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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 10:02 Wasteland (Speed Level Design / Unreal Engine 4)

    Wasteland (Speed Level Design / Unreal Engine 4)

    by shubnigg Added 371 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Oil Tanker: http

  • 12:38 Grenade Spawning - #50 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Grenade Spawning - #50 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shubnigg Added 348 Views / 0 Likes

    Here we take a look at how we can get a grenade to spawn into the game with projectile movement when the player presses the G key on their keyboard. This grenade will explode after 1 second and play a sound and particle effect.► Resources: http://virtushu

  • 00:46 MAWI LSC Wetland Update2 Wip 0002

    MAWI LSC Wetland Update2 Wip 0002

    by shubnigg Added 357 Views / 0 Likes

    Showing the updated auto landscape material, fully paintable default setup.https://www.unrealengine.com/marketplace/wetland-landscapehttps://www.youtube.com/watch?v=AfPym8HXOao

  • 07:34 PROJECT COLLABORATION - Unreal Engine 4 GitHub Tutorial

    PROJECT COLLABORATION - Unreal Engine 4 GitHub Tutorial

    by shubnigg Added 350 Views / 0 Likes

    We're pleased to announce our 2019 summer game jam with a rebrand from VirtusJam to DevSquad Jam. Stay building your team now and get ready for the theme drop on the 1st of July!Itch.io page: https://itch.io/jam/devsquad-summer-jam► DevSquad Clothing: htt

  • 06:43 How to get Autodesk 3DS Max for FREE

    How to get Autodesk 3DS Max for FREE

    by shubnigg Added 345 Views / 0 Likes

    Hey there DevSquad, in this video we show you how you can take advantage of Autodesk Education's free software programming, allowing you to download 3DS Max for FREE if you're an educator or a student.https://www.autodesk.com/education/free-software/featu

  • 12:51 Quixel Mixer: Material Rendering with Toolbag 3

    Quixel Mixer: Material Rendering with Toolbag 3

    by shubnigg Added 325 Views / 0 Likes

    Participate in the Mixer/Marmoset Contest! https://bit.ly/2OAfNYVIn this tutorial, Josh Powers will deconstruct the render process of Mixer materials, showing you everything you need to make stunning portfolio renders with Marmoset Toolbag 3.More about Ma

  • 10:02 The Mist (Unreal Engine 4)

    The Mist (Unreal Engine 4)

    by shubnigg Added 349 Views / 0 Likes

    Facebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-----------------------------------------------------------------------------------------------------------Assets:Public

  • 03:46 Export any model from Maya LT 2020 without polycount limit

    Export any model from Maya LT 2020 without polycount limit

    by shubnigg Added 418 Views / 0 Likes

    How to export any model from Maya LT without caring about the polycount export limit of 250k tris.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstatio

  • 14:27 From Maya to Blender 2.8 Part #3 | Setting up Maya Navigation & Custom Setup

    From Maya to Blender 2.8 Part #3 | Setting up Maya Navigation & Custom Setup

    by shubnigg Added 340 Views / 0 Likes

    This is a series of tutorials designed for experienced Maya users that want to switch to Blender 2.8 or learn it as a seconday software.In this video we'll setup a Maya style navigation, modify the preferences, setting up our startup scene and quick prefe

  • 11:54 Gaea Tutorial | The Abyss Terrain Breakdown

    Gaea Tutorial | The Abyss Terrain Breakdown

    by shubnigg Added 359 Views / 0 Likes

    Breakdown of one of my terrains "The Abyss", an abstract almost paint like landscape made for practice.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.arts

  • 06:06 Mixer Fundamentals 11: Circular Transform Modifier

    Mixer Fundamentals 11: Circular Transform Modifier

    by shubnigg Added 341 Views / 0 Likes

    The Circular Transform modifier allows you to create a circular pattern out of your mask. This is a great modifier to use when you want to create ornate radial patterns, or even something more every day, such as bricks around a small tree.We can't wait to

  • 05:15 Tips & Tricks for Blender 2.8 | Fill, Grid Fill and Create Face explained

    Tips & Tricks for Blender 2.8 | Fill, Grid Fill and Create Face explained

    by shubnigg Added 298 Views / 0 Likes

    The 3 different methods to create faces and fill holes in a mesh: Fill, Grid Fill and Create Face from Edges/Verts explained.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStat

  • 00:05 MAWI Birch Forest Biome | Strong Wind Test

    MAWI Birch Forest Biome | Strong Wind Test

    by shubnigg Added 267 Views / 0 Likes

    Some storm style wind on the birch trees.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

  • 04:07 Gaea 1.2 Tutorial | Import Heightmap to Generate a Terrain

    Gaea 1.2 Tutorial | Import Heightmap to Generate a Terrain

    by shubnigg Added 341 Views / 0 Likes

    How to import an heightmap to create a terrain in Gaea and fix some common problems.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreaca

  • 12:19 Gaea 1.2 Classic Workflow Series #2 | Creating the Shape of our Terrain

    Gaea 1.2 Classic Workflow Series #2 | Creating the Shape of our Terrain

    by shubnigg Added 219 Views / 0 Likes

    Let's create our desertic valley terrain without any LookDev or GeoPrimitives node.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_​Check out my works on ArtStation ➤ https://www.artstation.com/andreaca

  • 12:50 Hard Surface Design Timelapse | Practice #4 Mechanical Joint | Blender 2.9

    Hard Surface Design Timelapse | Practice #4 Mechanical Joint | Blender 2.9

    by shubnigg Added 202 Views / 0 Likes

    Kitbashing practice. SubD modeling as always.___________________________________________Follow me on Twitter ➤ https://twitter.com/AndreaCantelli_Check out my works on ArtStation ➤ https://www.artstation.com/andreacantelliCheck out my store with artists r

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