3D Engines
Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.
Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines
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04:04
What's new in Megascans and Bridge? Ep. 4
Added 230 Views / 0 LikesDiscover three meticulously crafted and ready-to-use asset packs for Unreal Engine: Dry Grass, Quarry, and Lava Field.Also get acquainted with how you can easily browse through and export preset MetaHumans from within Bridge.Dry Grass asset pack: https://
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05:00
What's new in Megascans and Bridge? Ep. 5
Added 207 Views / 0 LikesMaster the architecture, engineering and construction (AEC) workflow with recent Archviz additions to the Megascans library.Browse our collection of Archviz assets: https://bit.ly/3zSjUD5
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04:18
What's new in Megascans and Bridge? Ep. 6
Added 214 Views / 0 LikesSee how props from the Megascans library can be used to enhance the visual fidelity of your scenes and bring your creations to life!See all props here: https://bit.ly/2XWRXvJUrban Trash collection: https://bit.ly/3makDcNSwords and Daggers collection: http
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03:09
What's new in Megascans and Bridge? Ep. 7
Added 225 Views / 0 LikesWe're excited to announce that RD-Textures scans have moved to the Megascans Library and can be accessed with your Epic Games account today. RD-Textures is known for developing immensely detailed tileable, yet flexible texture sets for a variety of use ca
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04:57
What's new in Megascans and Bridge? Ep. 8
Added 142 Views / 0 LikesEverything you see and touch has some level of imperfection. It’s the subtle imperfectness of assets that makes them so great. The Megascans library offers a varied collection of imperfection scans - which you can use to enhance the objects and surfaces i
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04:13
What's new in Megascans and Bridge? Ep. 9
Added 115 Views / 0 LikesExplore Decals within Bridge and Mixer, or use them directly in your environments within Unreal Engine 5 — bringing all your assets together in a cohesive story. Whether it’s an alleyway decorated with graffiti and art, a sidewalk aged by weather and time
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05:48
What's new in Megascans and Bridge? November 2020.
Added 221 Views / 0 LikesGet acquainted with some of our brand new collections in the Megascans library, including Wetland, Mine, Modular Interior and Graffiti. Take a walk through Bridge 2020.4, which simplifies and improves the asset preview panel, how you download and export,
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03:23
What's new in Megascans? Ep. 10
Added 109 Views / 0 LikesIndustrial assets make up a diverse and large portion of the Megascans library which can be used to shape any number of environments such as a storage facility, a construction site, a textile factory, or even a warehouse in ruins.With the plethora of indu
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03:44
What's new in Megascans? Ep. 11 | Trees Special
Added 97 Views / 0 LikesAnnouncing the latest Megascans Trees: Common Hazel pack. ????Get an in-depth view of the latest Hazel pack and the most recent releases including Black Alder, Hornbeam and Beech packs.With 15 unique models, this early access pack lets you effortlessly cr
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03:10
What's to come.... Virtus Dev Squad 2019
Added 255 Views / 0 LikesHappy new year everyone, I thought I'd take this moment to let you all know a few of the things that I have coming up for the community including:- New advanced content- Structured content- More community events- New livestream format- Patreol overhaul- G
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10:22
When the Wild Wind Blows (Unreal Engine 4)
Added 344 Views / 0 LikesHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/Inspired by "When the Wild Wind Blows" from Iron Maiden.--------------------------------------------------------------------------
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06:51
While Loops - #12 Unreal Engine 4 Blueprints Tutorial Series
Added 435 Views / 0 LikesIn this video we take a look at 'while loops' and how they're used in programming to repeat a sequence of code while the condition for that loop is true.Unreal Engine 4 Level Design Series: https://www.youtube.com/watch?v=GNjpkQpN6HE&list=PLL0cLF8gjBpo3EU
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11:59
Whirlwind Attack Damage - #15 Creating A Mech Combat Game with Unreal Engine 4
Added 381 Views / 0 LikesIn this video we take a look at how we can setup our whirlwind special attack, we cover the code to fire off the animation and creating the input. Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Level Designhttp://bit.ly/UE4LevelD
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3:35:56
Winner Announcement - DevSquad Academy Game Jam Livestream
Added 205 Views / 0 LikesIn this livestream I start playing through submissions for the DevSquad academy game jam, giving game design feedback for each game as I play them.The games played in this livestream are: SolariusBetweenWorldzSpaceBeatParralelThrough the worldsDisconnecte
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03:33
Winner Announcement - Virtus Community Game Jam 2018 - Initial Prospect
Added 442 Views / 0 LikesThe game jam has now finished and we do have our winner.... introducing Initial Prospect by Entity Games. Try Substance Free: https://www.allegorithmic.com/buy/downloadGet Started: https://itch.io/jam/virtusjamFind A Team: https://crowdforge.io/jams/Virtu
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10:25
Winter Outpost (Unreal Engine 4)
Added 298 Views / 0 LikesHelp the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Winter Forest: h