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3D Engines


Game engines are tools available for game designers to code and plan out a game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement.

Please look here to a list of potential 3 Engines existing https://en.wikipedia.org/wiki/List_of_game_engines

  • 33:07 Popular Character Setup - #1 Let's Create Legends Of Zelda (Unreal Engine 4)

    Character Setup - #1 Let's Create Legends Of Zelda (Unreal Engine 4)

    by shubnigg Added 621 Views / 0 Likes

    In this livestream we take a look at how we can recreate Legends of Zelda in Unreal Engine 4 using Blueprints. You'll have the opportunity to follow along and make the game as I do. Project files are below!If you want access to the completed project withi

  • 27:09 Shield Block Setup - #6 Let's Create Legends Of Zelda (Unreal Engine 4 Tutorial)

    Shield Block Setup - #6 Let's Create Legends Of Zelda (Unreal Engine 4 Tutorial)

    by shubnigg Added 425 Views / 0 Likes

    Here we take a look at how we can spawn a shield in the player's right hand and get him to play a blocking animation when they hold down the right mouse button. We cover all the code and conditioning to make sure the system is bug free!RAW Project Files:

  • 09:44 REVEAL: Megascans + UE4 Live Link

    REVEAL: Megascans + UE4 Live Link

    by shubnigg Added 461 Views / 0 Likes

    Introducing Megascans Bridge 2018, a huge time-saver for downloading Megascans assets straight into any application. Beta releasing shortly.In this demo we play with the UE4 live link, looking at how we can auto-import Megascans content straight into UE4.

  • 08:34 Megascans & UE4 - Live Link

    Megascans & UE4 - Live Link

    by shubnigg Added 497 Views / 0 Likes

    Megascans & UE4 - Live LinkIntroducing the Quixel Megascans and Unreal Engine 4 Live Link - enabling ultra-fast, super-simple exports from Megascans Bridge to UE4.For more on Megascans Bridge, visit https://megascans.se/apps.

  • 13:41 Heads Up Display - #13 Creating A MOBILE Endless Runner Unreal Engine 4

    Heads Up Display - #13 Creating A MOBILE Endless Runner Unreal Engine 4

    by shubnigg Added 411 Views / 0 Likes

    In this video we take a look at how we can put together our heads up display (HUD) so we can correctly show our coins, score & pause button. We import all the graphics and setup the functionality for these items.►Resources: https://virtushub.co.uk/runner-

  • 04:12 Object & Class Variable Types - #28 Unreal Engine 4 Blueprints Tutorial Series

    Object & Class Variable Types - #28 Unreal Engine 4 Blueprints Tutorial Series

    by shubnigg Added 381 Views / 0 Likes

    In this video we show you how you can create object and class variable types within our blueprint code. We also cover the difference between the two and the situations in which you would use them.Unreal Engine 4 Level Design Series: https://www.youtube.co

  • 07:10 CRYENGINE Speed Level: 'Lakewood'

    CRYENGINE Speed Level: 'Lakewood'

    by shubnigg Added 368 Views / 0 Likes

    My Instagram: https://www.instagram.com/sam_warren_0/Feel free to drop in any suggestions on what I should make next!This scene took around 2 hours with some tweaking and extra details done off camera.Tell me if you prefer seeing all the Cryengine UI or j

  • 02:30 Megascans Live Link for Toolbag 3: One-click export plugin

    Megascans Live Link for Toolbag 3: One-click export plugin

    by shubnigg Added 398 Views / 0 Likes

    Introducing the Marmoset Toolbag 3 Live Link in Bridge 2018.5, that gives you an incredibly easy workflow for creating scenes, iterating ideas, or prototyping environments within this mesmerizing real-time renderer.

  • 10:39 Creating an obsidian material in Mixer

    Creating an obsidian material in Mixer

    by shubnigg Added 346 Views / 0 Likes

    Quixel Mixer is now FREE while in Beta. Quixel's Galen Davis gives us a breakdown of how he creates an obsidian material with Mixer's upcoming Procedural Mask Stack feature. Get Mixer for free here: https://megascans.se/apps/mixerMore images of this mater

  • 07:25 Grenade Damage - #51 Creating A First Person Shooter (FPS) With Unreal Engine 4

    Grenade Damage - #51 Creating A First Person Shooter (FPS) With Unreal Engine 4

    by shubnigg Added 377 Views / 0 Likes

    Hey there DevSquad, Virtus here and today we take a look at how we can setup damage for our grenade projectile using some simple blueprints.► Resources: http://virtushub.co.uk/fps-course► DevSquad Clothing: http://www.devsquadmerch.comUnreal Engine 4 Begi

  • 01:37 3D Art - Demo Showreel #1

    3D Art - Demo Showreel #1

    by shubnigg Added 366 Views / 0 Likes

    Demo Showreel #1#medieval #demo #showreel #alpha #gamedevMy first 3d show reel. Some of the best project I've worked on during the last year.Studying at IAD3D - 2nd Year== Projects List ==Hawaiin Diorama - https://alphas-projects.com/p22.phpHandpainted St

  • 03:01 Popular Installing the 3ds Max Live Link | Quixel Bridge 2019

    Installing the 3ds Max Live Link | Quixel Bridge 2019

    by shubnigg Added 533 Views / 0 Likes

    Try Quixel Bridge for Free: https://quixel.com/bridgeIn this short installation video, Adnan Chaumette will guide you through the installation process of the Megascans Live Link for 3ds Max.Don't forget to check out our Introduction to Quixel Bridge 2019

  • 10:40 Visual Studio Setup - #1 C++ Programming Fundamentals

    Visual Studio Setup - #1 C++ Programming Fundamentals

    by shubnigg Added 358 Views / 0 Likes

    We take a look at how we can download & setup visual studio free of charge with the correct workloads & packages allowing us to write C++ code targeted at Unreal Engine 4 and other game engines.We also cover a brief familiarisation to Visual Studio gettin

  • 10:03 Fable 4 (Unreal Engine 4)

    Fable 4 (Unreal Engine 4)

    by shubnigg Added 423 Views / 0 Likes

    Environment Art Course: http://bit.ly/No_More_Grid_UnEnv-----------------------------------------------------------------------------------------------------------Assets:Mushrooms: http://bit.ly/Mushrooms_Landscape: http://bit.ly/Landscape_VOL2Locomotion:

  • 02:28 DevSquad Summer Game Jam - Winner Announcement

    DevSquad Summer Game Jam - Winner Announcement

    by shubnigg Added 308 Views / 0 Likes

    Depsite the issues we've had with itch and the results for the devsquad summer game jam, we're pleased to announce the top 3 places.Don't forget you can play all of the games over on itch for free!Results:1 - Dungeon De-Ja Vu2 - Level N3 - Ascend4 - Comin

  • 10:03 Abandoned Camp in the Forest (Unreal Engine 4)

    Abandoned Camp in the Forest (Unreal Engine 4)

    by shubnigg Added 402 Views / 0 Likes

    Facebook: http://bit.ly/Unreal_Environments_FbDiscord: https://discord.gg/bh6KuDkInstagram: http://bit.ly/Instagram_Unreal_Environments-----------------------------------------------------------------------------------------------------------Assets:Camp:

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