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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 00:23 Wooden Beehive | Megascans

    Wooden Beehive | Megascans

    by shubnigg Added 37 Views / 0 Likes

    Nature's sweet workshop... ????New content (Wooden Beehive) available in the #Megascans library: https://bit.ly/3W3HNp2Get thousands of photorealistic 3D scanned assets directly inside Unreal Engine, Twinmotion & #Quixel Bridge....#UnrealEngine #Photogram

  • 1:46:27 Working on a Castle Environment - Adding modular destruction.

    Working on a Castle Environment - Adding modular destruction.

    by shubnigg Added 176 Views / 0 Likes

    I've been working on this project for a few weeks on and off. Like to try and get a video sequence of it but needs some finer details. I do plan on finishing this castle in it's entirety for a project I am working on and I figured we can work on this toge

  • 2:02:19 Working on a Castle Harbor - Fun with splines.

    Working on a Castle Harbor - Fun with splines.

    by shubnigg Added 194 Views / 0 Likes

    I am going to try and get this finished as quick as possible. Bulk of assets used are from this pack here. https://www.unrealengine.com/marketplace/en-US/product/lordenfel-adventure-environment-packSpline tool here - https://www.unrealengine.com/marketpla

  • Working on a Castle Harbor - Fun with splines.

    Working on a Castle Harbor - Fun with splines.

    by shubnigg Added 114 Views / 0 Likes

    I am going to try and get this finished as quick as possible. Bulk of assets used are from this pack here. https://www.unrealengine.com/marketplace/en-US/product/lordenfel-adventure-environment-packSpline tool here - https://www.unrealengine.com/marketpla

  • 06:47 Working With 3D Vectors - #8 Unreal Engine 4 Blueprints Tutorial Series

    Working With 3D Vectors - #8 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 451 Views / 0 Likes

    Here we take a look at how 3D vectors are used within in Unreal Engine 4 to store 3D related information such as location, scale or rotation. Unreal Engine 4 Level Design Series: https://www.youtube.com/watch?v=GNjpkQpN6HE&list=PLL0cLF8gjBpo3EUz0KAwdZrDYr

  • 01:51 Working With Animations - #1 Unreal Engine 4 Animation Tutorial Series

    Working With Animations - #1 Unreal Engine 4 Animation Tutorial Series

    by shubnigg Added 493 Views / 0 Likes

    In this series we'll take a look at how we can use animations inside of Unreal Engine 4, using them to form animation blueprints and blend spaces to control our characters and other animation powered elements!♥ Subscribe for new episodes weekly! http://bi

  • 09:24 Working With Blueprint Classes - #4 Unreal Engine 4 Blueprints Tutorial Series

    Working With Blueprint Classes - #4 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 463 Views / 0 Likes

    Here we show you how you can use a blueprint class to write code which can be easily replicated and reused. We put more emphasis on the difference between that and a level blueprint along with a proper look at components and referencing them within your s

  • 04:54 Working With Booleans - #9 Unreal Engine 4 Blueprints Tutorial Series

    Working With Booleans - #9 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 436 Views / 0 Likes

    In this video we show you how you can store and change a true or false value using a Boolean within Unreal Engine 4 blueprints. We also briefly take a moment to discuss how they're the most commonly used data type within games.Unreal Engine 4 Level Design

  • 05:26 Working With Floats - #7 Unreal Engine 4 Blueprints Tutorial Series

    Working With Floats - #7 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 472 Views / 0 Likes

    In this video we take a deeper look into using the Float variable, allowing us to store numerical data with decimal information. We also cover some of the mathematical operations we can apply to them.Unreal Engine 4 Level Design Series: https://www.youtub

  • 05:21 Working with Gates - #21 Unreal Engine 4 Blueprints Tutorial Series

    Working with Gates - #21 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 388 Views / 0 Likes

    Here we take a look at how we use the gate note to control the flow of our code with simple open/close functionality. We cover setting up the node within blueprints and talk about it's potential use in our games.Unreal Engine 4 Level Design Series: https:

  • 08:43 Working With Integers - #6 Unreal Engine 4 Blueprints Tutorial Series

    Working With Integers - #6 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 450 Views / 0 Likes

    In this video we take a look at how we can work with Integers inside of Unreal Engine 4 allowing to store a whole numerical value. We cover some basic operations with that such as multiplication, addition etc.Unreal Engine 4 Level Design Series: https://w

  • 04:37 Working With Skeletons - #3 Unreal Engine 4 Animation Essentials Tutorial Series

    Working With Skeletons - #3 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 411 Views / 0 Likes

    Here we take a deeper look at skeletons and their use within animations inside of Unreal Engine 4. We go over how to access and manipulate the bones and talk about the extent of their use. ♥ Subscribe for new episodes weekly! http://bit.ly/1RWCVIN ♥ Don't

  • 19:33 Zombie Apocalypse (Speed Level Design / Gameplay / Unreal Engine 4)

    Zombie Apocalypse (Speed Level Design / Gameplay / Unreal Engine 4)

    by shubnigg Added 392 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Abandoned Buildi

  • 11:05 Zombie Apocalypse (Speed Level Design / Gameplay / Unreal Engine 4)

    Zombie Apocalypse (Speed Level Design / Gameplay / Unreal Engine 4)

    by shubnigg Added 468 Views / 0 Likes

    - Facebook: http://bit.ly/Unreal_Environments_Fb- Discord: https://discord.gg/bh6KuDkAssets:Zombie Male: http://bit.ly/Zombie_MZombie Female: http://bit.ly/Zombie_FAbandoned Factory: http://bit.ly/Abandoned_FactoryPersonnel: http://bit.ly/Personnel_Charac

  • 22:38 Zombie Attack Animation - #49 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Zombie Attack Animation - #49 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shubnigg Added 347 Views / 0 Likes

    In this video we take a look at how we can setup our zombie to attack our enemy, setup the animation blueprint and all of the logic code to make it happen.► Resources: http://virtushub.co.uk/fps-courseUnreal Engine 4 Beginner Tutorial Series:https://www.y

  • 13:48 Zombie body setup - #47 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Zombie body setup - #47 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shubnigg Added 341 Views / 0 Likes

    Welcome back to the FPS series, in this video we set up the body of our zombie enemy for our game. We import the model, animations and setup the animation blueprint to bring it all together.► Resources: http://virtushub.co.uk/fps-courseUnreal Engine 4 Beg

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