://www.virtushub.com/p/learning● Facebook - http://www.facebook.com/virtushub● Twitter - https://www.twitter.com/virtushub#unrealengine #unrealengine5 #virtusstudios
-
00:39
Unreal Engine Tips - Content Browser Filters #unrealengine #tips #gamedev
Added 181 Views / 0 Likes♥ Join the Virtus Discord: https://www.discord.gg/virtushubVirtus Creative Hub // Media● Website - https://www.virtushub.com● Facebook Page - http://www.facebook.com/virtushub● Twitter Page - https://www.twitter.com/virtushub#unrealengine #unrealengine5 #
-
00:16
Unreal Engine Tips - Reroute Nodes #unrealengine #gamedev #tips
Added 182 Views / 0 Likes♥ Join the Virtus Discord: https://www.discord.gg/virtushub● Courses - https://www.virtushub.com/p/learning● Facebook - http://www.facebook.com/virtushub● Twitter - https://www.twitter.com/virtushub#unrealengine #unrealengine5 #virtusstudios
-
00:24
Unreal Engine Tips - Saved Locations #unrealengine #gamedev #tips
Added 191 Views / 0 Likes♥ Join the Virtus Discord: https://www.discord.gg/virtushub● Courses - https://www.virtushub.com/p/learning● Facebook - http://www.facebook.com/virtushub● Twitter - https://www.twitter.com/virtushub#unrealengine #unrealengine5 #virtusstudios
-
00:12
Unreal Engine Tips - Spawn Point Lights #unrealengine #gamedev #tips
Added 174 Views / 0 Likes♥ Join the Virtus Discord: https://www.discord.gg/virtushub● Courses - https://www.virtushub.com/p/learning● Facebook - http://www.facebook.com/virtushub● Twitter - https://www.twitter.com/virtushub#unrealengine #unrealengine5 #virtusstudios
-
19:00
Unreal vs Unity: Clash of Titans
Added 452 Views / 0 LikesChoosing which engine to use for your game is one of the first, and perhaps most important decisions you’ll have to make as an indie developer. Using an Uncharted-inspired environment built exclusively with Megascans, we take a look at the differences and
-
22:10
Unwrapping Concepts #4 - 3DS Max Modelling Tutorial Course
Added 437 Views / 0 LikesHey there DevSquad, in this video we introduce you to some basic concepts for unwrapping and setting up the UVs for the lamp model. Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly! http://bit.ly/1RWC
-
21:47
Unwrapping The Base #4 - 3DS Max Modelling Tutorial Course
Added 417 Views / 0 LikesHey there DevSquad, in this episode we take a look an introduction to unwrapping and it's use in having our lamp model bieng textured.We cover a detailed look into the unwrapping concept and begin to unwrap the base.Instructor Partner: Manuel Rondonhttps:
-
13:38
Unwrapping The Base #5 - 3DS Max Modelling Tutorial Course
Added 396 Views / 0 LikesHey there DevSquad, in this video we we finish the unwrapping for the base of our lamp, getting it ready to texture in the next secttion of this course.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episodes weekly
-
17:54
Unwrapping The Head #6 - 3DS Max Modelling Tutorial Course
Added 432 Views / 0 LikesHey there DevSquad, in this video we move onto unwrapping the head of the lamp, and go into the intricate details as required when working with emmisive textures.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episo
-
07:58
Upcoming game jam, channel update & more...
Added 255 Views / 0 LikesHey guys, today I just wanted to take a moment to talk about what you can expect to see from DevSquad in the new year.We'll be covering our new upload schedule, livestreams & gamejam!Join the gamejam: https://itch.io/jam/devsquad-2020♥ Subscribe for new e
-
22:10
Upgrade Bench Text - #29 Creating A Mech Combat Game with Unreal Engine 4
Added 415 Views / 0 LikesIn this video we take a look at how we can setup the blueprint for our upgrade bench, making it display text that rotates to look at the player. We also setup the logic that controls the player's distance to the bench, opening the shop menu if they're clo
-
59:56
Urban Alley in UE4 - Extended Breakdown
Added 425 Views / 0 LikesPrepare to dive deep into this urban alley street made by Jack McKelvie. This livestream will be a follow-up to the 7 minute breakdown.Check the breakdown video: https://www.youtube.com/watch?v=8Vb-vby9IxQLearn more about Megascans: http://bit.ly/2Zkp9rVC
-
00:24
Urban Trash Pack | Get it on @Fab
Added 47 Views / 0 LikesGive your urban scenes an authentic touch of reality. ????Make your scenes more relatable with abandoned objects, graffiti-laden walls, weathered trash cans, and city debris.Get it for free on @Fab: https://bit.ly/3DMX3iT
-
00:23
Urban Trash Pack | Quixel Megascans
Added 46 Views / 0 LikesGet it for free on @Fab: https://bit.ly/3DMX3iT
-
13:42
User Interface Overview - #1 Unreal Engine 4 Sequencer Course
Added 437 Views / 0 LikesHey there DevSquad, today we're going over an introduction to the sequencer interface to set you up to create some awesome cinematics with sequencer! We cover how to use the timeline, cinematic viewports and even go through the tree view. Stay tuned for t