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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 05:20 Project Setup - #1 Unreal Engine 4 Animation Essentials Tutorial Series

    Project Setup - #1 Unreal Engine 4 Animation Essentials Tutorial Series

    by shubnigg Added 440 Views / 0 Likes

    Here we take a look at how we can setup the project that we'll be using throughout the series and download all the animations that we'll be working with. We also take a moment to briefly discuss what we'll be learning throughout the series going forwards.

  • 09:43 Placing Objects - #3 Unreal Engine 4 User Interface Development Tutorial Series

    Placing Objects - #3 Unreal Engine 4 User Interface Development Tutorial Series

    by shubnigg Added 434 Views / 0 Likes

    In this video we show you how you can place objects within your widget blueprint. We also show you how to adjust some of the main details for our objects to make them display the way we want them to such as scale, position, anchor point, z order and more!

  • 03:44 Crouch Height Adjustment - #46 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Crouch Height Adjustment - #46 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shubnigg Added 396 Views / 0 Likes

    In this video we show you how you can get your character's collision size to change when they're crouching so that they're able to fit underneath objects.We do this by utilising the crouch function within our character movement component.Unreal Engine 4 B

  • 08:27 Quick Fixes - #22 Creating A MOBILE Endless Runner Unreal Engine 4

    Quick Fixes - #22 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 388 Views / 0 Likes

    In this video we take a look at doing a few quick fixes for our endless runner game to ensure everything runs smoothly.We fix the movement so it doesn't jump when swiping, setup an empty start tile so you don't die at the start of your game and also fix t

  • 12:04 Setting Up Damage - #9 Creating A Mech Combat Game with Unreal Engine 4

    Setting Up Damage - #9 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 403 Views / 0 Likes

    In this video we take a look at how we can start creating our weapon damage code, testing it on a simply dummy AI which we will be using as a foundation for our spider robots.Resources: https://virtushub.co.uk/mech-course/►Recommended PlaylistsUE4 Level D

  • 00:34 MAWI LSC Volcano WIP 0001

    MAWI LSC Volcano WIP 0001

    by shubnigg Added 396 Views / 0 Likes

    First view of the 400 sqkm volcano landscape

  • 34:00 Megascans + Bridge + Houdini: an in-depth look

    Megascans + Bridge + Houdini: an in-depth look

    by shubnigg Added 424 Views / 0 Likes

    Join us as we explore the all-new Houdini-Megascans Live Link integration within the new Quixel Bridge. See the original video and more from the Houdini Illume Webinar series, here: https://www.sidefx.com/learn/talks/

  • 10:02 Noir (Speed Level Design / Unreal Engine 4)

    Noir (Speed Level Design / Unreal Engine 4)

    by shubnigg Added 374 Views / 0 Likes

    Help the channel using this link to buy games (pc, ps4, xbox, etc...): https://www.instant-gaming.com/igr/UnrealEnvironments/-----------------------------------------------------------------------------------------------------------Assets:Detective Office

  • 33:13 Base Stat Upgrade Functionality - #33 Creating A Mech Combat Game with Unreal Engine 4

    Base Stat Upgrade Functionality - #33 Creating A Mech Combat Game with Unreal Engine 4

    by shubnigg Added 310 Views / 0 Likes

    In this video we take a look at how we can add the last few appearance pieces for the upgrade menu screen setting us up for the next video where we focus on the functionality of the various upgrades.Resources: https://virtushub.co.uk/mech-course/►Recommen

  • 03:20 MAWI UE4 ConiferForest 1 sqkm procedural

    MAWI UE4 ConiferForest 1 sqkm procedural

    by shubnigg Added 307 Views / 0 Likes

    Preview of the procedural forest for our Conifer Forest Pack.https://www.unrealengine.com/marketplace/conifer-forest-collection

  • 00:36 MAWI UE4 BroadleafForest Update3 02

    MAWI UE4 BroadleafForest Update3 02

    by shubnigg Added 309 Views / 0 Likes

    New wind setup...https://www.unrealengine.com/marketplace/en-US/slug/broadleaf-forest-collection

  • 25:59 Finishing the Lamp Geometry #2 - 3DS Max Modelling Tutorial Course

    Finishing the Lamp Geometry #2 - 3DS Max Modelling Tutorial Course

    by shubnigg Added 375 Views / 0 Likes

    Hey there DevSquad, in this video we take a look at some beginning concepts to 3D Modelling and start modelling the foundation for our lamp model using 3DS Max.Instructor Partner: Manuel Rondonhttps://www.youtube.com/user/yakza5♥ Subscribe for new episode

  • 1:02:01 Speed Modeling | King Arthur Throne for ArtStation Challenge | Maya

    Speed Modeling | King Arthur Throne for ArtStation Challenge | Maya

    by shubnigg Added 315 Views / 0 Likes

    The last artwork for the ArtStation King Arthur challenge."The throne of King Arthur as it was in his last years of reign. The exotic look denotes the influence of middle-eastern cultures which Arthur came in contact with during his journey.Before the thr

  • 09:00 Using Blender's Eevee and Megascans

    Using Blender's Eevee and Megascans

    by shubnigg Added 322 Views / 0 Likes

    Tune in for an extensive breakdown on Friday, October 11th, at 7 PM CET: https://youtu.be/7sK99cEqXIEIn this tutorial, Quixel's Adnan Chaumette gives you an indepth look into the Blender-Megascans workflow, and shows you how to set up the Blender livelink

  • 01:47 DevSquad Summer Game Jam 2019 - Theme Drop!

    DevSquad Summer Game Jam 2019 - Theme Drop!

    by shubnigg Added 366 Views / 0 Likes

    We're pleased to kick off the DevSquad new years game jam.... the theme is A new beginnings... which is quite fitting for the time of years.There's loads of awesome possibilites for this game jam amongst many prizes to be won!Sign up now for FREE using th

  • 01:57 MAWI Broadleaf Forest Biome | Demo

    MAWI Broadleaf Forest Biome | Demo

    by shubnigg Added 372 Views / 0 Likes

    Demo showing the Broadleaf Forest Biome from third person perspective.MAWI Store Page:https://www.unrealengine.com/marketplace/en-US/profile/MAWI+United+GmbH

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